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-rw-r--r--src/glsl/glsl_parser_extras.cpp32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 5a8a5248c03..2ed8b843a24 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -79,6 +79,38 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
+
+ /* Note: Once the OpenGL 3.0 'forward compatible' context or the OpenGL 3.2
+ * Core context is supported, this logic will need change. Older versions of
+ * GLSL are no longer supported outside the compatibility contexts of 3.x.
+ */
+ this->Const.GLSL_100ES = (ctx->API == API_OPENGLES2)
+ || ctx->Extensions.ARB_ES2_compatibility;
+ this->Const.GLSL_110 = (ctx->API == API_OPENGL);
+ this->Const.GLSL_120 = (ctx->API == API_OPENGL)
+ && (ctx->Const.GLSLVersion >= 120);
+ this->Const.GLSL_130 = (ctx->API == API_OPENGL)
+ && (ctx->Const.GLSLVersion >= 130);
+
+ const unsigned lowest_version =
+ (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility
+ ? 100 : 110;
+ const unsigned highest_version =
+ (ctx->API == API_OPENGL) ? ctx->Const.GLSLVersion : 100;
+ char *supported = (char *) ralloc_context(this);
+
+ for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) {
+ const char *const prefix = (ver == lowest_version)
+ ? ""
+ : ((ver == highest_version) ? ", and " : ", ");
+
+ ralloc_asprintf_append(& supported, "%s%d.%02d%s",
+ prefix,
+ ver / 100, ver % 100,
+ (ver == 100) ? " ES" : "");
+ }
+
+ this->supported_version_string = supported;
}
const char *