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-rw-r--r--src/glsl/linker.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 32f4ca71464..ae583a3d672 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1858,7 +1858,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
}
update_array_sizes(prog);
- assign_uniform_locations(prog);
+ link_assign_uniform_locations(prog);
/* OpenGL ES requires that a vertex shader and a fragment shader both be
* present in a linked program. By checking for use of shading language