diff options
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index a42f3d23df0..1fcd5f8ca0a 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -1444,7 +1444,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader, /* Do some optimization at compile time to reduce shader IR size * and reduce later work if the same shader is linked multiple times */ - while (do_common_optimization(shader->ir, false, false, 32, options, + while (do_common_optimization(shader->ir, false, false, options, ctx->Const.NativeIntegers)) ; @@ -1492,7 +1492,6 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader, bool do_common_optimization(exec_list *ir, bool linked, bool uniform_locations_assigned, - unsigned max_unroll_iterations, const struct gl_shader_compiler_options *options, bool native_integers) { @@ -1543,7 +1542,7 @@ do_common_optimization(exec_list *ir, bool linked, loop_state *ls = analyze_loop_variables(ir); if (ls->loop_found) { progress = set_loop_controls(ir, ls) || progress; - progress = unroll_loops(ir, ls, max_unroll_iterations) || progress; + progress = unroll_loops(ir, ls, options->MaxUnrollIterations) || progress; } delete ls; |