summaryrefslogtreecommitdiffstats
path: root/src/glsl/glsl_parser_extras.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
-rw-r--r--src/glsl/glsl_parser_extras.cpp23
1 files changed, 21 insertions, 2 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index a9075b2b1be..e2112fe6dd0 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -883,8 +883,27 @@ ast_struct_specifier::ast_struct_specifier(char *identifier,
this->declarations.push_degenerate_list_at_head(&declarator_list->link);
}
+/**
+ * Do the set of common optimizations passes
+ *
+ * \param ir List of instructions to be optimized
+ * \param linked Is the shader linked? This enables
+ * optimizations passes that remove code at
+ * global scope and could cause linking to
+ * fail.
+ * \param uniform_locations_assigned Have locations already been assigned for
+ * uniforms? This prevents the declarations
+ * of unused uniforms from being removed.
+ * The setting of this flag only matters if
+ * \c linked is \c true.
+ * \param max_unroll_iterations Maximum number of loop iterations to be
+ * unrolled. Setting to 0 forces all loops
+ * to be unrolled.
+ */
bool
-do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations)
+do_common_optimization(exec_list *ir, bool linked,
+ bool uniform_locations_assigned,
+ unsigned max_unroll_iterations)
{
GLboolean progress = GL_FALSE;
@@ -900,7 +919,7 @@ do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iteration
progress = do_copy_propagation(ir) || progress;
progress = do_copy_propagation_elements(ir) || progress;
if (linked)
- progress = do_dead_code(ir) || progress;
+ progress = do_dead_code(ir, uniform_locations_assigned) || progress;
else
progress = do_dead_code_unlinked(ir) || progress;
progress = do_dead_code_local(ir) || progress;