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-rw-r--r--src/glsl/glsl_parser_extras.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 1e386dd3132..7c563ea7f60 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -166,6 +166,24 @@ struct _mesa_glsl_parse_state {
struct ast_type_qualifier *default_uniform_qualifier;
/**
+ * True if a geometry shader input primitive type was specified using a
+ * layout directive.
+ *
+ * Note: this value is computed at ast_to_hir time rather than at parse
+ * time.
+ */
+ bool gs_input_prim_type_specified;
+
+ /**
+ * If gs_input_prim_type_specified is true, the primitive type that was
+ * specified. Otherwise ignored.
+ */
+ GLenum gs_input_prim_type;
+
+ /** Output layout qualifiers from GLSL 1.50. (geometry shader controls)*/
+ struct ast_type_qualifier *out_qualifier;
+
+ /**
* Printable list of GLSL versions supported by the current context
*
* \note