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-rw-r--r--src/glsl/ir_optimization.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
index fa497a45551..f264265f4b1 100644
--- a/src/glsl/ir_optimization.h
+++ b/src/glsl/ir_optimization.h
@@ -32,8 +32,9 @@
#define SUB_TO_ADD_NEG 0x01
#define DIV_TO_MUL_RCP 0x02
#define EXP_TO_EXP2 0x04
-#define LOG_TO_LOG2 0x08
-#define MOD_TO_FRACT 0x10
+#define POW_TO_EXP2 0x08
+#define LOG_TO_LOG2 0x10
+#define MOD_TO_FRACT 0x20
bool do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations);
@@ -51,6 +52,7 @@ bool do_function_inlining(exec_list *instructions);
bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false);
bool do_lower_texture_projection(exec_list *instructions);
bool do_if_simplification(exec_list *instructions);
+bool do_discard_simplification(exec_list *instructions);
bool do_if_to_cond_assign(exec_list *instructions);
bool do_mat_op_to_vec(exec_list *instructions);
bool do_mod_to_fract(exec_list *instructions);
@@ -61,6 +63,7 @@ bool do_swizzle_swizzle(exec_list *instructions);
bool do_tree_grafting(exec_list *instructions);
bool do_vec_index_to_cond_assign(exec_list *instructions);
bool do_vec_index_to_swizzle(exec_list *instructions);
+bool lower_discard(exec_list *instructions);
bool lower_instructions(exec_list *instructions, unsigned what_to_lower);
bool lower_noise(exec_list *instructions);
bool lower_variable_index_to_cond_assign(exec_list *instructions,