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-rw-r--r--src/glsl/builtins/profiles/130.frag5
-rw-r--r--src/glsl/builtins/profiles/130.vert5
2 files changed, 10 insertions, 0 deletions
diff --git a/src/glsl/builtins/profiles/130.frag b/src/glsl/builtins/profiles/130.frag
index 96440703bd3..0d860eb9ed4 100644
--- a/src/glsl/builtins/profiles/130.frag
+++ b/src/glsl/builtins/profiles/130.frag
@@ -177,6 +177,11 @@ vec2 mod(vec2 x, vec2 y);
vec3 mod(vec3 x, vec3 y);
vec4 mod(vec4 x, vec4 y);
+float modf(float x, out float i);
+vec2 modf(vec2 x, out vec2 i);
+vec3 modf(vec3 x, out vec3 i);
+vec4 modf(vec4 x, out vec4 i);
+
float min(float x, float y);
vec2 min(vec2 x, vec2 y);
vec3 min(vec3 x, vec3 y);
diff --git a/src/glsl/builtins/profiles/130.vert b/src/glsl/builtins/profiles/130.vert
index eb765186fc8..2fd44dce8c7 100644
--- a/src/glsl/builtins/profiles/130.vert
+++ b/src/glsl/builtins/profiles/130.vert
@@ -177,6 +177,11 @@ vec2 mod(vec2 x, vec2 y);
vec3 mod(vec3 x, vec3 y);
vec4 mod(vec4 x, vec4 y);
+float modf(float x, out float i);
+vec2 modf(vec2 x, out vec2 i);
+vec3 modf(vec3 x, out vec3 i);
+vec4 modf(vec4 x, out vec4 i);
+
float min(float x, float y);
vec2 min(vec2 x, vec2 y);
vec3 min(vec3 x, vec3 y);