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-rwxr-xr-xsrc/glsl/builtins/tools/texture_builtins.py20
1 files changed, 19 insertions, 1 deletions
diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py
index 94971bc69f8..654eb06c888 100755
--- a/src/glsl/builtins/tools/texture_builtins.py
+++ b/src/glsl/builtins/tools/texture_builtins.py
@@ -42,6 +42,8 @@ def get_coord_dim(sampler_type):
# Get the number of extra vector components (i.e. shadow comparitor)
def get_extra_dim(sampler_type, use_proj, unused_fields):
extra_dim = unused_fields
+ if sampler_type == "CubeArrayShadow":
+ return 0
if sampler_type.find("Shadow") != -1:
extra_dim += 1
if use_proj:
@@ -49,6 +51,8 @@ def get_extra_dim(sampler_type, use_proj, unused_fields):
return extra_dim
def get_txs_dim(sampler_type):
+ if sampler_type.startswith("CubeArray"):
+ return 3
if sampler_type.startswith("Cube"):
return 2
return get_coord_dim(sampler_type)
@@ -79,6 +83,8 @@ def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0):
grad_type = vec_type("", sampler_dim)
print "\n (declare (in) " + grad_type + " dPdx)",
print "\n (declare (in) " + grad_type + " dPdy)",
+ if sampler_type == "CubeArrayShadow" and tex_inst == "tex":
+ print "\n (declare (in) float compare)",
if variant & Offset:
print "\n (declare (const_in) " + vec_type("i", sampler_dim) + " offset)",
@@ -107,7 +113,9 @@ def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0):
print "1",
# Shadow comparitor
- if sampler_type == "2DArrayShadow" or sampler_type == "CubeShadow": # a special case:
+ if sampler_type == "CubeArrayShadow": # a special case
+ print "(var_ref compare)",
+ elif sampler_type == "2DArrayShadow" or sampler_type == "CubeShadow": # a special case:
print "(swiz w (var_ref P))", # ...array layer is z; shadow is w
elif sampler_type.endswith("Shadow"):
print "(swiz z (var_ref P))",
@@ -163,6 +171,8 @@ def generate_texture_functions(fs):
generate_fiu_sigs("txs", "2DRect")
generate_sigs("", "txs", "2DRectShadow")
generate_fiu_sigs("txs", "Buffer")
+ generate_fiu_sigs("txs", "CubeArray")
+ generate_sigs("", "txs", "CubeArrayShadow")
end_function(fs, "textureSize")
start_function("texture")
@@ -179,6 +189,9 @@ def generate_texture_functions(fs):
generate_sigs("", "tex", "2DArrayShadow", Single);
generate_fiu_sigs("tex", "2DRect")
generate_sigs("", "tex", "2DRectShadow", Single);
+ # ARB_texture_cube_map_array extension
+ generate_fiu_sigs("tex", "CubeArray")
+ generate_sigs("", "tex", "CubeArrayShadow", Single);
generate_fiu_sigs("txb", "1D")
generate_fiu_sigs("txb", "2D")
@@ -186,6 +199,7 @@ def generate_texture_functions(fs):
generate_fiu_sigs("txb", "Cube")
generate_fiu_sigs("txb", "1DArray")
generate_fiu_sigs("txb", "2DArray")
+ generate_fiu_sigs("txb", "CubeArray")
generate_sigs("", "txb", "1DShadow", Single, 1);
generate_sigs("", "txb", "2DShadow", Single);
generate_sigs("", "txb", "CubeShadow", Single);
@@ -224,6 +238,8 @@ def generate_texture_functions(fs):
generate_sigs("", "txl", "1DShadow", Single, 1);
generate_sigs("", "txl", "2DShadow", Single);
generate_sigs("", "txl", "1DArrayShadow", Single);
+ # ARB_texture_cube_map_array extension
+ generate_fiu_sigs("txl", "CubeArray")
end_function(fs, "textureLod")
start_function("textureLodOffset")
@@ -333,6 +349,8 @@ def generate_texture_functions(fs):
generate_sigs("", "txd", "CubeShadow", Single);
generate_sigs("", "txd", "1DArrayShadow", Single);
generate_sigs("", "txd", "2DArrayShadow", Single);
+ # ARB_texture_cube_map_array extension
+ generate_fiu_sigs("txd", "CubeArray")
end_function(fs, "textureGrad")
start_function("textureGradOffset")