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diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
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+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file ir_validate.cpp
+ *
+ * Attempts to verify that various invariants of the IR tree are true.
+ *
+ * In particular, at the moment it makes sure that no single
+ * ir_instruction node except for ir_variable appears multiple times
+ * in the ir tree. ir_variable does appear multiple times: Once as a
+ * declaration in an exec_list, and multiple times as the endpoint of
+ * a dereference chain.
+ */
+
+#include <inttypes.h>
+#include "ir.h"
+#include "ir_hierarchical_visitor.h"
+#include "program/hash_table.h"
+#include "glsl_types.h"
+
+class ir_validate : public ir_hierarchical_visitor {
+public:
+ ir_validate()
+ {
+ this->ht = hash_table_ctor(0, hash_table_pointer_hash,
+ hash_table_pointer_compare);
+
+ this->current_function = NULL;
+
+ this->callback = ir_validate::validate_ir;
+ this->data = ht;
+ }
+
+ ~ir_validate()
+ {
+ hash_table_dtor(this->ht);
+ }
+
+ virtual ir_visitor_status visit(ir_variable *v);
+ virtual ir_visitor_status visit(ir_dereference_variable *ir);
+ virtual ir_visitor_status visit(ir_if *ir);
+
+ virtual ir_visitor_status visit_enter(ir_function *ir);
+ virtual ir_visitor_status visit_leave(ir_function *ir);
+ virtual ir_visitor_status visit_enter(ir_function_signature *ir);
+
+ virtual ir_visitor_status visit_leave(ir_expression *ir);
+
+ virtual ir_visitor_status visit_enter(ir_assignment *ir);
+
+ static void validate_ir(ir_instruction *ir, void *data);
+
+ ir_function *current_function;
+
+ struct hash_table *ht;
+};
+
+
+ir_visitor_status
+ir_validate::visit(ir_dereference_variable *ir)
+{
+ if ((ir->var == NULL) || (ir->var->as_variable() == NULL)) {
+ printf("ir_dereference_variable @ %p does not specify a variable %p\n",
+ (void *) ir, (void *) ir->var);
+ abort();
+ }
+
+ if (hash_table_find(ht, ir->var) == NULL) {
+ printf("ir_dereference_variable @ %p specifies undeclared variable "
+ "`%s' @ %p\n",
+ (void *) ir, ir->var->name, (void *) ir->var);
+ abort();
+ }
+
+ this->validate_ir(ir, this->data);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit(ir_if *ir)
+{
+ if (ir->condition->type != glsl_type::bool_type) {
+ printf("ir_if condition %s type instead of bool.\n",
+ ir->condition->type->name);
+ ir->print();
+ printf("\n");
+ abort();
+ }
+
+ return visit_continue;
+}
+
+
+ir_visitor_status
+ir_validate::visit_enter(ir_function *ir)
+{
+ /* Function definitions cannot be nested.
+ */
+ if (this->current_function != NULL) {
+ printf("Function definition nested inside another function "
+ "definition:\n");
+ printf("%s %p inside %s %p\n",
+ ir->name, (void *) ir,
+ this->current_function->name, (void *) this->current_function);
+ abort();
+ }
+
+ /* Store the current function hierarchy being traversed. This is used
+ * by the function signature visitor to ensure that the signatures are
+ * linked with the correct functions.
+ */
+ this->current_function = ir;
+
+ this->validate_ir(ir, this->data);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_leave(ir_function *ir)
+{
+ assert(talloc_parent(ir->name) == ir);
+
+ this->current_function = NULL;
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_enter(ir_function_signature *ir)
+{
+ if (this->current_function != ir->function()) {
+ printf("Function signature nested inside wrong function "
+ "definition:\n");
+ printf("%p inside %s %p instead of %s %p\n",
+ (void *) ir,
+ this->current_function->name, (void *) this->current_function,
+ ir->function_name(), (void *) ir->function());
+ abort();
+ }
+
+ this->validate_ir(ir, this->data);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_leave(ir_expression *ir)
+{
+ switch (ir->operation) {
+ case ir_unop_bit_not:
+ assert(ir->operands[0]->type == ir->type);
+ break;
+ case ir_unop_logic_not:
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ break;
+
+ case ir_unop_neg:
+ case ir_unop_abs:
+ case ir_unop_sign:
+ case ir_unop_rcp:
+ case ir_unop_rsq:
+ case ir_unop_sqrt:
+ assert(ir->type == ir->operands[0]->type);
+ break;
+
+ case ir_unop_exp:
+ case ir_unop_log:
+ case ir_unop_exp2:
+ case ir_unop_log2:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type == ir->operands[0]->type);
+ break;
+
+ case ir_unop_f2i:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+ case ir_unop_i2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+ case ir_unop_f2b:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ break;
+ case ir_unop_b2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+ case ir_unop_i2b:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ break;
+ case ir_unop_b2i:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+ case ir_unop_u2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+
+ case ir_unop_trunc:
+ case ir_unop_ceil:
+ case ir_unop_floor:
+ case ir_unop_fract:
+ case ir_unop_sin:
+ case ir_unop_cos:
+ case ir_unop_dFdx:
+ case ir_unop_dFdy:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->operands[0]->type == ir->type);
+ break;
+
+ case ir_binop_add:
+ case ir_binop_sub:
+ case ir_binop_mul:
+ case ir_binop_div:
+ case ir_binop_mod:
+ case ir_binop_min:
+ case ir_binop_max:
+ case ir_binop_pow:
+ if (ir->operands[0]->type->is_scalar())
+ assert(ir->operands[1]->type == ir->type);
+ else if (ir->operands[1]->type->is_scalar())
+ assert(ir->operands[0]->type == ir->type);
+ else if (ir->operands[0]->type->is_vector() &&
+ ir->operands[1]->type->is_vector()) {
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ assert(ir->operands[0]->type == ir->type);
+ }
+ break;
+ case ir_binop_less:
+ case ir_binop_greater:
+ case ir_binop_lequal:
+ case ir_binop_gequal:
+ /* GLSL < > <= >= operators take scalar floats/ints, but in the
+ * IR we may want to do them for vectors instead to support the
+ * lessEqual() and friends builtins.
+ */
+ assert(ir->type == glsl_type::bool_type);
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ break;
+
+ case ir_binop_equal:
+ case ir_binop_nequal:
+ /* GLSL == and != operate on vectors and return a bool, and the
+ * IR matches that. We may want to switch up the IR to work on
+ * vectors and return a bvec and make the operators break down
+ * to ANDing/ORing the results of the vector comparison.
+ */
+ assert(ir->type == glsl_type::bool_type);
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ break;
+
+ case ir_binop_lshift:
+ case ir_binop_rshift:
+ case ir_binop_bit_and:
+ case ir_binop_bit_xor:
+ case ir_binop_bit_or:
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ assert(ir->type == ir->operands[0]->type);
+ assert(ir->type->base_type == GLSL_TYPE_INT ||
+ ir->type->base_type == GLSL_TYPE_UINT);
+ break;
+
+ case ir_binop_logic_and:
+ case ir_binop_logic_xor:
+ case ir_binop_logic_or:
+ assert(ir->type == glsl_type::bool_type);
+ assert(ir->operands[0]->type == glsl_type::bool_type);
+ assert(ir->operands[1]->type == glsl_type::bool_type);
+ break;
+
+ case ir_binop_dot:
+ assert(ir->type == glsl_type::float_type);
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ break;
+
+ case ir_binop_cross:
+ assert(ir->operands[0]->type == glsl_type::vec3_type);
+ assert(ir->operands[1]->type == glsl_type::vec3_type);
+ assert(ir->type == glsl_type::vec3_type);
+ break;
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit(ir_variable *ir)
+{
+ /* An ir_variable is the one thing that can (and will) appear multiple times
+ * in an IR tree. It is added to the hashtable so that it can be used
+ * in the ir_dereference_variable handler to ensure that a variable is
+ * declared before it is dereferenced.
+ */
+ if (ir->name)
+ assert(talloc_parent(ir->name) == ir);
+
+ hash_table_insert(ht, ir, ir);
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_enter(ir_assignment *ir)
+{
+ const ir_dereference *const lhs = ir->lhs;
+ if (lhs->type->is_scalar() || lhs->type->is_vector()) {
+ if (ir->write_mask == 0) {
+ printf("Assignment LHS is %s, but write mask is 0:\n",
+ lhs->type->is_scalar() ? "scalar" : "vector");
+ ir->print();
+ abort();
+ }
+
+ /* Mask of fields that do not exist in the destination. These should
+ * not be written by the assignment.
+ */
+ const unsigned invalid_mask = ~((1U << lhs->type->components()) - 1);
+
+ if ((invalid_mask & ir->write_mask) != 0) {
+ printf("Assignment write mask enables invalid components for "
+ "type %s:\n", lhs->type->name);
+ ir->print();
+ abort();
+ }
+ }
+
+ this->validate_ir(ir, this->data);
+
+ return visit_continue;
+}
+
+void
+ir_validate::validate_ir(ir_instruction *ir, void *data)
+{
+ struct hash_table *ht = (struct hash_table *) data;
+
+ if (hash_table_find(ht, ir)) {
+ printf("Instruction node present twice in ir tree:\n");
+ ir->print();
+ printf("\n");
+ abort();
+ }
+ hash_table_insert(ht, ir, ir);
+}
+
+void
+check_node_type(ir_instruction *ir, void *data)
+{
+ (void) data;
+
+ if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) {
+ printf("Instruction node with unset type\n");
+ ir->print(); printf("\n");
+ }
+ assert(ir->type != glsl_type::error_type);
+}
+
+void
+validate_ir_tree(exec_list *instructions)
+{
+ ir_validate v;
+
+ v.run(instructions);
+
+ foreach_iter(exec_list_iterator, iter, *instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+
+ visit_tree(ir, check_node_type, NULL);
+ }
+}