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-rw-r--r--src/glsl/linker.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 99e0a388bb4..99783800b7f 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1400,8 +1400,8 @@ link_fs_input_layout_qualifiers(struct gl_shader_program *prog,
"layout qualifiers for gl_FragCoord\n");
}
- /* Update the linked shader state.  Note that uses_gl_fragcoord should
- * accumulate the results.  The other values should replace.  If there
+ /* Update the linked shader state. Note that uses_gl_fragcoord should
+ * accumulate the results. The other values should replace. If there
* are multiple redeclarations, all the fields except uses_gl_fragcoord
* are already known to be the same.
*/
@@ -2693,7 +2693,7 @@ build_program_resource_list(struct gl_context *ctx,
}
/* Add uniforms from uniform storage. */
- for (unsigned i = 0; i < shProg->NumUserUniformStorage; i++) {
+ for (unsigned i = 0; i < shProg->NumUniformStorage; i++) {
/* Do not add uniforms internally used by Mesa. */
if (shProg->UniformStorage[i].hidden)
continue;