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-rw-r--r--src/glsl/builtins/ir/atan28
-rw-r--r--src/glsl/builtins/ir/distance6
-rw-r--r--src/glsl/builtins/ir/matrixCompMult54
-rw-r--r--src/glsl/builtins/ir/modf20
-rw-r--r--src/glsl/builtins/ir/noise232
-rw-r--r--src/glsl/builtins/ir/noise348
-rw-r--r--src/glsl/builtins/ir/noise472
-rw-r--r--src/glsl/builtins/ir/outerProduct54
-rw-r--r--src/glsl/builtins/ir/refract8
-rw-r--r--src/glsl/builtins/ir/smoothstep14
-rw-r--r--src/glsl/builtins/ir/step36
-rw-r--r--src/glsl/builtins/ir/transpose162
-rwxr-xr-xsrc/glsl/builtins/tools/generate_builtins.py17
13 files changed, 275 insertions, 276 deletions
diff --git a/src/glsl/builtins/ir/atan b/src/glsl/builtins/ir/atan
index 3f97e0d46f1..cfecc1f1749 100644
--- a/src/glsl/builtins/ir/atan
+++ b/src/glsl/builtins/ir/atan
@@ -55,19 +55,19 @@
(
(declare () float r)
(if (expression bool > (expression float abs (var_ref x)) (constant float (0.000100))) (
- (assign (constant bool (1)) (x) (var_ref r) (call atan ((expression float / (var_ref y) (var_ref x)))))
+ (assign (x) (var_ref r) (call atan ((expression float / (var_ref y) (var_ref x)))))
(if (expression bool < (var_ref x) (constant float (0.000000)) ) (
(if (expression bool >= (var_ref y) (constant float (0.000000)) )
- ((assign (constant bool (1)) (x) (var_ref r) (expression float + (var_ref r) (constant float (3.141593)))))
- ((assign (constant bool (1)) (x) (var_ref r) (expression float - (var_ref r) (constant float (3.141593))))))
+ ((assign (x) (var_ref r) (expression float + (var_ref r) (constant float (3.141593)))))
+ ((assign (x) (var_ref r) (expression float - (var_ref r) (constant float (3.141593))))))
)
(
))
)
(
(declare () float sgn)
- (assign (constant bool (1)) (x) (var_ref sgn) (expression float sign (var_ref y)))
- (assign (constant bool (1)) (x) (var_ref r) (expression float * (var_ref sgn) (constant float (1.5707965))))
+ (assign (x) (var_ref sgn) (expression float sign (var_ref y)))
+ (assign (x) (var_ref r) (expression float * (var_ref sgn) (constant float (1.5707965))))
))
(return (var_ref r) )
@@ -80,10 +80,10 @@
(declare (in) vec2 y)
(declare (in) vec2 x))
((declare () vec2 r)
- (assign (constant bool (1)) (x) (var_ref r)
+ (assign (x) (var_ref r)
(call atan ((swiz x (var_ref y))
(swiz x (var_ref x)))))
- (assign (constant bool (1)) (y) (var_ref r)
+ (assign (y) (var_ref r)
(call atan ((swiz y (var_ref y))
(swiz y (var_ref x)))))
(return (var_ref r))))
@@ -93,13 +93,13 @@
(declare (in) vec3 y)
(declare (in) vec3 x))
((declare () vec3 r)
- (assign (constant bool (1)) (x) (var_ref r)
+ (assign (x) (var_ref r)
(call atan ((swiz x (var_ref y))
(swiz x (var_ref x)))))
- (assign (constant bool (1)) (y) (var_ref r)
+ (assign (y) (var_ref r)
(call atan ((swiz y (var_ref y))
(swiz y (var_ref x)))))
- (assign (constant bool (1)) (z) (var_ref r)
+ (assign (z) (var_ref r)
(call atan ((swiz z (var_ref y))
(swiz z (var_ref x)))))
(return (var_ref r))))
@@ -109,16 +109,16 @@
(declare (in) vec4 y)
(declare (in) vec4 x))
((declare () vec4 r)
- (assign (constant bool (1)) (x) (var_ref r)
+ (assign (x) (var_ref r)
(call atan ((swiz x (var_ref y))
(swiz x (var_ref x)))))
- (assign (constant bool (1)) (y) (var_ref r)
+ (assign (y) (var_ref r)
(call atan ((swiz y (var_ref y))
(swiz y (var_ref x)))))
- (assign (constant bool (1)) (z) (var_ref r)
+ (assign (z) (var_ref r)
(call atan ((swiz z (var_ref y))
(swiz z (var_ref x)))))
- (assign (constant bool (1)) (w) (var_ref r)
+ (assign (w) (var_ref r)
(call atan ((swiz w (var_ref y))
(swiz w (var_ref x)))))
(return (var_ref r)))))
diff --git a/src/glsl/builtins/ir/distance b/src/glsl/builtins/ir/distance
index 7789ca6314d..c249f8c9962 100644
--- a/src/glsl/builtins/ir/distance
+++ b/src/glsl/builtins/ir/distance
@@ -10,7 +10,7 @@
(declare (in) vec2 p0)
(declare (in) vec2 p1))
((declare () vec2 p)
- (assign (constant bool (1)) (xy) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1)))
+ (assign (xy) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1)))
(return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))
(signature float
@@ -18,7 +18,7 @@
(declare (in) vec3 p0)
(declare (in) vec3 p1))
((declare () vec3 p)
- (assign (constant bool (1)) (xyz) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1)))
+ (assign (xyz) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1)))
(return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))
(signature float
@@ -26,6 +26,6 @@
(declare (in) vec4 p0)
(declare (in) vec4 p1))
((declare () vec4 p)
- (assign (constant bool (1)) (xyzw) (var_ref p) (expression vec4 - (var_ref p0) (var_ref p1)))
+ (assign (xyzw) (var_ref p) (expression vec4 - (var_ref p0) (var_ref p1)))
(return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))
))
diff --git a/src/glsl/builtins/ir/matrixCompMult b/src/glsl/builtins/ir/matrixCompMult
index 4be9b03e31e..2400f11afad 100644
--- a/src/glsl/builtins/ir/matrixCompMult
+++ b/src/glsl/builtins/ir/matrixCompMult
@@ -4,8 +4,8 @@
(declare (in) mat2 x)
(declare (in) mat2 y))
((declare () mat2 z)
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
(return (var_ref z))))
(signature mat3
@@ -13,9 +13,9 @@
(declare (in) mat3 x)
(declare (in) mat3 y))
((declare () mat3 z)
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
(return (var_ref z))))
(signature mat4
@@ -23,10 +23,10 @@
(declare (in) mat4 x)
(declare (in) mat4 y))
((declare () mat4 z)
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (3))) (expression vec4 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (3))) (expression vec4 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
(return (var_ref z))))
(signature mat2x3
@@ -34,8 +34,8 @@
(declare (in) mat2x3 x)
(declare (in) mat2x3 y))
((declare () mat2x3 z)
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
(return (var_ref z))))
(signature mat3x2
@@ -43,9 +43,9 @@
(declare (in) mat3x2 x)
(declare (in) mat3x2 y))
((declare () mat3x2 z)
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
(return (var_ref z))))
(signature mat2x4
@@ -53,8 +53,8 @@
(declare (in) mat2x4 x)
(declare (in) mat2x4 y))
((declare () mat2x4 z)
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
(return (var_ref z))))
(signature mat4x2
@@ -62,10 +62,10 @@
(declare (in) mat4x2 x)
(declare (in) mat4x2 y))
((declare () mat4x2 z)
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (3))) (expression vec2 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (3))) (expression vec2 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
(return (var_ref z))))
(signature mat3x4
@@ -73,9 +73,9 @@
(declare (in) mat3x4 x)
(declare (in) mat3x4 y))
((declare () mat3x4 z)
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
(return (var_ref z))))
(signature mat4x3
@@ -83,9 +83,9 @@
(declare (in) mat4x3 x)
(declare (in) mat4x3 y))
((declare () mat4x3 z)
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (3))) (expression vec3 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (3))) (expression vec3 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
(return (var_ref z))))
))
diff --git a/src/glsl/builtins/ir/modf b/src/glsl/builtins/ir/modf
index 2b935a91a7c..f4f631567bd 100644
--- a/src/glsl/builtins/ir/modf
+++ b/src/glsl/builtins/ir/modf
@@ -4,9 +4,8 @@
(declare (in) float x)
(declare (out) float i))
((declare () float t)
- (assign (constant bool (1)) (x) (var_ref t)
- (expression float trunc (var_ref x)))
- (assign (constant bool (1)) (x) (var_ref i) (var_ref t))
+ (assign (x) (var_ref t) (expression float trunc (var_ref x)))
+ (assign (x) (var_ref i) (var_ref t))
(return (expression float - (var_ref x) (var_ref t)))))
(signature vec2
@@ -14,9 +13,8 @@
(declare (in) vec2 x)
(declare (out) vec2 i))
((declare () vec2 t)
- (assign (constant bool (1)) (xy) (var_ref t)
- (expression vec2 trunc (var_ref x)))
- (assign (constant bool (1)) (xy) (var_ref i) (var_ref t))
+ (assign (xy) (var_ref t) (expression vec2 trunc (var_ref x)))
+ (assign (xy) (var_ref i) (var_ref t))
(return (expression vec2 - (var_ref x) (var_ref t)))))
(signature vec3
@@ -24,9 +22,8 @@
(declare (in) vec3 x)
(declare (out) vec3 i))
((declare () vec3 t)
- (assign (constant bool (1)) (xyz) (var_ref t)
- (expression vec3 trunc (var_ref x)))
- (assign (constant bool (1)) (xyz) (var_ref i) (var_ref t))
+ (assign (xyz) (var_ref t) (expression vec3 trunc (var_ref x)))
+ (assign (xyz) (var_ref i) (var_ref t))
(return (expression vec3 - (var_ref x) (var_ref t)))))
(signature vec4
@@ -34,8 +31,7 @@
(declare (in) vec4 x)
(declare (out) vec4 i))
((declare () vec4 t)
- (assign (constant bool (1)) (xyzw) (var_ref t)
- (expression vec4 trunc (var_ref x)))
- (assign (constant bool (1)) (xyzw) (var_ref i) (var_ref t))
+ (assign (xyzw) (var_ref t) (expression vec4 trunc (var_ref x)))
+ (assign (xyzw) (var_ref i) (var_ref t))
(return (expression vec4 - (var_ref x) (var_ref t)))))
))
diff --git a/src/glsl/builtins/ir/noise2 b/src/glsl/builtins/ir/noise2
index 383fccfadfb..d3366145fed 100644
--- a/src/glsl/builtins/ir/noise2
+++ b/src/glsl/builtins/ir/noise2
@@ -6,10 +6,10 @@
(declare () float b)
(declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
(return (var_ref t))
))
@@ -20,10 +20,10 @@
(declare () float b)
(declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
(return (var_ref t))
))
@@ -36,10 +36,10 @@
(declare () float b)
(declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
(return (var_ref t))
))
@@ -52,10 +52,10 @@
(declare () float b)
(declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
(return (var_ref t))
))
))
diff --git a/src/glsl/builtins/ir/noise3 b/src/glsl/builtins/ir/noise3
index ed7ad5190f2..1d8aa3f30d0 100644
--- a/src/glsl/builtins/ir/noise3
+++ b/src/glsl/builtins/ir/noise3
@@ -7,13 +7,13 @@
(declare () float c)
(declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0)))))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref c) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
- (assign (constant bool (1)) (z) (var_ref t) (var_ref c))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
+ (assign (z) (var_ref t) (var_ref c))
(return (var_ref t))
))
@@ -25,13 +25,13 @@
(declare () float c)
(declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
- (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0)))))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
+ (assign (x) (var_ref c) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
- (assign (constant bool (1)) (z) (var_ref t) (var_ref c))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
+ (assign (z) (var_ref t) (var_ref c))
(return (var_ref t))
))
@@ -43,13 +43,13 @@
(declare () float c)
(declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
- (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0)))))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
+ (assign (x) (var_ref c) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
- (assign (constant bool (1)) (z) (var_ref t) (var_ref c))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
+ (assign (z) (var_ref t) (var_ref c))
(return (var_ref t))
))
@@ -61,13 +61,13 @@
(declare () float c)
(declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))
- (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression float + (var_ref p) (constant float (1559.0)))))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))
+ (assign (x) (var_ref c) (expression float noise (expression float + (var_ref p) (constant float (1559.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
- (assign (constant bool (1)) (z) (var_ref t) (var_ref c))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
+ (assign (z) (var_ref t) (var_ref c))
(return (var_ref t))
))
))
diff --git a/src/glsl/builtins/ir/noise4 b/src/glsl/builtins/ir/noise4
index 77a2529a180..d0894fd5e3e 100644
--- a/src/glsl/builtins/ir/noise4
+++ b/src/glsl/builtins/ir/noise4
@@ -9,17 +9,17 @@
(declare () vec4 _r)
(declare () vec4 _p)
- (assign (constant bool (1)) (xyzw) (var_ref _p) (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0))) )
+ (assign (xyzw) (var_ref _p) (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0))) )
- (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))
- (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))
- (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec4 + (var_ref _p) (constant vec4 (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref _x) (expression float noise(var_ref p)))
+ (assign (x) (var_ref _y) (expression float noise(expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref _z) (expression float noise(var_ref _p)))
+ (assign (x) (var_ref _w) (expression float noise(expression vec4 + (var_ref _p) (constant vec4 (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))
- (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))
- (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))
- (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))
+ (assign (x) (var_ref _r) (var_ref _x))
+ (assign (y) (var_ref _r) (var_ref _y))
+ (assign (z) (var_ref _r) (var_ref _z))
+ (assign (w) (var_ref _r) (var_ref _w))
(return (var_ref _r))
))
@@ -33,17 +33,17 @@
(declare () vec4 _r)
(declare () vec3 _p)
- (assign (constant bool (1)) (xyz) (var_ref _p) (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0))) )
+ (assign (xyz) (var_ref _p) (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0))) )
- (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))
- (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
- (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))
- (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec3 + (var_ref _p) (constant vec3 (601.0 313.0 29.0)))))
+ (assign (x) (var_ref _x) (expression float noise(var_ref p)))
+ (assign (x) (var_ref _y) (expression float noise(expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
+ (assign (x) (var_ref _z) (expression float noise(var_ref _p)))
+ (assign (x) (var_ref _w) (expression float noise(expression vec3 + (var_ref _p) (constant vec3 (601.0 313.0 29.0)))))
- (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))
- (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))
- (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))
- (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))
+ (assign (x) (var_ref _r) (var_ref _x))
+ (assign (y) (var_ref _r) (var_ref _y))
+ (assign (z) (var_ref _r) (var_ref _z))
+ (assign (w) (var_ref _r) (var_ref _w))
(return (var_ref _r))
))
@@ -57,17 +57,17 @@
(declare () vec4 _r)
(declare () vec2 _p)
- (assign (constant bool (1)) (xy) (var_ref _p) (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0))) )
+ (assign (xy) (var_ref _p) (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0))) )
- (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))
- (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
- (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))
- (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec2 + (var_ref _p) (constant vec2 (601.0 313.0)))))
+ (assign (x) (var_ref _x) (expression float noise(var_ref p)))
+ (assign (x) (var_ref _y) (expression float noise(expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
+ (assign (x) (var_ref _z) (expression float noise(var_ref _p)))
+ (assign (x) (var_ref _w) (expression float noise(expression vec2 + (var_ref _p) (constant vec2 (601.0 313.0)))))
- (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))
- (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))
- (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))
- (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))
+ (assign (x) (var_ref _r) (var_ref _x))
+ (assign (y) (var_ref _r) (var_ref _y))
+ (assign (z) (var_ref _r) (var_ref _z))
+ (assign (w) (var_ref _r) (var_ref _w))
(return (var_ref _r))
))
@@ -81,17 +81,17 @@
(declare () vec4 _r)
(declare () float _p)
- (assign (constant bool (1)) (x) (var_ref _p) (expression float + (var_ref p) (constant float (1559.0))) )
+ (assign (x) (var_ref _p) (expression float + (var_ref p) (constant float (1559.0))) )
- (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))
- (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression float + (var_ref p) (constant float (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))
- (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression float + (var_ref _p) (constant float (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref _x) (expression float noise(var_ref p)))
+ (assign (x) (var_ref _y) (expression float noise(expression float + (var_ref p) (constant float (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref _z) (expression float noise(var_ref _p)))
+ (assign (x) (var_ref _w) (expression float noise(expression float + (var_ref _p) (constant float (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))
- (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))
- (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))
- (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))
+ (assign (x) (var_ref _r) (var_ref _x))
+ (assign (y) (var_ref _r) (var_ref _y))
+ (assign (z) (var_ref _r) (var_ref _z))
+ (assign (w) (var_ref _r) (var_ref _w))
(return (var_ref _r))
))
))
diff --git a/src/glsl/builtins/ir/outerProduct b/src/glsl/builtins/ir/outerProduct
index 61d46261548..0e3f375bbac 100644
--- a/src/glsl/builtins/ir/outerProduct
+++ b/src/glsl/builtins/ir/outerProduct
@@ -4,8 +4,8 @@
(declare (in) vec2 u)
(declare (in) vec2 v))
((declare () mat2 m)
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
(return (var_ref m))))
(signature mat2x3
@@ -13,8 +13,8 @@
(declare (in) vec3 u)
(declare (in) vec2 v))
((declare () mat2x3 m)
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
(return (var_ref m))))
(signature mat2x4
@@ -22,8 +22,8 @@
(declare (in) vec4 u)
(declare (in) vec2 v))
((declare () mat2x4 m)
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
(return (var_ref m))))
(signature mat3x2
@@ -31,9 +31,9 @@
(declare (in) vec2 u)
(declare (in) vec3 v))
((declare () mat3x2 m)
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))
(return (var_ref m))
))
@@ -42,9 +42,9 @@
(declare (in) vec3 u)
(declare (in) vec3 v))
((declare () mat3 m)
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))
(return (var_ref m))))
(signature mat3x4
@@ -52,9 +52,9 @@
(declare (in) vec4 u)
(declare (in) vec3 v))
((declare () mat3x4 m)
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))
(return (var_ref m))))
(signature mat4x2
@@ -62,10 +62,10 @@
(declare (in) vec2 u)
(declare (in) vec4 v))
((declare () mat4x2 m)
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref u) (swiz w (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref u) (swiz w (var_ref v))))
(return (var_ref m))))
(signature mat4x3
@@ -73,10 +73,10 @@
(declare (in) vec3 u)
(declare (in) vec4 v))
((declare () mat4x3 m)
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (var_ref v))))
(return (var_ref m))))
(signature mat4
@@ -84,9 +84,9 @@
(declare (in) vec4 u)
(declare (in) vec4 v))
((declare () mat4 m)
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref u) (swiz w (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref u) (swiz w (var_ref v))))
(return (var_ref m))))
))
diff --git a/src/glsl/builtins/ir/refract b/src/glsl/builtins/ir/refract
index f6319b0ed47..60899f01cec 100644
--- a/src/glsl/builtins/ir/refract
+++ b/src/glsl/builtins/ir/refract
@@ -5,7 +5,7 @@
(declare (in) float n)
(declare (in) float eta))
((declare () float k)
- (assign (constant bool (1)) (x) (var_ref k)
+ (assign (x) (var_ref k)
(expression float - (constant float (1.0))
(expression float * (var_ref eta)
(expression float * (var_ref eta)
@@ -30,7 +30,7 @@
(declare (in) vec2 n)
(declare (in) float eta))
((declare () float k)
- (assign (constant bool (1)) (x) (var_ref k)
+ (assign (x) (var_ref k)
(expression float - (constant float (1.0))
(expression float * (var_ref eta)
(expression float * (var_ref eta)
@@ -55,7 +55,7 @@
(declare (in) vec3 n)
(declare (in) float eta))
((declare () float k)
- (assign (constant bool (1)) (x) (var_ref k)
+ (assign (x) (var_ref k)
(expression float - (constant float (1.0))
(expression float * (var_ref eta)
(expression float * (var_ref eta)
@@ -80,7 +80,7 @@
(declare (in) vec4 n)
(declare (in) float eta))
((declare () float k)
- (assign (constant bool (1)) (x) (var_ref k)
+ (assign (x) (var_ref k)
(expression float - (constant float (1.0))
(expression float * (var_ref eta)
(expression float * (var_ref eta)
diff --git a/src/glsl/builtins/ir/smoothstep b/src/glsl/builtins/ir/smoothstep
index b283f73d8d3..94c98b29e53 100644
--- a/src/glsl/builtins/ir/smoothstep
+++ b/src/glsl/builtins/ir/smoothstep
@@ -5,7 +5,7 @@
(declare (in) float edge1)
(declare (in) float x))
((declare () float t)
- (assign (constant bool (1)) (x) (var_ref t)
+ (assign (x) (var_ref t)
(expression float max
(expression float min
(expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
@@ -18,7 +18,7 @@
(declare (in) float edge1)
(declare (in) vec2 x))
((declare () vec2 t)
- (assign (constant bool (1)) (xy) (var_ref t)
+ (assign (xy) (var_ref t)
(expression vec2 max
(expression vec2 min
(expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
@@ -32,7 +32,7 @@
(declare (in) float edge1)
(declare (in) vec3 x))
((declare () vec3 t)
- (assign (constant bool (1)) (xyz) (var_ref t)
+ (assign (xyz) (var_ref t)
(expression vec3 max
(expression vec3 min
(expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
@@ -47,7 +47,7 @@
(declare (in) float edge1)
(declare (in) vec4 x))
((declare () vec4 t)
- (assign (constant bool (1)) (xyzw) (var_ref t)
+ (assign (xyzw) (var_ref t)
(expression vec4 max
(expression vec4 min
(expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
@@ -61,7 +61,7 @@
(declare (in) vec2 edge1)
(declare (in) vec2 x))
((declare () vec2 t)
- (assign (constant bool (1)) (xy) (var_ref t)
+ (assign (xy) (var_ref t)
(expression vec2 max
(expression vec2 min
(expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))
@@ -75,7 +75,7 @@
(declare (in) vec3 edge1)
(declare (in) vec3 x))
((declare () vec3 t)
- (assign (constant bool (1)) (xyz) (var_ref t)
+ (assign (xyz) (var_ref t)
(expression vec3 max
(expression vec3 min
(expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))
@@ -89,7 +89,7 @@
(declare (in) vec4 edge1)
(declare (in) vec4 x))
((declare () vec4 t)
- (assign (constant bool (1)) (xyzw) (var_ref t)
+ (assign (xyzw) (var_ref t)
(expression vec4 max
(expression vec4 min
(expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))
diff --git a/src/glsl/builtins/ir/step b/src/glsl/builtins/ir/step
index 7aec9d7a6cc..efcd7bc8023 100644
--- a/src/glsl/builtins/ir/step
+++ b/src/glsl/builtins/ir/step
@@ -10,8 +10,8 @@
(declare (in) float edge)
(declare (in) vec2 x))
((declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
(return (var_ref t))))
(signature vec3
@@ -19,9 +19,9 @@
(declare (in) float edge)
(declare (in) vec3 x))
((declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
+ (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
(return (var_ref t))))
(signature vec4
@@ -29,10 +29,10 @@
(declare (in) float edge)
(declare (in) vec4 x))
((declare () vec4 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
+ (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
+ (assign (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge))))
(return (var_ref t))))
(signature vec2
@@ -40,8 +40,8 @@
(declare (in) vec2 edge)
(declare (in) vec2 x))
((declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
(return (var_ref t))))
(signature vec3
@@ -49,9 +49,9 @@
(declare (in) vec3 edge)
(declare (in) vec3 x))
((declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
- (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
(return (var_ref t))))
(signature vec4
@@ -59,10 +59,10 @@
(declare (in) vec4 edge)
(declare (in) vec4 x))
((declare () vec4 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
- (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
- (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge)))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
+ (assign (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge)))))
(return (var_ref t))))
))
diff --git a/src/glsl/builtins/ir/transpose b/src/glsl/builtins/ir/transpose
index 4bed4489bf4..043327d235b 100644
--- a/src/glsl/builtins/ir/transpose
+++ b/src/glsl/builtins/ir/transpose
@@ -3,135 +3,135 @@
(parameters
(declare (in) mat2 m))
((declare () mat2 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
(return (var_ref t))))
(signature mat3x2
(parameters
(declare (in) mat2x3 m))
((declare () mat3x2 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
(return (var_ref t))))
(signature mat4x2
(parameters
(declare (in) mat2x4 m))
((declare () mat4x2 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))
(return (var_ref t))))
(signature mat2x3
(parameters
(declare (in) mat3x2 m))
((declare () mat2x3 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
(return (var_ref t))))
(signature mat3
(parameters
(declare (in) mat3 m))
((declare () mat3 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
(return (var_ref t))))
(signature mat4x3
(parameters
(declare (in) mat3x4 m))
((declare () mat4x3 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (2)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))
+ (assign (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (2)))))
(return (var_ref t))))
(signature mat2x4
(parameters
(declare (in) mat4x2 m))
((declare () mat2x4 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (3)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (w) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (3)))))
+ (assign (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))
(return (var_ref t))))
(signature mat3x4
(parameters
(declare (in) mat4x3 m))
((declare () mat3x4 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (3)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (3)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
+ (assign (w) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (3)))))
+ (assign (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))
+ (assign (w) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (3)))))
(return (var_ref t))))
(signature mat4
(parameters
(declare (in) mat4 m))
((declare () mat4 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (3)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (3)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (3)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))
+ (assign (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (2)))))
+ (assign (w) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (3)))))
+ (assign (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))
+ (assign (w) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (3)))))
+ (assign (w) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (3)))))
(return (var_ref t))))
)
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 8b11338e8c7..3a938a022da 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -1,7 +1,10 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
+from __future__ import with_statement
+
import re
+import sys
from glob import glob
from os import path
from subprocess import Popen, PIPE
@@ -14,8 +17,8 @@ builtins_dir = path.join(path.dirname(path.abspath(__file__)), "..")
# Get the path to the standalone GLSL compiler
if len(argv) != 2:
- print "Usage:", argv[0], "<path to compiler>"
- sys.exit(1)
+ print "Usage:", argv[0], "<path to compiler>"
+ sys.exit(1)
compiler = argv[1]
@@ -60,8 +63,8 @@ def run_compiler(args):
output = p.communicate()[0]
# Clean up output a bit by killing whitespace before a closing paren.
- kill_paren_whitespace = re.compile(r'[ \n]*\)', re.MULTILINE);
- output = kill_paren_whitespace.sub(')', output);
+ kill_paren_whitespace = re.compile(r'[ \n]*\)', re.MULTILINE)
+ output = kill_paren_whitespace.sub(')', output)
# Also toss any duplicate newlines
output = output.replace('\n\n', '\n')
@@ -76,12 +79,12 @@ def write_profile(filename, profile):
return
# Kill any global variable declarations. We don't want them.
- kill_globals = re.compile(r'^\(declare.*\n', re.MULTILINE);
+ kill_globals = re.compile(r'^\(declare.*\n', re.MULTILINE)
proto_ir = kill_globals.sub('', proto_ir)
# Kill pointer addresses. They're not necessary in prototypes and just
# clutter the diff output.
- proto_ir = re.sub(r'@0x[0-9a-f]+', '', proto_ir);
+ proto_ir = re.sub(r'@0x[0-9a-f]+', '', proto_ir)
print 'static const char prototypes_for_' + profile + '[] ='
print stringify(proto_ir), ';'
@@ -235,7 +238,7 @@ _mesa_glsl_initialize_functions(struct _mesa_glsl_parse_state *state)
state->num_builtins_to_link = 0;
"""
- i=0
+ i = 0
for (filename, profile) in profiles:
if profile.endswith('_vert'):
check = 'state->target == vertex_shader && '