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Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r-- | src/glsl/ir.h | 2632 |
1 files changed, 0 insertions, 2632 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h deleted file mode 100644 index bd7b5506343..00000000000 --- a/src/glsl/ir.h +++ /dev/null @@ -1,2632 +0,0 @@ -/* -*- c++ -*- */ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#pragma once -#ifndef IR_H -#define IR_H - -#include <stdio.h> -#include <stdlib.h> - -#include "util/ralloc.h" -#include "compiler/glsl_types.h" -#include "list.h" -#include "ir_visitor.h" -#include "ir_hierarchical_visitor.h" -#include "main/mtypes.h" - -#ifdef __cplusplus - -/** - * \defgroup IR Intermediate representation nodes - * - * @{ - */ - -/** - * Class tags - * - * Each concrete class derived from \c ir_instruction has a value in this - * enumerant. The value for the type is stored in \c ir_instruction::ir_type - * by the constructor. While using type tags is not very C++, it is extremely - * convenient. For example, during debugging you can simply inspect - * \c ir_instruction::ir_type to find out the actual type of the object. - * - * In addition, it is possible to use a switch-statement based on \c - * \c ir_instruction::ir_type to select different behavior for different object - * types. For functions that have only slight differences for several object - * types, this allows writing very straightforward, readable code. - */ -enum ir_node_type { - ir_type_dereference_array, - ir_type_dereference_record, - ir_type_dereference_variable, - ir_type_constant, - ir_type_expression, - ir_type_swizzle, - ir_type_texture, - ir_type_variable, - ir_type_assignment, - ir_type_call, - ir_type_function, - ir_type_function_signature, - ir_type_if, - ir_type_loop, - ir_type_loop_jump, - ir_type_return, - ir_type_discard, - ir_type_emit_vertex, - ir_type_end_primitive, - ir_type_barrier, - ir_type_max, /**< maximum ir_type enum number, for validation */ - ir_type_unset = ir_type_max -}; - - -/** - * Base class of all IR instructions - */ -class ir_instruction : public exec_node { -public: - enum ir_node_type ir_type; - - /** - * GCC 4.7+ and clang warn when deleting an ir_instruction unless - * there's a virtual destructor present. Because we almost - * universally use ralloc for our memory management of - * ir_instructions, the destructor doesn't need to do any work. - */ - virtual ~ir_instruction() - { - } - - /** ir_print_visitor helper for debugging. */ - void print(void) const; - void fprint(FILE *f) const; - - virtual void accept(ir_visitor *) = 0; - virtual ir_visitor_status accept(ir_hierarchical_visitor *) = 0; - virtual ir_instruction *clone(void *mem_ctx, - struct hash_table *ht) const = 0; - - bool is_rvalue() const - { - return ir_type == ir_type_dereference_array || - ir_type == ir_type_dereference_record || - ir_type == ir_type_dereference_variable || - ir_type == ir_type_constant || - ir_type == ir_type_expression || - ir_type == ir_type_swizzle || - ir_type == ir_type_texture; - } - - bool is_dereference() const - { - return ir_type == ir_type_dereference_array || - ir_type == ir_type_dereference_record || - ir_type == ir_type_dereference_variable; - } - - bool is_jump() const - { - return ir_type == ir_type_loop_jump || - ir_type == ir_type_return || - ir_type == ir_type_discard; - } - - /** - * \name IR instruction downcast functions - * - * These functions either cast the object to a derived class or return - * \c NULL if the object's type does not match the specified derived class. - * Additional downcast functions will be added as needed. - */ - /*@{*/ - #define AS_BASE(TYPE) \ - class ir_##TYPE *as_##TYPE() \ - { \ - assume(this != NULL); \ - return is_##TYPE() ? (ir_##TYPE *) this : NULL; \ - } \ - const class ir_##TYPE *as_##TYPE() const \ - { \ - assume(this != NULL); \ - return is_##TYPE() ? (ir_##TYPE *) this : NULL; \ - } - - AS_BASE(rvalue) - AS_BASE(dereference) - AS_BASE(jump) - #undef AS_BASE - - #define AS_CHILD(TYPE) \ - class ir_##TYPE * as_##TYPE() \ - { \ - assume(this != NULL); \ - return ir_type == ir_type_##TYPE ? (ir_##TYPE *) this : NULL; \ - } \ - const class ir_##TYPE * as_##TYPE() const \ - { \ - assume(this != NULL); \ - return ir_type == ir_type_##TYPE ? (const ir_##TYPE *) this : NULL; \ - } - AS_CHILD(variable) - AS_CHILD(function) - AS_CHILD(dereference_array) - AS_CHILD(dereference_variable) - AS_CHILD(dereference_record) - AS_CHILD(expression) - AS_CHILD(loop) - AS_CHILD(assignment) - AS_CHILD(call) - AS_CHILD(return) - AS_CHILD(if) - AS_CHILD(swizzle) - AS_CHILD(texture) - AS_CHILD(constant) - AS_CHILD(discard) - #undef AS_CHILD - /*@}*/ - - /** - * IR equality method: Return true if the referenced instruction would - * return the same value as this one. - * - * This intended to be used for CSE and algebraic optimizations, on rvalues - * in particular. No support for other instruction types (assignments, - * jumps, calls, etc.) is planned. - */ - virtual bool equals(const ir_instruction *ir, - enum ir_node_type ignore = ir_type_unset) const; - -protected: - ir_instruction(enum ir_node_type t) - : ir_type(t) - { - } - -private: - ir_instruction() - { - assert(!"Should not get here."); - } -}; - - -/** - * The base class for all "values"/expression trees. - */ -class ir_rvalue : public ir_instruction { -public: - const struct glsl_type *type; - - virtual ir_rvalue *clone(void *mem_ctx, struct hash_table *) const; - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - - ir_rvalue *as_rvalue_to_saturate(); - - virtual bool is_lvalue() const - { - return false; - } - - /** - * Get the variable that is ultimately referenced by an r-value - */ - virtual ir_variable *variable_referenced() const - { - return NULL; - } - - - /** - * If an r-value is a reference to a whole variable, get that variable - * - * \return - * Pointer to a variable that is completely dereferenced by the r-value. If - * the r-value is not a dereference or the dereference does not access the - * entire variable (i.e., it's just one array element, struct field), \c NULL - * is returned. - */ - virtual ir_variable *whole_variable_referenced() - { - return NULL; - } - - /** - * Determine if an r-value has the value zero - * - * The base implementation of this function always returns \c false. The - * \c ir_constant class over-rides this function to return \c true \b only - * for vector and scalar types that have all elements set to the value - * zero (or \c false for booleans). - * - * \sa ir_constant::has_value, ir_rvalue::is_one, ir_rvalue::is_negative_one - */ - virtual bool is_zero() const; - - /** - * Determine if an r-value has the value one - * - * The base implementation of this function always returns \c false. The - * \c ir_constant class over-rides this function to return \c true \b only - * for vector and scalar types that have all elements set to the value - * one (or \c true for booleans). - * - * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_negative_one - */ - virtual bool is_one() const; - - /** - * Determine if an r-value has the value negative one - * - * The base implementation of this function always returns \c false. The - * \c ir_constant class over-rides this function to return \c true \b only - * for vector and scalar types that have all elements set to the value - * negative one. For boolean types, the result is always \c false. - * - * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_one - */ - virtual bool is_negative_one() const; - - /** - * Determine if an r-value is an unsigned integer constant which can be - * stored in 16 bits. - * - * \sa ir_constant::is_uint16_constant. - */ - virtual bool is_uint16_constant() const { return false; } - - /** - * Return a generic value of error_type. - * - * Allocation will be performed with 'mem_ctx' as ralloc owner. - */ - static ir_rvalue *error_value(void *mem_ctx); - -protected: - ir_rvalue(enum ir_node_type t); -}; - - -/** - * Variable storage classes - */ -enum ir_variable_mode { - ir_var_auto = 0, /**< Function local variables and globals. */ - ir_var_uniform, /**< Variable declared as a uniform. */ - ir_var_shader_storage, /**< Variable declared as an ssbo. */ - ir_var_shader_shared, /**< Variable declared as shared. */ - ir_var_shader_in, - ir_var_shader_out, - ir_var_function_in, - ir_var_function_out, - ir_var_function_inout, - ir_var_const_in, /**< "in" param that must be a constant expression */ - ir_var_system_value, /**< Ex: front-face, instance-id, etc. */ - ir_var_temporary, /**< Temporary variable generated during compilation. */ - ir_var_mode_count /**< Number of variable modes */ -}; - -/** - * Enum keeping track of how a variable was declared. For error checking of - * the gl_PerVertex redeclaration rules. - */ -enum ir_var_declaration_type { - /** - * Normal declaration (for most variables, this means an explicit - * declaration. Exception: temporaries are always implicitly declared, but - * they still use ir_var_declared_normally). - * - * Note: an ir_variable that represents a named interface block uses - * ir_var_declared_normally. - */ - ir_var_declared_normally = 0, - - /** - * Variable was explicitly declared (or re-declared) in an unnamed - * interface block. - */ - ir_var_declared_in_block, - - /** - * Variable is an implicitly declared built-in that has not been explicitly - * re-declared by the shader. - */ - ir_var_declared_implicitly, - - /** - * Variable is implicitly generated by the compiler and should not be - * visible via the API. - */ - ir_var_hidden, -}; - -/** - * \brief Layout qualifiers for gl_FragDepth. - * - * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared - * with a layout qualifier. - */ -enum ir_depth_layout { - ir_depth_layout_none, /**< No depth layout is specified. */ - ir_depth_layout_any, - ir_depth_layout_greater, - ir_depth_layout_less, - ir_depth_layout_unchanged -}; - -/** - * \brief Convert depth layout qualifier to string. - */ -const char* -depth_layout_string(ir_depth_layout layout); - -/** - * Description of built-in state associated with a uniform - * - * \sa ir_variable::state_slots - */ -struct ir_state_slot { - int tokens[5]; - int swizzle; -}; - - -/** - * Get the string value for an interpolation qualifier - * - * \return The string that would be used in a shader to specify \c - * mode will be returned. - * - * This function is used to generate error messages of the form "shader - * uses %s interpolation qualifier", so in the case where there is no - * interpolation qualifier, it returns "no". - * - * This function should only be used on a shader input or output variable. - */ -const char *interpolation_string(unsigned interpolation); - - -class ir_variable : public ir_instruction { -public: - ir_variable(const struct glsl_type *, const char *, ir_variable_mode); - - virtual ir_variable *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - - /** - * Determine how this variable should be interpolated based on its - * interpolation qualifier (if present), whether it is gl_Color or - * gl_SecondaryColor, and whether flatshading is enabled in the current GL - * state. - * - * The return value will always be either INTERP_QUALIFIER_SMOOTH, - * INTERP_QUALIFIER_NOPERSPECTIVE, or INTERP_QUALIFIER_FLAT. - */ - glsl_interp_qualifier determine_interpolation_mode(bool flat_shade); - - /** - * Determine whether or not a variable is part of a uniform or - * shader storage block. - */ - inline bool is_in_buffer_block() const - { - return (this->data.mode == ir_var_uniform || - this->data.mode == ir_var_shader_storage) && - this->interface_type != NULL; - } - - /** - * Determine whether or not a variable is part of a shader storage block. - */ - inline bool is_in_shader_storage_block() const - { - return this->data.mode == ir_var_shader_storage && - this->interface_type != NULL; - } - - /** - * Determine whether or not a variable is the declaration of an interface - * block - * - * For the first declaration below, there will be an \c ir_variable named - * "instance" whose type and whose instance_type will be the same - * \cglsl_type. For the second declaration, there will be an \c ir_variable - * named "f" whose type is float and whose instance_type is B2. - * - * "instance" is an interface instance variable, but "f" is not. - * - * uniform B1 { - * float f; - * } instance; - * - * uniform B2 { - * float f; - * }; - */ - inline bool is_interface_instance() const - { - return this->type->without_array() == this->interface_type; - } - - /** - * Set this->interface_type on a newly created variable. - */ - void init_interface_type(const struct glsl_type *type) - { - assert(this->interface_type == NULL); - this->interface_type = type; - if (this->is_interface_instance()) { - this->u.max_ifc_array_access = - rzalloc_array(this, unsigned, type->length); - } - } - - /** - * Change this->interface_type on a variable that previously had a - * different, but compatible, interface_type. This is used during linking - * to set the size of arrays in interface blocks. - */ - void change_interface_type(const struct glsl_type *type) - { - if (this->u.max_ifc_array_access != NULL) { - /* max_ifc_array_access has already been allocated, so make sure the - * new interface has the same number of fields as the old one. - */ - assert(this->interface_type->length == type->length); - } - this->interface_type = type; - } - - /** - * Change this->interface_type on a variable that previously had a - * different, and incompatible, interface_type. This is used during - * compilation to handle redeclaration of the built-in gl_PerVertex - * interface block. - */ - void reinit_interface_type(const struct glsl_type *type) - { - if (this->u.max_ifc_array_access != NULL) { -#ifndef NDEBUG - /* Redeclaring gl_PerVertex is only allowed if none of the built-ins - * it defines have been accessed yet; so it's safe to throw away the - * old max_ifc_array_access pointer, since all of its values are - * zero. - */ - for (unsigned i = 0; i < this->interface_type->length; i++) - assert(this->u.max_ifc_array_access[i] == 0); -#endif - ralloc_free(this->u.max_ifc_array_access); - this->u.max_ifc_array_access = NULL; - } - this->interface_type = NULL; - init_interface_type(type); - } - - const glsl_type *get_interface_type() const - { - return this->interface_type; - } - - /** - * Get the max_ifc_array_access pointer - * - * A "set" function is not needed because the array is dynmically allocated - * as necessary. - */ - inline unsigned *get_max_ifc_array_access() - { - assert(this->data._num_state_slots == 0); - return this->u.max_ifc_array_access; - } - - inline unsigned get_num_state_slots() const - { - assert(!this->is_interface_instance() - || this->data._num_state_slots == 0); - return this->data._num_state_slots; - } - - inline void set_num_state_slots(unsigned n) - { - assert(!this->is_interface_instance() - || n == 0); - this->data._num_state_slots = n; - } - - inline ir_state_slot *get_state_slots() - { - return this->is_interface_instance() ? NULL : this->u.state_slots; - } - - inline const ir_state_slot *get_state_slots() const - { - return this->is_interface_instance() ? NULL : this->u.state_slots; - } - - inline ir_state_slot *allocate_state_slots(unsigned n) - { - assert(!this->is_interface_instance()); - - this->u.state_slots = ralloc_array(this, ir_state_slot, n); - this->data._num_state_slots = 0; - - if (this->u.state_slots != NULL) - this->data._num_state_slots = n; - - return this->u.state_slots; - } - - inline bool is_name_ralloced() const - { - return this->name != ir_variable::tmp_name; - } - - /** - * Enable emitting extension warnings for this variable - */ - void enable_extension_warning(const char *extension); - - /** - * Get the extension warning string for this variable - * - * If warnings are not enabled, \c NULL is returned. - */ - const char *get_extension_warning() const; - - /** - * Declared type of the variable - */ - const struct glsl_type *type; - - /** - * Declared name of the variable - */ - const char *name; - - struct ir_variable_data { - - /** - * Is the variable read-only? - * - * This is set for variables declared as \c const, shader inputs, - * and uniforms. - */ - unsigned read_only:1; - unsigned centroid:1; - unsigned sample:1; - unsigned patch:1; - unsigned invariant:1; - unsigned precise:1; - - /** - * Has this variable been used for reading or writing? - * - * Several GLSL semantic checks require knowledge of whether or not a - * variable has been used. For example, it is an error to redeclare a - * variable as invariant after it has been used. - * - * This is only maintained in the ast_to_hir.cpp path, not in - * Mesa's fixed function or ARB program paths. - */ - unsigned used:1; - - /** - * Has this variable been statically assigned? - * - * This answers whether the variable was assigned in any path of - * the shader during ast_to_hir. This doesn't answer whether it is - * still written after dead code removal, nor is it maintained in - * non-ast_to_hir.cpp (GLSL parsing) paths. - */ - unsigned assigned:1; - - /** - * When separate shader programs are enabled, only input/outputs between - * the stages of a multi-stage separate program can be safely removed - * from the shader interface. Other input/outputs must remains active. - */ - unsigned always_active_io:1; - - /** - * Enum indicating how the variable was declared. See - * ir_var_declaration_type. - * - * This is used to detect certain kinds of illegal variable redeclarations. - */ - unsigned how_declared:2; - - /** - * Storage class of the variable. - * - * \sa ir_variable_mode - */ - unsigned mode:4; - - /** - * Interpolation mode for shader inputs / outputs - * - * \sa ir_variable_interpolation - */ - unsigned interpolation:2; - - /** - * \name ARB_fragment_coord_conventions - * @{ - */ - unsigned origin_upper_left:1; - unsigned pixel_center_integer:1; - /*@}*/ - - /** - * Was the location explicitly set in the shader? - * - * If the location is explicitly set in the shader, it \b cannot be changed - * by the linker or by the API (e.g., calls to \c glBindAttribLocation have - * no effect). - */ - unsigned explicit_location:1; - unsigned explicit_index:1; - - /** - * Was an initial binding explicitly set in the shader? - * - * If so, constant_value contains an integer ir_constant representing the - * initial binding point. - */ - unsigned explicit_binding:1; - - /** - * Does this variable have an initializer? - * - * This is used by the linker to cross-validiate initializers of global - * variables. - */ - unsigned has_initializer:1; - - /** - * Is this variable a generic output or input that has not yet been matched - * up to a variable in another stage of the pipeline? - * - * This is used by the linker as scratch storage while assigning locations - * to generic inputs and outputs. - */ - unsigned is_unmatched_generic_inout:1; - - /** - * If non-zero, then this variable may be packed along with other variables - * into a single varying slot, so this offset should be applied when - * accessing components. For example, an offset of 1 means that the x - * component of this variable is actually stored in component y of the - * location specified by \c location. - */ - unsigned location_frac:2; - - /** - * Layout of the matrix. Uses glsl_matrix_layout values. - */ - unsigned matrix_layout:2; - - /** - * Non-zero if this variable was created by lowering a named interface - * block which was not an array. - * - * Note that this variable and \c from_named_ifc_block_array will never - * both be non-zero. - */ - unsigned from_named_ifc_block_nonarray:1; - - /** - * Non-zero if this variable was created by lowering a named interface - * block which was an array. - * - * Note that this variable and \c from_named_ifc_block_nonarray will never - * both be non-zero. - */ - unsigned from_named_ifc_block_array:1; - - /** - * Non-zero if the variable must be a shader input. This is useful for - * constraints on function parameters. - */ - unsigned must_be_shader_input:1; - - /** - * Output index for dual source blending. - * - * \note - * The GLSL spec only allows the values 0 or 1 for the index in \b dual - * source blending. - */ - unsigned index:1; - - /** - * Precision qualifier. - * - * In desktop GLSL we do not care about precision qualifiers at all, in - * fact, the spec says that precision qualifiers are ignored. - * - * To make things easy, we make it so that this field is always - * GLSL_PRECISION_NONE on desktop shaders. This way all the variables - * have the same precision value and the checks we add in the compiler - * for this field will never break a desktop shader compile. - */ - unsigned precision:2; - - /** - * \brief Layout qualifier for gl_FragDepth. - * - * This is not equal to \c ir_depth_layout_none if and only if this - * variable is \c gl_FragDepth and a layout qualifier is specified. - */ - ir_depth_layout depth_layout:3; - - /** - * ARB_shader_image_load_store qualifiers. - */ - unsigned image_read_only:1; /**< "readonly" qualifier. */ - unsigned image_write_only:1; /**< "writeonly" qualifier. */ - unsigned image_coherent:1; - unsigned image_volatile:1; - unsigned image_restrict:1; - - /** - * ARB_shader_storage_buffer_object - */ - unsigned from_ssbo_unsized_array:1; /**< unsized array buffer variable. */ - - /** - * Emit a warning if this variable is accessed. - */ - private: - uint8_t warn_extension_index; - - public: - /** Image internal format if specified explicitly, otherwise GL_NONE. */ - uint16_t image_format; - - private: - /** - * Number of state slots used - * - * \note - * This could be stored in as few as 7-bits, if necessary. If it is made - * smaller, add an assertion to \c ir_variable::allocate_state_slots to - * be safe. - */ - uint16_t _num_state_slots; - - public: - /** - * Initial binding point for a sampler, atomic, or UBO. - * - * For array types, this represents the binding point for the first element. - */ - int16_t binding; - - /** - * Storage location of the base of this variable - * - * The precise meaning of this field depends on the nature of the variable. - * - * - Vertex shader input: one of the values from \c gl_vert_attrib. - * - Vertex shader output: one of the values from \c gl_varying_slot. - * - Geometry shader input: one of the values from \c gl_varying_slot. - * - Geometry shader output: one of the values from \c gl_varying_slot. - * - Fragment shader input: one of the values from \c gl_varying_slot. - * - Fragment shader output: one of the values from \c gl_frag_result. - * - Uniforms: Per-stage uniform slot number for default uniform block. - * - Uniforms: Index within the uniform block definition for UBO members. - * - Non-UBO Uniforms: explicit location until linking then reused to - * store uniform slot number. - * - Other: This field is not currently used. - * - * If the variable is a uniform, shader input, or shader output, and the - * slot has not been assigned, the value will be -1. - */ - int location; - - /** - * Vertex stream output identifier. - */ - unsigned stream; - - /** - * Location an atomic counter is stored at. - */ - unsigned offset; - - /** - * Highest element accessed with a constant expression array index - * - * Not used for non-array variables. - */ - unsigned max_array_access; - - /** - * Allow (only) ir_variable direct access private members. - */ - friend class ir_variable; - } data; - - /** - * Value assigned in the initializer of a variable declared "const" - */ - ir_constant *constant_value; - - /** - * Constant expression assigned in the initializer of the variable - * - * \warning - * This field and \c ::constant_value are distinct. Even if the two fields - * refer to constants with the same value, they must point to separate - * objects. - */ - ir_constant *constant_initializer; - -private: - static const char *const warn_extension_table[]; - - union { - /** - * For variables which satisfy the is_interface_instance() predicate, - * this points to an array of integers such that if the ith member of - * the interface block is an array, max_ifc_array_access[i] is the - * maximum array element of that member that has been accessed. If the - * ith member of the interface block is not an array, - * max_ifc_array_access[i] is unused. - * - * For variables whose type is not an interface block, this pointer is - * NULL. - */ - unsigned *max_ifc_array_access; - - /** - * Built-in state that backs this uniform - * - * Once set at variable creation, \c state_slots must remain invariant. - * - * If the variable is not a uniform, \c _num_state_slots will be zero - * and \c state_slots will be \c NULL. - */ - ir_state_slot *state_slots; - } u; - - /** - * For variables that are in an interface block or are an instance of an - * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block. - * - * \sa ir_variable::location - */ - const glsl_type *interface_type; - - /** - * Name used for anonymous compiler temporaries - */ - static const char tmp_name[]; - -public: - /** - * Should the construct keep names for ir_var_temporary variables? - * - * When this global is false, names passed to the constructor for - * \c ir_var_temporary variables will be dropped. Instead, the variable will - * be named "compiler_temp". This name will be in static storage. - * - * \warning - * \b NEVER change the mode of an \c ir_var_temporary. - * - * \warning - * This variable is \b not thread-safe. It is global, \b not - * per-context. It begins life false. A context can, at some point, make - * it true. From that point on, it will be true forever. This should be - * okay since it will only be set true while debugging. - */ - static bool temporaries_allocate_names; -}; - -/** - * A function that returns whether a built-in function is available in the - * current shading language (based on version, ES or desktop, and extensions). - */ -typedef bool (*builtin_available_predicate)(const _mesa_glsl_parse_state *); - -/*@{*/ -/** - * The representation of a function instance; may be the full definition or - * simply a prototype. - */ -class ir_function_signature : public ir_instruction { - /* An ir_function_signature will be part of the list of signatures in - * an ir_function. - */ -public: - ir_function_signature(const glsl_type *return_type, - builtin_available_predicate builtin_avail = NULL); - - virtual ir_function_signature *clone(void *mem_ctx, - struct hash_table *ht) const; - ir_function_signature *clone_prototype(void *mem_ctx, - struct hash_table *ht) const; - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - /** - * Attempt to evaluate this function as a constant expression, - * given a list of the actual parameters and the variable context. - * Returns NULL for non-built-ins. - */ - ir_constant *constant_expression_value(exec_list *actual_parameters, struct hash_table *variable_context); - - /** - * Get the name of the function for which this is a signature - */ - const char *function_name() const; - - /** - * Get a handle to the function for which this is a signature - * - * There is no setter function, this function returns a \c const pointer, - * and \c ir_function_signature::_function is private for a reason. The - * only way to make a connection between a function and function signature - * is via \c ir_function::add_signature. This helps ensure that certain - * invariants (i.e., a function signature is in the list of signatures for - * its \c _function) are met. - * - * \sa ir_function::add_signature - */ - inline const class ir_function *function() const - { - return this->_function; - } - - /** - * Check whether the qualifiers match between this signature's parameters - * and the supplied parameter list. If not, returns the name of the first - * parameter with mismatched qualifiers (for use in error messages). - */ - const char *qualifiers_match(exec_list *params); - - /** - * Replace the current parameter list with the given one. This is useful - * if the current information came from a prototype, and either has invalid - * or missing parameter names. - */ - void replace_parameters(exec_list *new_params); - - /** - * Function return type. - * - * \note This discards the optional precision qualifier. - */ - const struct glsl_type *return_type; - - /** - * List of ir_variable of function parameters. - * - * This represents the storage. The paramaters passed in a particular - * call will be in ir_call::actual_paramaters. - */ - struct exec_list parameters; - - /** Whether or not this function has a body (which may be empty). */ - unsigned is_defined:1; - - /** Whether or not this function signature is a built-in. */ - bool is_builtin() const; - - /** - * Whether or not this function is an intrinsic to be implemented - * by the driver. - */ - bool is_intrinsic; - - /** Whether or not a built-in is available for this shader. */ - bool is_builtin_available(const _mesa_glsl_parse_state *state) const; - - /** Body of instructions in the function. */ - struct exec_list body; - -private: - /** - * A function pointer to a predicate that answers whether a built-in - * function is available in the current shader. NULL if not a built-in. - */ - builtin_available_predicate builtin_avail; - - /** Function of which this signature is one overload. */ - class ir_function *_function; - - /** Function signature of which this one is a prototype clone */ - const ir_function_signature *origin; - - friend class ir_function; - - /** - * Helper function to run a list of instructions for constant - * expression evaluation. - * - * The hash table represents the values of the visible variables. - * There are no scoping issues because the table is indexed on - * ir_variable pointers, not variable names. - * - * Returns false if the expression is not constant, true otherwise, - * and the value in *result if result is non-NULL. - */ - bool constant_expression_evaluate_expression_list(const struct exec_list &body, - struct hash_table *variable_context, - ir_constant **result); -}; - - -/** - * Header for tracking multiple overloaded functions with the same name. - * Contains a list of ir_function_signatures representing each of the - * actual functions. - */ -class ir_function : public ir_instruction { -public: - ir_function(const char *name); - - virtual ir_function *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - void add_signature(ir_function_signature *sig) - { - sig->_function = this; - this->signatures.push_tail(sig); - } - - /** - * Find a signature that matches a set of actual parameters, taking implicit - * conversions into account. Also flags whether the match was exact. - */ - ir_function_signature *matching_signature(_mesa_glsl_parse_state *state, - const exec_list *actual_param, - bool allow_builtins, - bool *match_is_exact); - - /** - * Find a signature that matches a set of actual parameters, taking implicit - * conversions into account. - */ - ir_function_signature *matching_signature(_mesa_glsl_parse_state *state, - const exec_list *actual_param, - bool allow_builtins); - - /** - * Find a signature that exactly matches a set of actual parameters without - * any implicit type conversions. - */ - ir_function_signature *exact_matching_signature(_mesa_glsl_parse_state *state, - const exec_list *actual_ps); - - /** - * Name of the function. - */ - const char *name; - - /** Whether or not this function has a signature that isn't a built-in. */ - bool has_user_signature(); - - /** - * List of ir_function_signature for each overloaded function with this name. - */ - struct exec_list signatures; - - /** - * is this function a subroutine type declaration - * e.g. subroutine void type1(float arg1); - */ - bool is_subroutine; - - /** - * is this function associated to a subroutine type - * e.g. subroutine (type1, type2) function_name { function_body }; - * would have num_subroutine_types 2, - * and pointers to the type1 and type2 types. - */ - int num_subroutine_types; - const struct glsl_type **subroutine_types; - - int subroutine_index; -}; - -inline const char *ir_function_signature::function_name() const -{ - return this->_function->name; -} -/*@}*/ - - -/** - * IR instruction representing high-level if-statements - */ -class ir_if : public ir_instruction { -public: - ir_if(ir_rvalue *condition) - : ir_instruction(ir_type_if), condition(condition) - { - } - - virtual ir_if *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - ir_rvalue *condition; - /** List of ir_instruction for the body of the then branch */ - exec_list then_instructions; - /** List of ir_instruction for the body of the else branch */ - exec_list else_instructions; -}; - - -/** - * IR instruction representing a high-level loop structure. - */ -class ir_loop : public ir_instruction { -public: - ir_loop(); - - virtual ir_loop *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - /** List of ir_instruction that make up the body of the loop. */ - exec_list body_instructions; -}; - - -class ir_assignment : public ir_instruction { -public: - ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs, ir_rvalue *condition = NULL); - - /** - * Construct an assignment with an explicit write mask - * - * \note - * Since a write mask is supplied, the LHS must already be a bare - * \c ir_dereference. The cannot be any swizzles in the LHS. - */ - ir_assignment(ir_dereference *lhs, ir_rvalue *rhs, ir_rvalue *condition, - unsigned write_mask); - - virtual ir_assignment *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - /** - * Get a whole variable written by an assignment - * - * If the LHS of the assignment writes a whole variable, the variable is - * returned. Otherwise \c NULL is returned. Examples of whole-variable - * assignment are: - * - * - Assigning to a scalar - * - Assigning to all components of a vector - * - Whole array (or matrix) assignment - * - Whole structure assignment - */ - ir_variable *whole_variable_written(); - - /** - * Set the LHS of an assignment - */ - void set_lhs(ir_rvalue *lhs); - - /** - * Left-hand side of the assignment. - * - * This should be treated as read only. If you need to set the LHS of an - * assignment, use \c ir_assignment::set_lhs. - */ - ir_dereference *lhs; - - /** - * Value being assigned - */ - ir_rvalue *rhs; - - /** - * Optional condition for the assignment. - */ - ir_rvalue *condition; - - - /** - * Component mask written - * - * For non-vector types in the LHS, this field will be zero. For vector - * types, a bit will be set for each component that is written. Note that - * for \c vec2 and \c vec3 types only the lower bits will ever be set. - * - * A partially-set write mask means that each enabled channel gets - * the value from a consecutive channel of the rhs. For example, - * to write just .xyw of gl_FrontColor with color: - * - * (assign (constant bool (1)) (xyw) - * (var_ref gl_FragColor) - * (swiz xyw (var_ref color))) - */ - unsigned write_mask:4; -}; - -/* Update ir_expression::get_num_operands() and operator_strs when - * updating this list. - */ -enum ir_expression_operation { - ir_unop_bit_not, - ir_unop_logic_not, - ir_unop_neg, - ir_unop_abs, - ir_unop_sign, - ir_unop_rcp, - ir_unop_rsq, - ir_unop_sqrt, - ir_unop_exp, /**< Log base e on gentype */ - ir_unop_log, /**< Natural log on gentype */ - ir_unop_exp2, - ir_unop_log2, - ir_unop_f2i, /**< Float-to-integer conversion. */ - ir_unop_f2u, /**< Float-to-unsigned conversion. */ - ir_unop_i2f, /**< Integer-to-float conversion. */ - ir_unop_f2b, /**< Float-to-boolean conversion */ - ir_unop_b2f, /**< Boolean-to-float conversion */ - ir_unop_i2b, /**< int-to-boolean conversion */ - ir_unop_b2i, /**< Boolean-to-int conversion */ - ir_unop_u2f, /**< Unsigned-to-float conversion. */ - ir_unop_i2u, /**< Integer-to-unsigned conversion. */ - ir_unop_u2i, /**< Unsigned-to-integer conversion. */ - ir_unop_d2f, /**< Double-to-float conversion. */ - ir_unop_f2d, /**< Float-to-double conversion. */ - ir_unop_d2i, /**< Double-to-integer conversion. */ - ir_unop_i2d, /**< Integer-to-double conversion. */ - ir_unop_d2u, /**< Double-to-unsigned conversion. */ - ir_unop_u2d, /**< Unsigned-to-double conversion. */ - ir_unop_d2b, /**< Double-to-boolean conversion. */ - ir_unop_bitcast_i2f, /**< Bit-identical int-to-float "conversion" */ - ir_unop_bitcast_f2i, /**< Bit-identical float-to-int "conversion" */ - ir_unop_bitcast_u2f, /**< Bit-identical uint-to-float "conversion" */ - ir_unop_bitcast_f2u, /**< Bit-identical float-to-uint "conversion" */ - - /** - * \name Unary floating-point rounding operations. - */ - /*@{*/ - ir_unop_trunc, - ir_unop_ceil, - ir_unop_floor, - ir_unop_fract, - ir_unop_round_even, - /*@}*/ - - /** - * \name Trigonometric operations. - */ - /*@{*/ - ir_unop_sin, - ir_unop_cos, - /*@}*/ - - /** - * \name Partial derivatives. - */ - /*@{*/ - ir_unop_dFdx, - ir_unop_dFdx_coarse, - ir_unop_dFdx_fine, - ir_unop_dFdy, - ir_unop_dFdy_coarse, - ir_unop_dFdy_fine, - /*@}*/ - - /** - * \name Floating point pack and unpack operations. - */ - /*@{*/ - ir_unop_pack_snorm_2x16, - ir_unop_pack_snorm_4x8, - ir_unop_pack_unorm_2x16, - ir_unop_pack_unorm_4x8, - ir_unop_pack_half_2x16, - ir_unop_unpack_snorm_2x16, - ir_unop_unpack_snorm_4x8, - ir_unop_unpack_unorm_2x16, - ir_unop_unpack_unorm_4x8, - ir_unop_unpack_half_2x16, - /*@}*/ - - /** - * \name Lowered floating point unpacking operations. - * - * \see lower_packing_builtins_visitor::split_unpack_half_2x16 - */ - /*@{*/ - ir_unop_unpack_half_2x16_split_x, - ir_unop_unpack_half_2x16_split_y, - /*@}*/ - - /** - * \name Bit operations, part of ARB_gpu_shader5. - */ - /*@{*/ - ir_unop_bitfield_reverse, - ir_unop_bit_count, - ir_unop_find_msb, - ir_unop_find_lsb, - /*@}*/ - - ir_unop_saturate, - - /** - * \name Double packing, part of ARB_gpu_shader_fp64. - */ - /*@{*/ - ir_unop_pack_double_2x32, - ir_unop_unpack_double_2x32, - /*@}*/ - - ir_unop_frexp_sig, - ir_unop_frexp_exp, - - ir_unop_noise, - - ir_unop_subroutine_to_int, - /** - * Interpolate fs input at centroid - * - * operand0 is the fs input. - */ - ir_unop_interpolate_at_centroid, - - /** - * Ask the driver for the total size of a buffer block. - * - * operand0 is the ir_constant buffer block index in the linked shader. - */ - ir_unop_get_buffer_size, - - /** - * Calculate length of an unsized array inside a buffer block. - * This opcode is going to be replaced in a lowering pass inside - * the linker. - * - * operand0 is the unsized array's ir_value for the calculation - * of its length. - */ - ir_unop_ssbo_unsized_array_length, - - /** - * A sentinel marking the last of the unary operations. - */ - ir_last_unop = ir_unop_ssbo_unsized_array_length, - - ir_binop_add, - ir_binop_sub, - ir_binop_mul, /**< Floating-point or low 32-bit integer multiply. */ - ir_binop_imul_high, /**< Calculates the high 32-bits of a 64-bit multiply. */ - ir_binop_div, - - /** - * Returns the carry resulting from the addition of the two arguments. - */ - /*@{*/ - ir_binop_carry, - /*@}*/ - - /** - * Returns the borrow resulting from the subtraction of the second argument - * from the first argument. - */ - /*@{*/ - ir_binop_borrow, - /*@}*/ - - /** - * Takes one of two combinations of arguments: - * - * - mod(vecN, vecN) - * - mod(vecN, float) - * - * Does not take integer types. - */ - ir_binop_mod, - - /** - * \name Binary comparison operators which return a boolean vector. - * The type of both operands must be equal. - */ - /*@{*/ - ir_binop_less, - ir_binop_greater, - ir_binop_lequal, - ir_binop_gequal, - ir_binop_equal, - ir_binop_nequal, - /** - * Returns single boolean for whether all components of operands[0] - * equal the components of operands[1]. - */ - ir_binop_all_equal, - /** - * Returns single boolean for whether any component of operands[0] - * is not equal to the corresponding component of operands[1]. - */ - ir_binop_any_nequal, - /*@}*/ - - /** - * \name Bit-wise binary operations. - */ - /*@{*/ - ir_binop_lshift, - ir_binop_rshift, - ir_binop_bit_and, - ir_binop_bit_xor, - ir_binop_bit_or, - /*@}*/ - - ir_binop_logic_and, - ir_binop_logic_xor, - ir_binop_logic_or, - - ir_binop_dot, - ir_binop_min, - ir_binop_max, - - ir_binop_pow, - - /** - * \name Lowered floating point packing operations. - * - * \see lower_packing_builtins_visitor::split_pack_half_2x16 - */ - /*@{*/ - ir_binop_pack_half_2x16_split, - /*@}*/ - - /** - * Load a value the size of a given GLSL type from a uniform block. - * - * operand0 is the ir_constant uniform block index in the linked shader. - * operand1 is a byte offset within the uniform block. - */ - ir_binop_ubo_load, - - /** - * \name Multiplies a number by two to a power, part of ARB_gpu_shader5. - */ - /*@{*/ - ir_binop_ldexp, - /*@}*/ - - /** - * Extract a scalar from a vector - * - * operand0 is the vector - * operand1 is the index of the field to read from operand0 - */ - ir_binop_vector_extract, - - /** - * Interpolate fs input at offset - * - * operand0 is the fs input - * operand1 is the offset from the pixel center - */ - ir_binop_interpolate_at_offset, - - /** - * Interpolate fs input at sample position - * - * operand0 is the fs input - * operand1 is the sample ID - */ - ir_binop_interpolate_at_sample, - - /** - * A sentinel marking the last of the binary operations. - */ - ir_last_binop = ir_binop_interpolate_at_sample, - - /** - * \name Fused floating-point multiply-add, part of ARB_gpu_shader5. - */ - /*@{*/ - ir_triop_fma, - /*@}*/ - - ir_triop_lrp, - - /** - * \name Conditional Select - * - * A vector conditional select instruction (like ?:, but operating per- - * component on vectors). - * - * \see lower_instructions_visitor::ldexp_to_arith - */ - /*@{*/ - ir_triop_csel, - /*@}*/ - - ir_triop_bitfield_extract, - - /** - * Generate a value with one field of a vector changed - * - * operand0 is the vector - * operand1 is the value to write into the vector result - * operand2 is the index in operand0 to be modified - */ - ir_triop_vector_insert, - - /** - * A sentinel marking the last of the ternary operations. - */ - ir_last_triop = ir_triop_vector_insert, - - ir_quadop_bitfield_insert, - - ir_quadop_vector, - - /** - * A sentinel marking the last of the ternary operations. - */ - ir_last_quadop = ir_quadop_vector, - - /** - * A sentinel marking the last of all operations. - */ - ir_last_opcode = ir_quadop_vector -}; - -class ir_expression : public ir_rvalue { -public: - ir_expression(int op, const struct glsl_type *type, - ir_rvalue *op0, ir_rvalue *op1 = NULL, - ir_rvalue *op2 = NULL, ir_rvalue *op3 = NULL); - - /** - * Constructor for unary operation expressions - */ - ir_expression(int op, ir_rvalue *); - - /** - * Constructor for binary operation expressions - */ - ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1); - - /** - * Constructor for ternary operation expressions - */ - ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1, ir_rvalue *op2); - - virtual bool equals(const ir_instruction *ir, - enum ir_node_type ignore = ir_type_unset) const; - - virtual ir_expression *clone(void *mem_ctx, struct hash_table *ht) const; - - /** - * Attempt to constant-fold the expression - * - * The "variable_context" hash table links ir_variable * to ir_constant * - * that represent the variables' values. \c NULL represents an empty - * context. - * - * If the expression cannot be constant folded, this method will return - * \c NULL. - */ - virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - - /** - * Determine the number of operands used by an expression - */ - static unsigned int get_num_operands(ir_expression_operation); - - /** - * Determine the number of operands used by an expression - */ - unsigned int get_num_operands() const - { - return (this->operation == ir_quadop_vector) - ? this->type->vector_elements : get_num_operands(operation); - } - - /** - * Return whether the expression operates on vectors horizontally. - */ - bool is_horizontal() const - { - return operation == ir_binop_all_equal || - operation == ir_binop_any_nequal || - operation == ir_binop_dot || - operation == ir_binop_vector_extract || - operation == ir_triop_vector_insert || - operation == ir_quadop_vector; - } - - /** - * Return a string representing this expression's operator. - */ - const char *operator_string(); - - /** - * Return a string representing this expression's operator. - */ - static const char *operator_string(ir_expression_operation); - - - /** - * Do a reverse-lookup to translate the given string into an operator. - */ - static ir_expression_operation get_operator(const char *); - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - virtual ir_variable *variable_referenced() const; - - ir_expression_operation operation; - ir_rvalue *operands[4]; -}; - - -/** - * HIR instruction representing a high-level function call, containing a list - * of parameters and returning a value in the supplied temporary. - */ -class ir_call : public ir_instruction { -public: - ir_call(ir_function_signature *callee, - ir_dereference_variable *return_deref, - exec_list *actual_parameters) - : ir_instruction(ir_type_call), return_deref(return_deref), callee(callee), sub_var(NULL), array_idx(NULL) - { - assert(callee->return_type != NULL); - actual_parameters->move_nodes_to(& this->actual_parameters); - this->use_builtin = callee->is_builtin(); - } - - ir_call(ir_function_signature *callee, - ir_dereference_variable *return_deref, - exec_list *actual_parameters, - ir_variable *var, ir_rvalue *array_idx) - : ir_instruction(ir_type_call), return_deref(return_deref), callee(callee), sub_var(var), array_idx(array_idx) - { - assert(callee->return_type != NULL); - actual_parameters->move_nodes_to(& this->actual_parameters); - this->use_builtin = callee->is_builtin(); - } - - virtual ir_call *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - /** - * Get the name of the function being called. - */ - const char *callee_name() const - { - return callee->function_name(); - } - - /** - * Generates an inline version of the function before @ir, - * storing the return value in return_deref. - */ - void generate_inline(ir_instruction *ir); - - /** - * Storage for the function's return value. - * This must be NULL if the return type is void. - */ - ir_dereference_variable *return_deref; - - /** - * The specific function signature being called. - */ - ir_function_signature *callee; - - /* List of ir_rvalue of paramaters passed in this call. */ - exec_list actual_parameters; - - /** Should this call only bind to a built-in function? */ - bool use_builtin; - - /* - * ARB_shader_subroutine support - - * the subroutine uniform variable and array index - * rvalue to be used in the lowering pass later. - */ - ir_variable *sub_var; - ir_rvalue *array_idx; -}; - - -/** - * \name Jump-like IR instructions. - * - * These include \c break, \c continue, \c return, and \c discard. - */ -/*@{*/ -class ir_jump : public ir_instruction { -protected: - ir_jump(enum ir_node_type t) - : ir_instruction(t) - { - } -}; - -class ir_return : public ir_jump { -public: - ir_return() - : ir_jump(ir_type_return), value(NULL) - { - } - - ir_return(ir_rvalue *value) - : ir_jump(ir_type_return), value(value) - { - } - - virtual ir_return *clone(void *mem_ctx, struct hash_table *) const; - - ir_rvalue *get_value() const - { - return value; - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - ir_rvalue *value; -}; - - -/** - * Jump instructions used inside loops - * - * These include \c break and \c continue. The \c break within a loop is - * different from the \c break within a switch-statement. - * - * \sa ir_switch_jump - */ -class ir_loop_jump : public ir_jump { -public: - enum jump_mode { - jump_break, - jump_continue - }; - - ir_loop_jump(jump_mode mode) - : ir_jump(ir_type_loop_jump) - { - this->mode = mode; - } - - virtual ir_loop_jump *clone(void *mem_ctx, struct hash_table *) const; - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - bool is_break() const - { - return mode == jump_break; - } - - bool is_continue() const - { - return mode == jump_continue; - } - - /** Mode selector for the jump instruction. */ - enum jump_mode mode; -}; - -/** - * IR instruction representing discard statements. - */ -class ir_discard : public ir_jump { -public: - ir_discard() - : ir_jump(ir_type_discard) - { - this->condition = NULL; - } - - ir_discard(ir_rvalue *cond) - : ir_jump(ir_type_discard) - { - this->condition = cond; - } - - virtual ir_discard *clone(void *mem_ctx, struct hash_table *ht) const; - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - ir_rvalue *condition; -}; -/*@}*/ - - -/** - * Texture sampling opcodes used in ir_texture - */ -enum ir_texture_opcode { - ir_tex, /**< Regular texture look-up */ - ir_txb, /**< Texture look-up with LOD bias */ - ir_txl, /**< Texture look-up with explicit LOD */ - ir_txd, /**< Texture look-up with partial derivatvies */ - ir_txf, /**< Texel fetch with explicit LOD */ - ir_txf_ms, /**< Multisample texture fetch */ - ir_txs, /**< Texture size */ - ir_lod, /**< Texture lod query */ - ir_tg4, /**< Texture gather */ - ir_query_levels, /**< Texture levels query */ - ir_texture_samples, /**< Texture samples query */ - ir_samples_identical, /**< Query whether all samples are definitely identical. */ -}; - - -/** - * IR instruction to sample a texture - * - * The specific form of the IR instruction depends on the \c mode value - * selected from \c ir_texture_opcodes. In the printed IR, these will - * appear as: - * - * Texel offset (0 or an expression) - * | Projection divisor - * | | Shadow comparitor - * | | | - * v v v - * (tex <type> <sampler> <coordinate> 0 1 ( )) - * (txb <type> <sampler> <coordinate> 0 1 ( ) <bias>) - * (txl <type> <sampler> <coordinate> 0 1 ( ) <lod>) - * (txd <type> <sampler> <coordinate> 0 1 ( ) (dPdx dPdy)) - * (txf <type> <sampler> <coordinate> 0 <lod>) - * (txf_ms - * <type> <sampler> <coordinate> <sample_index>) - * (txs <type> <sampler> <lod>) - * (lod <type> <sampler> <coordinate>) - * (tg4 <type> <sampler> <coordinate> <offset> <component>) - * (query_levels <type> <sampler>) - * (samples_identical <sampler> <coordinate>) - */ -class ir_texture : public ir_rvalue { -public: - ir_texture(enum ir_texture_opcode op) - : ir_rvalue(ir_type_texture), - op(op), sampler(NULL), coordinate(NULL), projector(NULL), - shadow_comparitor(NULL), offset(NULL) - { - memset(&lod_info, 0, sizeof(lod_info)); - } - - virtual ir_texture *clone(void *mem_ctx, struct hash_table *) const; - - virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - virtual bool equals(const ir_instruction *ir, - enum ir_node_type ignore = ir_type_unset) const; - - /** - * Return a string representing the ir_texture_opcode. - */ - const char *opcode_string(); - - /** Set the sampler and type. */ - void set_sampler(ir_dereference *sampler, const glsl_type *type); - - /** - * Do a reverse-lookup to translate a string into an ir_texture_opcode. - */ - static ir_texture_opcode get_opcode(const char *); - - enum ir_texture_opcode op; - - /** Sampler to use for the texture access. */ - ir_dereference *sampler; - - /** Texture coordinate to sample */ - ir_rvalue *coordinate; - - /** - * Value used for projective divide. - * - * If there is no projective divide (the common case), this will be - * \c NULL. Optimization passes should check for this to point to a constant - * of 1.0 and replace that with \c NULL. - */ - ir_rvalue *projector; - - /** - * Coordinate used for comparison on shadow look-ups. - * - * If there is no shadow comparison, this will be \c NULL. For the - * \c ir_txf opcode, this *must* be \c NULL. - */ - ir_rvalue *shadow_comparitor; - - /** Texel offset. */ - ir_rvalue *offset; - - union { - ir_rvalue *lod; /**< Floating point LOD */ - ir_rvalue *bias; /**< Floating point LOD bias */ - ir_rvalue *sample_index; /**< MSAA sample index */ - ir_rvalue *component; /**< Gather component selector */ - struct { - ir_rvalue *dPdx; /**< Partial derivative of coordinate wrt X */ - ir_rvalue *dPdy; /**< Partial derivative of coordinate wrt Y */ - } grad; - } lod_info; -}; - - -struct ir_swizzle_mask { - unsigned x:2; - unsigned y:2; - unsigned z:2; - unsigned w:2; - - /** - * Number of components in the swizzle. - */ - unsigned num_components:3; - - /** - * Does the swizzle contain duplicate components? - * - * L-value swizzles cannot contain duplicate components. - */ - unsigned has_duplicates:1; -}; - - -class ir_swizzle : public ir_rvalue { -public: - ir_swizzle(ir_rvalue *, unsigned x, unsigned y, unsigned z, unsigned w, - unsigned count); - - ir_swizzle(ir_rvalue *val, const unsigned *components, unsigned count); - - ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask); - - virtual ir_swizzle *clone(void *mem_ctx, struct hash_table *) const; - - virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - - /** - * Construct an ir_swizzle from the textual representation. Can fail. - */ - static ir_swizzle *create(ir_rvalue *, const char *, unsigned vector_length); - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - virtual bool equals(const ir_instruction *ir, - enum ir_node_type ignore = ir_type_unset) const; - - bool is_lvalue() const - { - return val->is_lvalue() && !mask.has_duplicates; - } - - /** - * Get the variable that is ultimately referenced by an r-value - */ - virtual ir_variable *variable_referenced() const; - - ir_rvalue *val; - ir_swizzle_mask mask; - -private: - /** - * Initialize the mask component of a swizzle - * - * This is used by the \c ir_swizzle constructors. - */ - void init_mask(const unsigned *components, unsigned count); -}; - - -class ir_dereference : public ir_rvalue { -public: - virtual ir_dereference *clone(void *mem_ctx, struct hash_table *) const = 0; - - bool is_lvalue() const; - - /** - * Get the variable that is ultimately referenced by an r-value - */ - virtual ir_variable *variable_referenced() const = 0; - -protected: - ir_dereference(enum ir_node_type t) - : ir_rvalue(t) - { - } -}; - - -class ir_dereference_variable : public ir_dereference { -public: - ir_dereference_variable(ir_variable *var); - - virtual ir_dereference_variable *clone(void *mem_ctx, - struct hash_table *) const; - - virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - - virtual bool equals(const ir_instruction *ir, - enum ir_node_type ignore = ir_type_unset) const; - - /** - * Get the variable that is ultimately referenced by an r-value - */ - virtual ir_variable *variable_referenced() const - { - return this->var; - } - - virtual ir_variable *whole_variable_referenced() - { - /* ir_dereference_variable objects always dereference the entire - * variable. However, if this dereference is dereferenced by anything - * else, the complete deferefernce chain is not a whole-variable - * dereference. This method should only be called on the top most - * ir_rvalue in a dereference chain. - */ - return this->var; - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - /** - * Object being dereferenced. - */ - ir_variable *var; -}; - - -class ir_dereference_array : public ir_dereference { -public: - ir_dereference_array(ir_rvalue *value, ir_rvalue *array_index); - - ir_dereference_array(ir_variable *var, ir_rvalue *array_index); - - virtual ir_dereference_array *clone(void *mem_ctx, - struct hash_table *) const; - - virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - - virtual bool equals(const ir_instruction *ir, - enum ir_node_type ignore = ir_type_unset) const; - - /** - * Get the variable that is ultimately referenced by an r-value - */ - virtual ir_variable *variable_referenced() const - { - return this->array->variable_referenced(); - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - ir_rvalue *array; - ir_rvalue *array_index; - -private: - void set_array(ir_rvalue *value); -}; - - -class ir_dereference_record : public ir_dereference { -public: - ir_dereference_record(ir_rvalue *value, const char *field); - - ir_dereference_record(ir_variable *var, const char *field); - - virtual ir_dereference_record *clone(void *mem_ctx, - struct hash_table *) const; - - virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - - /** - * Get the variable that is ultimately referenced by an r-value - */ - virtual ir_variable *variable_referenced() const - { - return this->record->variable_referenced(); - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - ir_rvalue *record; - const char *field; -}; - - -/** - * Data stored in an ir_constant - */ -union ir_constant_data { - unsigned u[16]; - int i[16]; - float f[16]; - bool b[16]; - double d[16]; -}; - - -class ir_constant : public ir_rvalue { -public: - ir_constant(const struct glsl_type *type, const ir_constant_data *data); - ir_constant(bool b, unsigned vector_elements=1); - ir_constant(unsigned int u, unsigned vector_elements=1); - ir_constant(int i, unsigned vector_elements=1); - ir_constant(float f, unsigned vector_elements=1); - ir_constant(double d, unsigned vector_elements=1); - - /** - * Construct an ir_constant from a list of ir_constant values - */ - ir_constant(const struct glsl_type *type, exec_list *values); - - /** - * Construct an ir_constant from a scalar component of another ir_constant - * - * The new \c ir_constant inherits the type of the component from the - * source constant. - * - * \note - * In the case of a matrix constant, the new constant is a scalar, \b not - * a vector. - */ - ir_constant(const ir_constant *c, unsigned i); - - /** - * Return a new ir_constant of the specified type containing all zeros. - */ - static ir_constant *zero(void *mem_ctx, const glsl_type *type); - - virtual ir_constant *clone(void *mem_ctx, struct hash_table *) const; - - virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL); - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - virtual bool equals(const ir_instruction *ir, - enum ir_node_type ignore = ir_type_unset) const; - - /** - * Get a particular component of a constant as a specific type - * - * This is useful, for example, to get a value from an integer constant - * as a float or bool. This appears frequently when constructors are - * called with all constant parameters. - */ - /*@{*/ - bool get_bool_component(unsigned i) const; - float get_float_component(unsigned i) const; - double get_double_component(unsigned i) const; - int get_int_component(unsigned i) const; - unsigned get_uint_component(unsigned i) const; - /*@}*/ - - ir_constant *get_array_element(unsigned i) const; - - ir_constant *get_record_field(const char *name); - - /** - * Copy the values on another constant at a given offset. - * - * The offset is ignored for array or struct copies, it's only for - * scalars or vectors into vectors or matrices. - * - * With identical types on both sides and zero offset it's clone() - * without creating a new object. - */ - - void copy_offset(ir_constant *src, int offset); - - /** - * Copy the values on another constant at a given offset and - * following an assign-like mask. - * - * The mask is ignored for scalars. - * - * Note that this function only handles what assign can handle, - * i.e. at most a vector as source and a column of a matrix as - * destination. - */ - - void copy_masked_offset(ir_constant *src, int offset, unsigned int mask); - - /** - * Determine whether a constant has the same value as another constant - * - * \sa ir_constant::is_zero, ir_constant::is_one, - * ir_constant::is_negative_one - */ - bool has_value(const ir_constant *) const; - - /** - * Return true if this ir_constant represents the given value. - * - * For vectors, this checks that each component is the given value. - */ - virtual bool is_value(float f, int i) const; - virtual bool is_zero() const; - virtual bool is_one() const; - virtual bool is_negative_one() const; - - /** - * Return true for constants that could be stored as 16-bit unsigned values. - * - * Note that this will return true even for signed integer ir_constants, as - * long as the value is non-negative and fits in 16-bits. - */ - virtual bool is_uint16_constant() const; - - /** - * Value of the constant. - * - * The field used to back the values supplied by the constant is determined - * by the type associated with the \c ir_instruction. Constants may be - * scalars, vectors, or matrices. - */ - union ir_constant_data value; - - /* Array elements */ - ir_constant **array_elements; - - /* Structure fields */ - exec_list components; - -private: - /** - * Parameterless constructor only used by the clone method - */ - ir_constant(void); -}; - -/** - * IR instruction to emit a vertex in a geometry shader. - */ -class ir_emit_vertex : public ir_instruction { -public: - ir_emit_vertex(ir_rvalue *stream) - : ir_instruction(ir_type_emit_vertex), - stream(stream) - { - assert(stream); - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_emit_vertex *clone(void *mem_ctx, struct hash_table *ht) const - { - return new(mem_ctx) ir_emit_vertex(this->stream->clone(mem_ctx, ht)); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - int stream_id() const - { - return stream->as_constant()->value.i[0]; - } - - ir_rvalue *stream; -}; - -/** - * IR instruction to complete the current primitive and start a new one in a - * geometry shader. - */ -class ir_end_primitive : public ir_instruction { -public: - ir_end_primitive(ir_rvalue *stream) - : ir_instruction(ir_type_end_primitive), - stream(stream) - { - assert(stream); - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_end_primitive *clone(void *mem_ctx, struct hash_table *ht) const - { - return new(mem_ctx) ir_end_primitive(this->stream->clone(mem_ctx, ht)); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); - - int stream_id() const - { - return stream->as_constant()->value.i[0]; - } - - ir_rvalue *stream; -}; - -/** - * IR instruction for tessellation control and compute shader barrier. - */ -class ir_barrier : public ir_instruction { -public: - ir_barrier() - : ir_instruction(ir_type_barrier) - { - } - - virtual void accept(ir_visitor *v) - { - v->visit(this); - } - - virtual ir_barrier *clone(void *mem_ctx, struct hash_table *) const - { - return new(mem_ctx) ir_barrier(); - } - - virtual ir_visitor_status accept(ir_hierarchical_visitor *); -}; - -/*@}*/ - -/** - * Apply a visitor to each IR node in a list - */ -void -visit_exec_list(exec_list *list, ir_visitor *visitor); - -/** - * Validate invariants on each IR node in a list - */ -void validate_ir_tree(exec_list *instructions); - -struct _mesa_glsl_parse_state; -struct gl_shader_program; - -/** - * Detect whether an unlinked shader contains static recursion - * - * If the list of instructions is determined to contain static recursion, - * \c _mesa_glsl_error will be called to emit error messages for each function - * that is in the recursion cycle. - */ -void -detect_recursion_unlinked(struct _mesa_glsl_parse_state *state, - exec_list *instructions); - -/** - * Detect whether a linked shader contains static recursion - * - * If the list of instructions is determined to contain static recursion, - * \c link_error_printf will be called to emit error messages for each function - * that is in the recursion cycle. In addition, - * \c gl_shader_program::LinkStatus will be set to false. - */ -void -detect_recursion_linked(struct gl_shader_program *prog, - exec_list *instructions); - -/** - * Make a clone of each IR instruction in a list - * - * \param in List of IR instructions that are to be cloned - * \param out List to hold the cloned instructions - */ -void -clone_ir_list(void *mem_ctx, exec_list *out, const exec_list *in); - -extern void -_mesa_glsl_initialize_variables(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - -extern void -_mesa_glsl_initialize_derived_variables(gl_shader *shader); - -extern void -_mesa_glsl_initialize_functions(_mesa_glsl_parse_state *state); - -extern void -_mesa_glsl_initialize_builtin_functions(); - -extern ir_function_signature * -_mesa_glsl_find_builtin_function(_mesa_glsl_parse_state *state, - const char *name, exec_list *actual_parameters); - -extern ir_function * -_mesa_glsl_find_builtin_function_by_name(const char *name); - -extern gl_shader * -_mesa_glsl_get_builtin_function_shader(void); - -extern ir_function_signature * -_mesa_get_main_function_signature(gl_shader *sh); - -extern void -_mesa_glsl_release_functions(void); - -extern void -_mesa_glsl_release_builtin_functions(void); - -extern void -reparent_ir(exec_list *list, void *mem_ctx); - -struct glsl_symbol_table; - -extern void -import_prototypes(const exec_list *source, exec_list *dest, - struct glsl_symbol_table *symbols, void *mem_ctx); - -extern bool -ir_has_call(ir_instruction *ir); - -extern void -do_set_program_inouts(exec_list *instructions, struct gl_program *prog, - gl_shader_stage shader_stage); - -extern char * -prototype_string(const glsl_type *return_type, const char *name, - exec_list *parameters); - -const char * -mode_string(const ir_variable *var); - -/** - * Built-in / reserved GL variables names start with "gl_" - */ -static inline bool -is_gl_identifier(const char *s) -{ - return s && s[0] == 'g' && s[1] == 'l' && s[2] == '_'; -} - -extern "C" { -#endif /* __cplusplus */ - -extern void _mesa_print_ir(FILE *f, struct exec_list *instructions, - struct _mesa_glsl_parse_state *state); - -extern void -fprint_ir(FILE *f, const void *instruction); - -#ifdef __cplusplus -} /* extern "C" */ -#endif - -unsigned -vertices_per_prim(GLenum prim); - -#endif /* IR_H */ |