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-rw-r--r--src/glsl/ir.h75
1 files changed, 42 insertions, 33 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 722df0baa13..990808fa343 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -475,7 +475,7 @@ public:
assert(this->interface_type == NULL);
this->interface_type = type;
if (this->is_interface_instance()) {
- this->max_ifc_array_access =
+ this->u.max_ifc_array_access =
rzalloc_array(this, unsigned, type->length);
}
}
@@ -487,7 +487,7 @@ public:
*/
void change_interface_type(const struct glsl_type *type)
{
- if (this->max_ifc_array_access != NULL) {
+ if (this->u.max_ifc_array_access != NULL) {
/* max_ifc_array_access has already been allocated, so make sure the
* new interface has the same number of fields as the old one.
*/
@@ -504,7 +504,7 @@ public:
*/
void reinit_interface_type(const struct glsl_type *type)
{
- if (this->max_ifc_array_access != NULL) {
+ if (this->u.max_ifc_array_access != NULL) {
#ifndef NDEBUG
/* Redeclaring gl_PerVertex is only allowed if none of the built-ins
* it defines have been accessed yet; so it's safe to throw away the
@@ -512,10 +512,10 @@ public:
* zero.
*/
for (unsigned i = 0; i < this->interface_type->length; i++)
- assert(this->max_ifc_array_access[i] == 0);
+ assert(this->u.max_ifc_array_access[i] == 0);
#endif
- ralloc_free(this->max_ifc_array_access);
- this->max_ifc_array_access = NULL;
+ ralloc_free(this->u.max_ifc_array_access);
+ this->u.max_ifc_array_access = NULL;
}
this->interface_type = NULL;
init_interface_type(type);
@@ -534,38 +534,45 @@ public:
*/
inline unsigned *get_max_ifc_array_access()
{
- return this->max_ifc_array_access;
+ assert(this->data._num_state_slots == 0);
+ return this->u.max_ifc_array_access;
}
inline unsigned get_num_state_slots() const
{
+ assert(!this->is_interface_instance()
+ || this->data._num_state_slots == 0);
return this->data._num_state_slots;
}
inline void set_num_state_slots(unsigned n)
{
+ assert(!this->is_interface_instance()
+ || n == 0);
this->data._num_state_slots = n;
}
inline ir_state_slot *get_state_slots()
{
- return this->state_slots;
+ return this->is_interface_instance() ? NULL : this->u.state_slots;
}
inline const ir_state_slot *get_state_slots() const
{
- return this->state_slots;
+ return this->is_interface_instance() ? NULL : this->u.state_slots;
}
inline ir_state_slot *allocate_state_slots(unsigned n)
{
- this->state_slots = ralloc_array(this, ir_state_slot, n);
+ assert(!this->is_interface_instance());
+
+ this->u.state_slots = ralloc_array(this, ir_state_slot, n);
this->data._num_state_slots = 0;
- if (this->state_slots != NULL)
+ if (this->u.state_slots != NULL)
this->data._num_state_slots = n;
- return this->state_slots;
+ return this->u.state_slots;
}
/**
@@ -839,28 +846,30 @@ public:
private:
static const char *const warn_extension_table[];
- /**
- * For variables which satisfy the is_interface_instance() predicate, this
- * points to an array of integers such that if the ith member of the
- * interface block is an array, max_ifc_array_access[i] is the maximum
- * array element of that member that has been accessed. If the ith member
- * of the interface block is not an array, max_ifc_array_access[i] is
- * unused.
- *
- * For variables whose type is not an interface block, this pointer is
- * NULL.
- */
- unsigned *max_ifc_array_access;
+ union {
+ /**
+ * For variables which satisfy the is_interface_instance() predicate,
+ * this points to an array of integers such that if the ith member of
+ * the interface block is an array, max_ifc_array_access[i] is the
+ * maximum array element of that member that has been accessed. If the
+ * ith member of the interface block is not an array,
+ * max_ifc_array_access[i] is unused.
+ *
+ * For variables whose type is not an interface block, this pointer is
+ * NULL.
+ */
+ unsigned *max_ifc_array_access;
- /**
- * Built-in state that backs this uniform
- *
- * Once set at variable creation, \c state_slots must remain invariant.
- *
- * If the variable is not a uniform, \c _num_state_slots will be zero and
- * \c state_slots will be \c NULL.
- */
- ir_state_slot *state_slots;
+ /**
+ * Built-in state that backs this uniform
+ *
+ * Once set at variable creation, \c state_slots must remain invariant.
+ *
+ * If the variable is not a uniform, \c _num_state_slots will be zero
+ * and \c state_slots will be \c NULL.
+ */
+ ir_state_slot *state_slots;
+ } u;
/**
* For variables that are in an interface block or are an instance of an