diff options
Diffstat (limited to 'src/glsl/link_uniform_initializers.cpp')
-rw-r--r-- | src/glsl/link_uniform_initializers.cpp | 32 |
1 files changed, 21 insertions, 11 deletions
diff --git a/src/glsl/link_uniform_initializers.cpp b/src/glsl/link_uniform_initializers.cpp index c6338502d08..491eb693f6b 100644 --- a/src/glsl/link_uniform_initializers.cpp +++ b/src/glsl/link_uniform_initializers.cpp @@ -46,6 +46,18 @@ get_storage(gl_uniform_storage *storage, unsigned num_storage, return NULL; } +static unsigned +get_uniform_block_index(const gl_shader_program *shProg, + const char *uniformBlockName) +{ + for (unsigned i = 0; i < shProg->NumUniformBlocks; i++) { + if (!strcmp(shProg->UniformBlocks[i].Name, uniformBlockName)) + return i; + } + + return GL_INVALID_INDEX; +} + void copy_constant_to_storage(union gl_constant_value *storage, const ir_constant *val, @@ -123,29 +135,24 @@ set_sampler_binding(gl_shader_program *prog, const char *name, int binding) } void -set_block_binding(gl_shader_program *prog, const char *name, int binding) +set_block_binding(gl_shader_program *prog, const char *block_name, int binding) { - struct gl_uniform_storage *const storage = - get_storage(prog->UniformStorage, prog->NumUserUniformStorage, name); + const unsigned block_index = get_uniform_block_index(prog, block_name); - if (storage == NULL) { - assert(storage != NULL); + if (block_index == GL_INVALID_INDEX) { + assert(block_index != GL_INVALID_INDEX); return; } - if (storage->block_index != -1) { /* This is a field of a UBO. val is the binding index. */ for (int i = 0; i < MESA_SHADER_STAGES; i++) { - int stage_index = prog->UniformBlockStageIndex[i][storage->block_index]; + int stage_index = prog->UniformBlockStageIndex[i][block_index]; if (stage_index != -1) { struct gl_shader *sh = prog->_LinkedShaders[i]; sh->UniformBlocks[stage_index].Binding = binding; } } - } - - storage->initialized = true; } void @@ -253,7 +260,10 @@ link_set_uniform_initializers(struct gl_shader_program *prog) || (type->is_array() && type->fields.array->is_sampler())) { linker::set_sampler_binding(prog, var->name, var->data.binding); } else if (var->is_in_uniform_block()) { - linker::set_block_binding(prog, var->name, var->data.binding); + const glsl_type *const iface_type = var->get_interface_type(); + + linker::set_block_binding(prog, iface_type->name, + var->data.binding); } else { assert(!"Explicit binding not on a sampler or UBO."); } |