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Diffstat (limited to 'src/glsl/glsl_symbol_table.h')
-rw-r--r-- | src/glsl/glsl_symbol_table.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h new file mode 100644 index 00000000000..f26de524325 --- /dev/null +++ b/src/glsl/glsl_symbol_table.h @@ -0,0 +1,121 @@ +/* -*- c++ -*- */ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#pragma once +#ifndef GLSL_SYMBOL_TABLE +#define GLSL_SYMBOL_TABLE + +#include <new> + +extern "C" { +#include "program/symbol_table.h" +} +#include "ir.h" +#include "glsl_types.h" + +class symbol_table_entry; + +/** + * Facade class for _mesa_symbol_table + * + * Wraps the existing \c _mesa_symbol_table data structure to enforce some + * type safe and some symbol table invariants. + */ +struct glsl_symbol_table { +private: + static int + _glsl_symbol_table_destructor (glsl_symbol_table *table) + { + table->~glsl_symbol_table(); + + return 0; + } + +public: + /* Callers of this talloc-based new need not call delete. It's + * easier to just talloc_free 'ctx' (or any of its ancestors). */ + static void* operator new(size_t size, void *ctx) + { + void *table; + + table = talloc_size(ctx, size); + assert(table != NULL); + + talloc_set_destructor(table, (int (*)(void*)) _glsl_symbol_table_destructor); + + return table; + } + + /* If the user *does* call delete, that's OK, we will just + * talloc_free in that case. Here, C++ will have already called the + * destructor so tell talloc not to do that again. */ + static void operator delete(void *table) + { + talloc_set_destructor(table, NULL); + talloc_free(table); + } + + glsl_symbol_table(); + ~glsl_symbol_table(); + + unsigned int language_version; + + void push_scope(); + void pop_scope(); + + /** + * Determine whether a name was declared at the current scope + */ + bool name_declared_this_scope(const char *name); + + /** + * \name Methods to add symbols to the table + * + * There is some temptation to rename all these functions to \c add_symbol + * or similar. However, this breaks symmetry with the getter functions and + * reduces the clarity of the intention of code that uses these methods. + */ + /*@{*/ + bool add_variable(const char *name, ir_variable *v); + bool add_type(const char *name, const glsl_type *t); + bool add_function(const char *name, ir_function *f); + /*@}*/ + + /** + * \name Methods to get symbols from the table + */ + /*@{*/ + ir_variable *get_variable(const char *name); + const glsl_type *get_type(const char *name); + ir_function *get_function(const char *name); + /*@}*/ + +private: + symbol_table_entry *get_entry(const char *name); + + struct _mesa_symbol_table *table; + void *mem_ctx; +}; + +#endif /* GLSL_SYMBOL_TABLE */ |