diff options
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r-- | src/glsl/ir.h | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 39d4ebc7107..a41984310b3 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -253,6 +253,16 @@ enum ir_depth_layout { const char* depth_layout_string(ir_depth_layout layout); +/** + * Description of built-in state associated with a uniform + * + * \sa ir_variable::state_slots + */ +struct ir_state_slot { + int tokens[5]; + int swizzle; +}; + class ir_variable : public ir_instruction { public: ir_variable(const struct glsl_type *, const char *, ir_variable_mode); @@ -386,6 +396,22 @@ public: int location; /** + * Built-in state that backs this uniform + * + * Once set at variable creation, \c state_slots must remain invariant. + * This is because, ideally, this array would be shared by all clones of + * this variable in the IR tree. In other words, we'd really like for it + * to be a fly-weight. + * + * If the variable is not a uniform, \c num_state_slots will be zero and + * \c state_slots will be \c NULL. + */ + /*@{*/ + unsigned num_state_slots; /**< Number of state slots used */ + ir_state_slot *state_slots; /**< State descriptors. */ + /*@}*/ + + /** * Emit a warning if this variable is accessed. */ const char *warn_extension; |