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-rw-r--r--src/glsl/glsl_symbol_table.h85
1 files changed, 18 insertions, 67 deletions
diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h
index 4cb7559e9a0..d71be5578be 100644
--- a/src/glsl/glsl_symbol_table.h
+++ b/src/glsl/glsl_symbol_table.h
@@ -34,6 +34,8 @@ extern "C" {
#include "ir.h"
#include "glsl_types.h"
+class symbol_table_entry;
+
/**
* Facade class for _mesa_symbol_table
*
@@ -42,12 +44,6 @@ extern "C" {
*/
struct glsl_symbol_table {
private:
- enum glsl_symbol_name_space {
- glsl_variable_name_space = 0,
- glsl_type_name_space = 1,
- glsl_function_name_space = 2
- };
-
static int
_glsl_symbol_table_destructor (glsl_symbol_table *table)
{
@@ -80,33 +76,18 @@ public:
talloc_free(table);
}
- glsl_symbol_table()
- {
- table = _mesa_symbol_table_ctor();
- }
+ glsl_symbol_table();
+ ~glsl_symbol_table();
- ~glsl_symbol_table()
- {
- _mesa_symbol_table_dtor(table);
- }
+ unsigned int language_version;
- void push_scope()
- {
- _mesa_symbol_table_push_scope(table);
- }
-
- void pop_scope()
- {
- _mesa_symbol_table_pop_scope(table);
- }
+ void push_scope();
+ void pop_scope();
/**
* Determine whether a name was declared at the current scope
*/
- bool name_declared_this_scope(const char *name)
- {
- return _mesa_symbol_table_symbol_scope(table, -1, name) == 0;
- }
+ bool name_declared_this_scope(const char *name);
/**
* \name Methods to add symbols to the table
@@ -116,56 +97,26 @@ public:
* reduces the clarity of the intention of code that uses these methods.
*/
/*@{*/
- bool add_variable(const char *name, ir_variable *v)
- {
- return _mesa_symbol_table_add_symbol(table, glsl_variable_name_space,
- name, v) == 0;
- }
-
- bool add_type(const char *name, const glsl_type *t)
- {
- return _mesa_symbol_table_add_symbol(table, glsl_type_name_space,
- name, (void *) t) == 0;
- }
-
- bool add_function(const char *name, ir_function *f)
- {
- return _mesa_symbol_table_add_symbol(table, glsl_function_name_space,
- name, f) == 0;
- }
-
- bool remove_function(const char *name, ir_function *f)
- {
- return _mesa_symbol_table_add_symbol(table, glsl_function_name_space,
- name, f) == 0;
- }
+ bool add_variable(const char *name, ir_variable *v);
+ bool add_type(const char *name, const glsl_type *t,
+ ir_function *constructor = NULL);
+ bool add_function(const char *name, ir_function *f);
/*@}*/
/**
* \name Methods to get symbols from the table
*/
/*@{*/
- ir_variable *get_variable(const char *name)
- {
- return (ir_variable *)
- _mesa_symbol_table_find_symbol(table, glsl_variable_name_space, name);
- }
-
- glsl_type *get_type(const char *name)
- {
- return (glsl_type *)
- _mesa_symbol_table_find_symbol(table, glsl_type_name_space, name);
- }
-
- ir_function *get_function(const char *name)
- {
- return (ir_function *)
- _mesa_symbol_table_find_symbol(table, glsl_function_name_space, name);
- }
+ ir_variable *get_variable(const char *name);
+ const glsl_type *get_type(const char *name);
+ ir_function *get_function(const char *name);
/*@}*/
private:
+ symbol_table_entry *get_entry(const char *name);
+
struct _mesa_symbol_table *table;
+ void *mem_ctx;
};
#endif /* GLSL_SYMBOL_TABLE */