diff options
Diffstat (limited to 'src/glsl/link_uniforms.cpp')
-rw-r--r-- | src/glsl/link_uniforms.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp index f1284adb293..d457e4d0cd9 100644 --- a/src/glsl/link_uniforms.cpp +++ b/src/glsl/link_uniforms.cpp @@ -52,7 +52,7 @@ values_for_type(const glsl_type *type) } void -uniform_field_visitor::process(const glsl_type *type, const char *name) +program_resource_visitor::process(const glsl_type *type, const char *name) { assert(type->is_record() || (type->is_array() && type->fields.array->is_record()) @@ -65,7 +65,7 @@ uniform_field_visitor::process(const glsl_type *type, const char *name) } void -uniform_field_visitor::process(ir_variable *var) +program_resource_visitor::process(ir_variable *var) { const glsl_type *t = var->type; @@ -93,8 +93,8 @@ uniform_field_visitor::process(ir_variable *var) } void -uniform_field_visitor::recursion(const glsl_type *t, char **name, - size_t name_length, bool row_major) +program_resource_visitor::recursion(const glsl_type *t, char **name, + size_t name_length, bool row_major) { /* Records need to have each field processed individually. * @@ -110,7 +110,7 @@ uniform_field_visitor::recursion(const glsl_type *t, char **name, if (t->fields.structure[i].type->is_record()) this->visit_field(&t->fields.structure[i]); - /* Append '.field' to the current uniform name. */ + /* Append '.field' to the current variable name. */ if (name_length == 0) { ralloc_asprintf_rewrite_tail(name, &new_length, "%s", field); } else { @@ -125,7 +125,7 @@ uniform_field_visitor::recursion(const glsl_type *t, char **name, for (unsigned i = 0; i < t->length; i++) { size_t new_length = name_length; - /* Append the subscript to the current uniform name */ + /* Append the subscript to the current variable name */ ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]", i); recursion(t->fields.array, name, new_length, @@ -137,7 +137,7 @@ uniform_field_visitor::recursion(const glsl_type *t, char **name, } void -uniform_field_visitor::visit_field(const glsl_struct_field *field) +program_resource_visitor::visit_field(const glsl_struct_field *field) { (void) field; /* empty */ @@ -153,7 +153,7 @@ uniform_field_visitor::visit_field(const glsl_struct_field *field) * If the same uniform is added multiple times (i.e., once for each shader * target), it will only be accounted once. */ -class count_uniform_size : public uniform_field_visitor { +class count_uniform_size : public program_resource_visitor { public: count_uniform_size(struct string_to_uint_map *map) : num_active_uniforms(0), num_values(0), num_shader_samplers(0), @@ -171,10 +171,10 @@ public: void process(ir_variable *var) { if (var->is_interface_instance()) - uniform_field_visitor::process(var->interface_type, - var->interface_type->name); + program_resource_visitor::process(var->interface_type, + var->interface_type->name); else - uniform_field_visitor::process(var); + program_resource_visitor::process(var); } /** @@ -258,7 +258,7 @@ private: * the \c gl_uniform_storage and \c gl_constant_value arrays are "big * enough." */ -class parcel_out_uniform_storage : public uniform_field_visitor { +class parcel_out_uniform_storage : public program_resource_visitor { public: parcel_out_uniform_storage(struct string_to_uint_map *map, struct gl_uniform_storage *uniforms, |