diff options
Diffstat (limited to 'src/glsl/builtins/tools/texture_builtins.py')
-rwxr-xr-x | src/glsl/builtins/tools/texture_builtins.py | 261 |
1 files changed, 156 insertions, 105 deletions
diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py index 33d9642ef78..8bf708b5aac 100755 --- a/src/glsl/builtins/tools/texture_builtins.py +++ b/src/glsl/builtins/tools/texture_builtins.py @@ -1,7 +1,7 @@ #!/usr/bin/python -from os import path import sys +import StringIO def vec_type(g, size): if size == 1: @@ -95,204 +95,255 @@ def generate_fiu_sigs(tex_inst, sampler_type, use_proj = False, unused_fields = generate_sigs("i", tex_inst, sampler_type, use_proj, unused_fields) generate_sigs("u", tex_inst, sampler_type, use_proj, unused_fields) -builtins_dir = path.join(path.dirname(path.abspath(__file__)), "..") +def start_function(name): + sys.stdout = StringIO.StringIO() + print "((function " + name -with open(path.join(builtins_dir, "130", "texture"), 'w') as sys.stdout: - print "((function texture" +def end_function(fs, name): + print "))" + fs[name] = sys.stdout.getvalue(); + sys.stdout.close() + +# Generate all the functions and store them in the supplied dictionary. +# This is better than writing them to actual files since they should never be +# edited; it'd also be easy to confuse them with the many hand-generated files. +# +# Takes a dictionary as an argument. +def generate_texture_functions(fs): + start_function("texture") generate_fiu_sigs("tex", "1D") generate_fiu_sigs("tex", "2D") generate_fiu_sigs("tex", "3D") generate_fiu_sigs("tex", "Cube") generate_fiu_sigs("tex", "1DArray") generate_fiu_sigs("tex", "2DArray") - print "))" -# txb variants are only allowed within a fragment shader (GLSL 1.30 p. 86) -with open(path.join(builtins_dir, "130_fs", "texture"), 'w') as sys.stdout: - print "((function texture" generate_fiu_sigs("txb", "1D") generate_fiu_sigs("txb", "2D") generate_fiu_sigs("txb", "3D") generate_fiu_sigs("txb", "Cube") generate_fiu_sigs("txb", "1DArray") generate_fiu_sigs("txb", "2DArray") - print "))" + end_function(fs, "texture") -with open(path.join(builtins_dir, "130", "textureProj"), 'w') as sys.stdout: - print "((function textureProj" + start_function("textureProj") generate_fiu_sigs("tex", "1D", True) generate_fiu_sigs("tex", "1D", True, 2) generate_fiu_sigs("tex", "2D", True) generate_fiu_sigs("tex", "2D", True, 1) generate_fiu_sigs("tex", "3D", True) - print "))" -with open(path.join(builtins_dir, "130_fs", "textureProj"), 'w') as sys.stdout: - print "((function textureProj" generate_fiu_sigs("txb", "1D", True) generate_fiu_sigs("txb", "1D", True, 2) generate_fiu_sigs("txb", "2D", True) generate_fiu_sigs("txb", "2D", True, 1) generate_fiu_sigs("txb", "3D", True) - print "))" + end_function(fs, "textureProj") -with open(path.join(builtins_dir, "130", "textureLod"), 'w') as sys.stdout: - print "((function textureLod" + start_function("textureLod") generate_fiu_sigs("txl", "1D") generate_fiu_sigs("txl", "2D") generate_fiu_sigs("txl", "3D") generate_fiu_sigs("txl", "Cube") generate_fiu_sigs("txl", "1DArray") generate_fiu_sigs("txl", "2DArray") - print "))" + end_function(fs, "textureLod") -with open(path.join(builtins_dir, "130", "texelFetch"), 'w') as sys.stdout: - print "((function texelFetch" + start_function("texelFetch") generate_fiu_sigs("txf", "1D") generate_fiu_sigs("txf", "2D") generate_fiu_sigs("txf", "3D") generate_fiu_sigs("txf", "1DArray") generate_fiu_sigs("txf", "2DArray") - print "))" + end_function(fs, "texelFetch") -with open(path.join(builtins_dir, "130", "textureProjLod"), 'w') as sys.stdout: - print "((function textureProjLod" + start_function("textureProjLod") generate_fiu_sigs("txl", "1D", True) generate_fiu_sigs("txl", "1D", True, 2) generate_fiu_sigs("txl", "2D", True) generate_fiu_sigs("txl", "2D", True, 1) generate_fiu_sigs("txl", "3D", True) - print "))" + end_function(fs, "textureProjLod") -with open(path.join(builtins_dir, "130", "textureGrad"), 'w') as sys.stdout: - print "((function textureGrad" + start_function("textureGrad") generate_fiu_sigs("txd", "1D") generate_fiu_sigs("txd", "2D") generate_fiu_sigs("txd", "3D") generate_fiu_sigs("txd", "Cube") generate_fiu_sigs("txd", "1DArray") generate_fiu_sigs("txd", "2DArray") - print ")\n)" + end_function(fs, "textureGrad") -with open(path.join(builtins_dir, "130", "textureProjGrad"), 'w') as sys.stdout: - print "((function textureProjGrad" + start_function("textureProjGrad") generate_fiu_sigs("txd", "1D", True) generate_fiu_sigs("txd", "1D", True, 2) generate_fiu_sigs("txd", "2D", True) generate_fiu_sigs("txd", "2D", True, 1) generate_fiu_sigs("txd", "3D", True) - print "))" + end_function(fs, "textureProjGrad") -# ARB_texture_rectangle extension -with open(path.join(builtins_dir, "ARB_texture_rectangle", "textures"), 'w') as sys.stdout: - print "((function texture2DRect" + # ARB_texture_rectangle extension + start_function("texture2DRect") generate_sigs("", "tex", "2DRect") - print ")\n (function shadow2DRect" + end_function(fs, "texture2DRect") + + start_function("texture2DRectProj") + generate_sigs("", "tex", "2DRect", True) + generate_sigs("", "tex", "2DRect", True, 1) + end_function(fs, "texture2DRectProj") + + start_function("shadow2DRect") generate_sigs("", "tex", "2DRectShadow") - print "))" + end_function(fs, "shadow2DRect") -# EXT_texture_array extension -with open(path.join(builtins_dir, "EXT_texture_array", "textures"), 'w') as sys.stdout: - print "((function texture1DArray" + start_function("shadow2DRectProj") + generate_sigs("", "tex", "2DRectShadow", True) + end_function(fs, "shadow2DRectProj") + + # EXT_texture_array extension + start_function("texture1DArray") generate_sigs("", "tex", "1DArray") - print ")\n (function texture1DArrayLod" + generate_sigs("", "txb", "1DArray") + end_function(fs, "texture1DArray") + + start_function("texture1DArrayLod") generate_sigs("", "txl", "1DArray") - print ")\n (function texture2DArray" + end_function(fs, "texture1DArrayLod") + + start_function("texture2DArray") generate_sigs("", "tex", "2DArray") - print ")\n (function texture2DArrayLod" + generate_sigs("", "txb", "2DArray") + end_function(fs, "texture2DArray") + + start_function("texture2DArrayLod") generate_sigs("", "txl", "2DArray") - print ")\n (function shadow1DArray" + end_function(fs, "texture2DArrayLod") + + start_function("shadow1DArray") generate_sigs("", "tex", "1DArrayShadow") - print ")\n (function shadow1DArrayLod" + generate_sigs("", "txb", "1DArrayShadow") + end_function(fs, "shadow1DArray") + + start_function("shadow1DArrayLod") generate_sigs("", "txl", "1DArrayShadow") - print ")\n (function shadow2DArray" - generate_sigs("", "tex", "2DArrayShadow") - print "))" + end_function(fs, "shadow1DArrayLod") -with open(path.join(builtins_dir, "EXT_texture_array_fs", "textures"), 'w') as sys.stdout: - print "((function texture1DArray" - generate_sigs("", "txb", "1DArray") - print ")\n (function texture2DArray" - generate_sigs("", "txb", "2DArray") - print ")\n (function shadow1DArray" - generate_sigs("", "txb", "1DArrayShadow") - print "))" + start_function("shadow2DArray") + generate_sigs("", "tex", "2DArrayShadow") + end_function(fs, "shadow2DArray") -# Deprecated (110/120 style) functions with silly names: -with open(path.join(builtins_dir, "110", "textures"), 'w') as sys.stdout: - print "((function texture1D" + # Deprecated (110/120 style) functions with silly names: + start_function("texture1D") generate_sigs("", "tex", "1D") - print ")\n (function texture1DLod" + generate_sigs("", "txb", "1D") + end_function(fs, "texture1D") + + start_function("texture1DLod") generate_sigs("", "txl", "1D") - print ")\n (function texture1DProj" + end_function(fs, "texture1DLod") + + start_function("texture1DProj") generate_sigs("", "tex", "1D", True) generate_sigs("", "tex", "1D", True, 2) - print ")\n (function texture1DProjLod" + generate_sigs("", "txb", "1D", True) + generate_sigs("", "txb", "1D", True, 2) + end_function(fs, "texture1DProj") + + start_function("texture1DProjLod") generate_sigs("", "txl", "1D", True) generate_sigs("", "txl", "1D", True, 2) - print ")\n (function texture2D" + end_function(fs, "texture1DProjLod") + + start_function("texture2D") generate_sigs("", "tex", "2D") - print ")\n(function texture2DLod" + generate_sigs("", "txb", "2D") + end_function(fs, "texture2D") + + start_function("texture2DLod") generate_sigs("", "txl", "2D") - print ")\n (function texture2DProj" + end_function(fs, "texture2DLod") + + start_function("texture2DProj") generate_sigs("", "tex", "2D", True) generate_sigs("", "tex", "2D", True, 1) - print ")\n (function texture2DProjLod" + generate_sigs("", "txb", "2D", True) + generate_sigs("", "txb", "2D", True, 1) + end_function(fs, "texture2DProj") + + start_function("texture2DProjLod") generate_sigs("", "txl", "2D", True) generate_sigs("", "txl", "2D", True, 1) - print ")\n (function texture3D" + end_function(fs, "texture2DProjLod") + + start_function("texture3D") generate_sigs("", "tex", "3D") - print ")\n (function texture3DLod" + generate_sigs("", "txb", "3D") + end_function(fs, "texture3D") + + start_function("texture3DLod") generate_sigs("", "txl", "3D") - print ")\n (function texture3DProj" + end_function(fs, "texture3DLod") + + start_function("texture3DProj") generate_sigs("", "tex", "3D", True) - print ")\n (function texture3DProjLod" + generate_sigs("", "txb", "3D", True) + end_function(fs, "texture3DProj") + + start_function("texture3DProjLod") generate_sigs("", "txl", "3D", True) - print ")\n (function textureCube" + end_function(fs, "texture3DProjLod") + + start_function("textureCube") generate_sigs("", "tex", "Cube") - print ")\n (function textureCubeLod" + generate_sigs("", "txb", "Cube") + end_function(fs, "textureCube") + + start_function("textureCubeLod") generate_sigs("", "txl", "Cube") - print ")\n (function shadow1D" + end_function(fs, "textureCubeLod") + + start_function("shadow1D") generate_sigs("", "tex", "1DShadow", False, 1) - print ")\n (function shadow1DLod" + generate_sigs("", "txb", "1DShadow", False, 1) + end_function(fs, "shadow1D") + + start_function("shadow1DLod") generate_sigs("", "txl", "1DShadow", False, 1) - print ")\n (function shadow1DProj" + end_function(fs, "shadow1DLod") + + start_function("shadow1DProj") generate_sigs("", "tex", "1DShadow", True, 1) - print ")\n (function shadow1DProjLod" + generate_sigs("", "txb", "1DShadow", True, 1) + end_function(fs, "shadow1DProj") + + start_function("shadow1DProjLod") generate_sigs("", "txl", "1DShadow", True, 1) - print ")\n (function shadow2D" + end_function(fs, "shadow1DProjLod") + + start_function("shadow2D") generate_sigs("", "tex", "2DShadow") - print ")\n (function shadow2DLod" + generate_sigs("", "txb", "2DShadow") + end_function(fs, "shadow2D") + + start_function("shadow2DLod") generate_sigs("", "txl", "2DShadow") - print ")\n (function shadow2DProj" + end_function(fs, "shadow2DLod") + + start_function("shadow2DProj") generate_sigs("", "tex", "2DShadow", True) - print ")\n (function shadow2DProjLod" + generate_sigs("", "txb", "2DShadow", True) + end_function(fs, "shadow2DProj") + + start_function("shadow2DProjLod") generate_sigs("", "txl", "2DShadow", True) - print "))" + end_function(fs, "shadow2DProjLod") -with open(path.join(builtins_dir, "110_fs", "textures"), 'w') as sys.stdout: - print "((function texture1D" - generate_sigs("", "txb", "1D") - print ")\n (function texture1DProj" - generate_sigs("", "txb", "1D", True) - generate_sigs("", "txb", "1D", True, 2) - print ")\n (function texture2D" - generate_sigs("", "txb", "2D") - print ")\n (function texture2DProj" - generate_sigs("", "txb", "2D", True) - generate_sigs("", "txb", "2D", True, 1) - print ")\n (function texture3D" - generate_sigs("", "txb", "3D") - print ")\n (function texture3DProj" - generate_sigs("", "txb", "3D", True) - print ")\n (function textureCube" - generate_sigs("", "txb", "Cube") - print ")\n (function shadow1D" - generate_sigs("", "txb", "1DShadow", False, 1) - print ")\n (function shadow1DProj" - generate_sigs("", "txb", "1DShadow", True, 1) - print ")\n (function shadow2D" - generate_sigs("", "txb", "2DShadow") - print ")\n (function shadow2DProj" - generate_sigs("", "txb", "2DShadow", True) - print "))" + sys.stdout = sys.__stdout__ + return fs + +# If you actually run this script, it'll print out all the functions. +if __name__ == "__main__": + fs = {} + generate_texture_functions(fs); + for k, v in fs.iteritems(): + print v |