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-rw-r--r--src/glsl/builtins/ir/abs21
-rw-r--r--src/glsl/builtins/ir/acos22
-rw-r--r--src/glsl/builtins/ir/all16
-rw-r--r--src/glsl/builtins/ir/any16
-rw-r--r--src/glsl/builtins/ir/asin97
-rw-r--r--src/glsl/builtins/ir/atan154
-rw-r--r--src/glsl/builtins/ir/ceil21
-rw-r--r--src/glsl/builtins/ir/clamp148
-rw-r--r--src/glsl/builtins/ir/cos21
-rw-r--r--src/glsl/builtins/ir/cosh30
-rw-r--r--src/glsl/builtins/ir/cross7
-rw-r--r--src/glsl/builtins/ir/dFdx21
-rw-r--r--src/glsl/builtins/ir/dFdy21
-rw-r--r--src/glsl/builtins/ir/degrees21
-rw-r--r--src/glsl/builtins/ir/distance33
-rw-r--r--src/glsl/builtins/ir/dot25
-rw-r--r--src/glsl/builtins/ir/equal91
-rw-r--r--src/glsl/builtins/ir/exp21
-rw-r--r--src/glsl/builtins/ir/exp221
-rw-r--r--src/glsl/builtins/ir/faceforward37
-rw-r--r--src/glsl/builtins/ir/floor21
-rw-r--r--src/glsl/builtins/ir/fract22
-rw-r--r--src/glsl/builtins/ir/ftransform9
-rw-r--r--src/glsl/builtins/ir/fwidth29
-rw-r--r--src/glsl/builtins/ir/greaterThan91
-rw-r--r--src/glsl/builtins/ir/greaterThanEqual91
-rw-r--r--src/glsl/builtins/ir/inversesqrt21
-rw-r--r--src/glsl/builtins/ir/length21
-rw-r--r--src/glsl/builtins/ir/lessThan91
-rw-r--r--src/glsl/builtins/ir/lessThanEqual91
-rw-r--r--src/glsl/builtins/ir/log21
-rw-r--r--src/glsl/builtins/ir/log221
-rw-r--r--src/glsl/builtins/ir/matrixCompMult91
-rw-r--r--src/glsl/builtins/ir/max127
-rw-r--r--src/glsl/builtins/ir/min127
-rw-r--r--src/glsl/builtins/ir/mix88
-rw-r--r--src/glsl/builtins/ir/mod43
-rw-r--r--src/glsl/builtins/ir/noise118
-rw-r--r--src/glsl/builtins/ir/noise218
-rw-r--r--src/glsl/builtins/ir/noise318
-rw-r--r--src/glsl/builtins/ir/noise418
-rw-r--r--src/glsl/builtins/ir/normalize21
-rw-r--r--src/glsl/builtins/ir/not16
-rw-r--r--src/glsl/builtins/ir/notEqual91
-rw-r--r--src/glsl/builtins/ir/outerProduct92
-rw-r--r--src/glsl/builtins/ir/pow25
-rw-r--r--src/glsl/builtins/ir/radians21
-rw-r--r--src/glsl/builtins/ir/reflect58
-rw-r--r--src/glsl/builtins/ir/refract102
-rw-r--r--src/glsl/builtins/ir/sign42
-rw-r--r--src/glsl/builtins/ir/sin21
-rw-r--r--src/glsl/builtins/ir/sinh30
-rw-r--r--src/glsl/builtins/ir/smoothstep153
-rw-r--r--src/glsl/builtins/ir/sqrt21
-rw-r--r--src/glsl/builtins/ir/step68
-rw-r--r--src/glsl/builtins/ir/tan21
-rw-r--r--src/glsl/builtins/ir/tanh42
-rw-r--r--src/glsl/builtins/ir/transpose139
58 files changed, 2884 insertions, 0 deletions
diff --git a/src/glsl/builtins/ir/abs b/src/glsl/builtins/ir/abs
new file mode 100644
index 00000000000..904845307c4
--- /dev/null
+++ b/src/glsl/builtins/ir/abs
@@ -0,0 +1,21 @@
+((function abs
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float abs (var_ref arg0)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression vec2 abs (var_ref arg0)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression vec3 abs (var_ref arg0)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression vec4 abs (var_ref arg0)))))
+))
diff --git a/src/glsl/builtins/ir/acos b/src/glsl/builtins/ir/acos
new file mode 100644
index 00000000000..d1cfebeff8a
--- /dev/null
+++ b/src/glsl/builtins/ir/acos
@@ -0,0 +1,22 @@
+((function acos
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float - (constant float (1.5707963))
+ (call asin ((var_ref x)))))))
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 - (constant float (1.5707963))
+ (call asin ((var_ref x)))))))
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 - (constant float (1.5707963))
+ (call asin ((var_ref x)))))))
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 - (constant float (1.5707963))
+ (call asin ((var_ref x)))))))
+))
diff --git a/src/glsl/builtins/ir/all b/src/glsl/builtins/ir/all
new file mode 100644
index 00000000000..2cac0dfb684
--- /dev/null
+++ b/src/glsl/builtins/ir/all
@@ -0,0 +1,16 @@
+((function all
+ (signature bool
+ (parameters
+ (declare (in) bvec2 arg0))
+ ((return (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))))))
+
+ (signature bool
+ (parameters
+ (declare (in) bvec3 arg0))
+ ((return (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))))))
+
+ (signature bool
+ (parameters
+ (declare (in) bvec4 arg0))
+ ((return (expression bool && (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))) (swiz w (var_ref arg0))))))
+))
diff --git a/src/glsl/builtins/ir/any b/src/glsl/builtins/ir/any
new file mode 100644
index 00000000000..f10e8a7b478
--- /dev/null
+++ b/src/glsl/builtins/ir/any
@@ -0,0 +1,16 @@
+((function any
+ (signature bool
+ (parameters
+ (declare (in) bvec2 arg0))
+ ((return (expression bool || (swiz x (var_ref arg0))(swiz y (var_ref arg0))))))
+
+ (signature bool
+ (parameters
+ (declare (in) bvec3 arg0))
+ ((return (expression bool || (expression bool || (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))))))
+
+ (signature bool
+ (parameters
+ (declare (in) bvec4 arg0))
+ ((return (expression bool || (expression bool || (expression bool || (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))) (swiz w (var_ref arg0))))))
+))
diff --git a/src/glsl/builtins/ir/asin b/src/glsl/builtins/ir/asin
new file mode 100644
index 00000000000..e230ad614ee
--- /dev/null
+++ b/src/glsl/builtins/ir/asin
@@ -0,0 +1,97 @@
+((function asin
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float *
+ (expression float sign (var_ref x))
+ (expression float -
+ (expression float *
+ (constant float (3.1415926))
+ (constant float (0.5)))
+ (expression float *
+ (expression float sqrt
+ (expression float -
+ (constant float (1.0))
+ (expression float abs (var_ref x))))
+ (expression float +
+ (constant float (1.5707288))
+ (expression float *
+ (expression float abs (var_ref x))
+ (expression float +
+ (constant float (-0.2121144))
+ (expression float *
+ (constant float (0.0742610))
+ (expression float abs (var_ref x))))))))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 *
+ (expression vec2 sign (var_ref x))
+ (expression vec2 -
+ (expression float *
+ (constant float (3.1415926))
+ (constant float (0.5)))
+ (expression vec2 *
+ (expression vec2 sqrt
+ (expression vec2 -
+ (constant float (1.0))
+ (expression vec2 abs (var_ref x))))
+ (expression vec2 +
+ (constant float (1.5707288))
+ (expression vec2 *
+ (expression vec2 abs (var_ref x))
+ (expression vec2 +
+ (constant float (-0.2121144))
+ (expression vec2 *
+ (constant float (0.0742610))
+ (expression vec2 abs (var_ref x))))))))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 *
+ (expression vec3 sign (var_ref x))
+ (expression vec3 -
+ (expression float *
+ (constant float (3.1415926))
+ (constant float (0.5)))
+ (expression vec3 *
+ (expression vec3 sqrt
+ (expression vec3 -
+ (constant float (1.0))
+ (expression vec3 abs (var_ref x))))
+ (expression vec3 +
+ (constant float (1.5707288))
+ (expression vec3 *
+ (expression vec3 abs (var_ref x))
+ (expression vec3 +
+ (constant float (-0.2121144))
+ (expression vec3 *
+ (constant float (0.0742610))
+ (expression vec3 abs (var_ref x))))))))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 *
+ (expression vec4 sign (var_ref x))
+ (expression vec4 -
+ (expression float *
+ (constant float (3.1415926))
+ (constant float (0.5)))
+ (expression vec4 *
+ (expression vec4 sqrt
+ (expression vec4 -
+ (constant float (1.0))
+ (expression vec4 abs (var_ref x))))
+ (expression vec4 +
+ (constant float (1.5707288))
+ (expression vec4 *
+ (expression vec4 abs (var_ref x))
+ (expression vec4 +
+ (constant float (-0.2121144))
+ (expression vec4 *
+ (constant float (0.0742610))
+ (expression vec4 abs (var_ref x))))))))))))
+))
diff --git a/src/glsl/builtins/ir/atan b/src/glsl/builtins/ir/atan
new file mode 100644
index 00000000000..84048293870
--- /dev/null
+++ b/src/glsl/builtins/ir/atan
@@ -0,0 +1,154 @@
+((function atan
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (call asin ((expression float *
+ (var_ref x)
+ (expression float rsq
+ (expression float +
+ (expression float *
+ (var_ref x)
+ (var_ref x))
+ (constant float (1.0))))))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 y_over_x))
+ ((return (call asin ((expression vec2 *
+ (var_ref y_over_x)
+ (expression vec2 rsq
+ (expression vec2 +
+ (expression vec2 *
+ (var_ref y_over_x)
+ (var_ref y_over_x))
+ (constant float (1.0))))))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 y_over_x))
+ ((return (call asin ((expression vec3 *
+ (var_ref y_over_x)
+ (expression vec3 rsq
+ (expression vec3 +
+ (expression vec3 *
+ (var_ref y_over_x)
+ (var_ref y_over_x))
+ (constant float (1.0))))))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 y_over_x))
+ ((return (call asin ((expression vec4 *
+ (var_ref y_over_x)
+ (expression vec4 rsq
+ (expression vec4 +
+ (expression vec4 *
+ (var_ref y_over_x)
+ (var_ref y_over_x))
+ (constant float (1.0))))))))))
+
+ (signature float
+ (parameters
+ (declare (in ) float y)
+ (declare (in ) float x)
+ )
+ (
+ (declare () float r)
+ (declare ( ) float abs_retval)
+ (assign (constant bool (1)) (var_ref abs_retval) (call abs ((var_ref x) ))
+)
+ (if (expression bool > (var_ref abs_retval) (constant float (0.000100)) ) (
+ (declare ( ) float atan_retval)
+ (assign (constant bool (1)) (var_ref atan_retval) (call atan ((expression float / (var_ref y) (var_ref x) ) ))
+)
+ (assign (constant bool (1)) (var_ref r) (var_ref atan_retval) )
+ (if (expression bool < (var_ref x) (constant float (0.000000)) ) (
+ (if (expression bool >= (var_ref y) (constant float (0.000000)) ) (
+ (declare ( ) float assignment_tmp)
+ (assign (constant bool (1)) (var_ref assignment_tmp) (expression float + (var_ref r) (constant float (3.141593)) ) )
+ (assign (constant bool (1)) (var_ref r) (var_ref assignment_tmp) )
+ )
+ (
+ (declare ( ) float assignment_tmp)
+ (assign (constant bool (1)) (var_ref assignment_tmp) (expression float - (var_ref r) (constant float (3.141593)) ) )
+ (assign (constant bool (1)) (var_ref r) (var_ref assignment_tmp) )
+ ))
+
+ )
+ (
+ ))
+
+ )
+ (
+ (if (expression bool >= (var_ref y) (constant float (0.000000)) ) (
+ (assign (constant bool (1)) (var_ref r) (constant float (1.570796)) )
+ )
+ (
+ (assign (constant bool (1)) (var_ref r) (constant float (-1.570796)) )
+ ))
+
+ ))
+
+ (return (var_ref r) )
+ ))
+
+
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 y)
+ (declare (in) vec2 x))
+ ((declare () vec2 r)
+ (assign (constant bool (1))
+ (swiz x (var_ref r))
+ (call atan ((swiz x (var_ref y))
+ (swiz x (var_ref x)))))
+ (assign (constant bool (1))
+ (swiz y (var_ref r))
+ (call atan ((swiz y (var_ref y))
+ (swiz y (var_ref x)))))
+ (return (var_ref r))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 y)
+ (declare (in) vec3 x))
+ ((declare () vec3 r)
+ (assign (constant bool (1))
+ (swiz x (var_ref r))
+ (call atan ((swiz x (var_ref y))
+ (swiz x (var_ref x)))))
+ (assign (constant bool (1))
+ (swiz y (var_ref r))
+ (call atan ((swiz y (var_ref y))
+ (swiz y (var_ref x)))))
+ (assign (constant bool (1))
+ (swiz z (var_ref r))
+ (call atan ((swiz z (var_ref y))
+ (swiz z (var_ref x)))))
+ (return (var_ref r))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 y)
+ (declare (in) vec4 x))
+ ((declare () vec4 r)
+ (assign (constant bool (1))
+ (swiz x (var_ref r))
+ (call atan ((swiz x (var_ref y))
+ (swiz x (var_ref x)))))
+ (assign (constant bool (1))
+ (swiz y (var_ref r))
+ (call atan ((swiz y (var_ref y))
+ (swiz y (var_ref x)))))
+ (assign (constant bool (1))
+ (swiz z (var_ref r))
+ (call atan ((swiz z (var_ref y))
+ (swiz z (var_ref x)))))
+ (assign (constant bool (1))
+ (swiz w (var_ref r))
+ (call atan ((swiz w (var_ref y))
+ (swiz w (var_ref x)))))
+ (return (var_ref r)))))
+
+))
diff --git a/src/glsl/builtins/ir/ceil b/src/glsl/builtins/ir/ceil
new file mode 100644
index 00000000000..a26a7750493
--- /dev/null
+++ b/src/glsl/builtins/ir/ceil
@@ -0,0 +1,21 @@
+((function ceil
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float ceil (var_ref arg0)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression vec2 ceil (var_ref arg0)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression vec3 ceil (var_ref arg0)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression vec4 ceil (var_ref arg0)))))
+))
diff --git a/src/glsl/builtins/ir/clamp b/src/glsl/builtins/ir/clamp
new file mode 100644
index 00000000000..2bdc466b269
--- /dev/null
+++ b/src/glsl/builtins/ir/clamp
@@ -0,0 +1,148 @@
+((function clamp
+ (signature float
+ (parameters
+ (declare (in) float arg0)
+ (declare (in) float arg1)
+ (declare (in) float arg2))
+ ((return (expression float max (expression float min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1)
+ (declare (in) vec2 arg2))
+ ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1)
+ (declare (in) vec3 arg2))
+ ((return (expression vec3 max (expression vec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1)
+ (declare (in) vec4 arg2))
+ ((return (expression vec4 max (expression vec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) float arg1)
+ (declare (in) float arg2))
+ ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) float arg1)
+ (declare (in) float arg2))
+ ((return (expression vec3 max (expression vec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) float arg1)
+ (declare (in) float arg2))
+ ((return (expression vec4 max (expression vec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature int
+ (parameters
+ (declare (in) int arg0)
+ (declare (in) int arg1)
+ (declare (in) int arg2))
+ ((return (expression int max (expression int min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 arg0)
+ (declare (in) ivec2 arg1)
+ (declare (in) ivec2 arg2))
+ ((return (expression ivec2 max (expression ivec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 arg0)
+ (declare (in) ivec3 arg1)
+ (declare (in) ivec3 arg2))
+ ((return (expression ivec3 max (expression ivec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 arg0)
+ (declare (in) ivec4 arg1)
+ (declare (in) ivec4 arg2))
+ ((return (expression ivec4 max (expression ivec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 arg0)
+ (declare (in) int arg1)
+ (declare (in) int arg2))
+ ((return (expression ivec2 max (expression ivec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 arg0)
+ (declare (in) int arg1)
+ (declare (in) int arg2))
+ ((return (expression ivec3 max (expression ivec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 arg0)
+ (declare (in) int arg1)
+ (declare (in) int arg2))
+ ((return (expression ivec4 max (expression ivec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature uint
+ (parameters
+ (declare (in) uint arg0)
+ (declare (in) uint arg1)
+ (declare (in) uint arg2))
+ ((return (expression uint max (expression uint min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature uvec2
+ (parameters
+ (declare (in) uvec2 arg0)
+ (declare (in) uvec2 arg1)
+ (declare (in) uvec2 arg2))
+ ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature uvec3
+ (parameters
+ (declare (in) uvec3 arg0)
+ (declare (in) uvec3 arg1)
+ (declare (in) uvec3 arg2))
+ ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) uvec4 arg0)
+ (declare (in) uvec4 arg1)
+ (declare (in) uvec4 arg2))
+ ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature uvec2
+ (parameters
+ (declare (in) uvec2 arg0)
+ (declare (in) uint arg1)
+ (declare (in) uint arg2))
+ ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature uvec3
+ (parameters
+ (declare (in) uvec3 arg0)
+ (declare (in) uint arg1)
+ (declare (in) uint arg2))
+ ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) uvec4 arg0)
+ (declare (in) uint arg1)
+ (declare (in) uint arg2))
+ ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
+))
diff --git a/src/glsl/builtins/ir/cos b/src/glsl/builtins/ir/cos
new file mode 100644
index 00000000000..88f266eccbe
--- /dev/null
+++ b/src/glsl/builtins/ir/cos
@@ -0,0 +1,21 @@
+((function cos
+ (signature float
+ (parameters
+ (declare (in) float angle))
+ ((return (expression float cos (var_ref angle)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 angle))
+ ((return (expression vec2 cos (var_ref angle)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 angle))
+ ((return (expression vec3 cos (var_ref angle)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 angle))
+ ((return (expression vec4 cos (var_ref angle)))))
+))
diff --git a/src/glsl/builtins/ir/cosh b/src/glsl/builtins/ir/cosh
new file mode 100644
index 00000000000..45e0ae427d6
--- /dev/null
+++ b/src/glsl/builtins/ir/cosh
@@ -0,0 +1,30 @@
+((function cosh
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float * (constant float (0.5))
+ (expression float +
+ (expression float exp (var_ref x))
+ (expression float exp (expression float neg (var_ref x))))))))
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 * (constant vec2 (0.5))
+ (expression vec2 +
+ (expression vec2 exp (var_ref x))
+ (expression vec2 exp (expression vec2 neg (var_ref x))))))))
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 * (constant vec3 (0.5))
+ (expression vec3 +
+ (expression vec3 exp (var_ref x))
+ (expression vec3 exp (expression vec3 neg (var_ref x))))))))
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 * (constant vec4 (0.5))
+ (expression vec4 +
+ (expression vec4 exp (var_ref x))
+ (expression vec4 exp (expression vec4 neg (var_ref x))))))))
+))
diff --git a/src/glsl/builtins/ir/cross b/src/glsl/builtins/ir/cross
new file mode 100644
index 00000000000..24717a2183d
--- /dev/null
+++ b/src/glsl/builtins/ir/cross
@@ -0,0 +1,7 @@
+((function cross
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1))
+ ((return (expression vec3 cross (var_ref arg0) (var_ref arg1)))))
+))
diff --git a/src/glsl/builtins/ir/dFdx b/src/glsl/builtins/ir/dFdx
new file mode 100644
index 00000000000..30594d33c74
--- /dev/null
+++ b/src/glsl/builtins/ir/dFdx
@@ -0,0 +1,21 @@
+((function dFdx
+ (signature float
+ (parameters
+ (declare (in) float p))
+ ((return (expression float dFdx (var_ref p)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 p))
+ ((return (expression vec2 dFdx (var_ref p)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 p))
+ ((return (expression vec3 dFdx (var_ref p)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 p))
+ ((return (expression vec4 dFdx (var_ref p)))))
+))
diff --git a/src/glsl/builtins/ir/dFdy b/src/glsl/builtins/ir/dFdy
new file mode 100644
index 00000000000..fb5798d3cbe
--- /dev/null
+++ b/src/glsl/builtins/ir/dFdy
@@ -0,0 +1,21 @@
+((function dFdy
+ (signature float
+ (parameters
+ (declare (in) float p))
+ ((return (expression float dFdy (var_ref p)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 p))
+ ((return (expression vec2 dFdy (var_ref p)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 p))
+ ((return (expression vec3 dFdy (var_ref p)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 p))
+ ((return (expression vec4 dFdy (var_ref p)))))
+))
diff --git a/src/glsl/builtins/ir/degrees b/src/glsl/builtins/ir/degrees
new file mode 100644
index 00000000000..dc0d7b9e20d
--- /dev/null
+++ b/src/glsl/builtins/ir/degrees
@@ -0,0 +1,21 @@
+((function degrees
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float * (var_ref arg0) (constant float (57.295780))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression vec2 * (var_ref arg0) (constant float (57.295780))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression vec3 * (var_ref arg0) (constant float (57.295780))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression vec4 * (var_ref arg0) (constant float (57.295780))))))
+))
diff --git a/src/glsl/builtins/ir/distance b/src/glsl/builtins/ir/distance
new file mode 100644
index 00000000000..a2309c484f9
--- /dev/null
+++ b/src/glsl/builtins/ir/distance
@@ -0,0 +1,33 @@
+((function distance
+ (signature float
+ (parameters
+ (declare (in) float p0)
+ (declare (in) float p1))
+ ((declare () float p)
+ (assign (constant bool (1)) (var_ref p) (expression float - (var_ref p0) (var_ref p1)))
+ (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))
+
+ (signature float
+ (parameters
+ (declare (in) vec2 p0)
+ (declare (in) vec2 p1))
+ ((declare () vec2 p)
+ (assign (constant bool (1)) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1)))
+ (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))
+
+ (signature float
+ (parameters
+ (declare (in) vec3 p0)
+ (declare (in) vec3 p1))
+ ((declare () vec3 p)
+ (assign (constant bool (1)) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1)))
+ (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))
+
+ (signature float
+ (parameters
+ (declare (in) vec4 p0)
+ (declare (in) vec4 p1))
+ ((declare () vec4 p)
+ (assign (constant bool (1)) (var_ref p) (expression vec4 - (var_ref p0) (var_ref p1)))
+ (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))
+))
diff --git a/src/glsl/builtins/ir/dot b/src/glsl/builtins/ir/dot
new file mode 100644
index 00000000000..a91a6d2c56d
--- /dev/null
+++ b/src/glsl/builtins/ir/dot
@@ -0,0 +1,25 @@
+((function dot
+ (signature float
+ (parameters
+ (declare (in) float arg0)
+ (declare (in) float arg1))
+ ((return (expression float dot (var_ref arg0) (var_ref arg1)))))
+
+ (signature float
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1))
+ ((return (expression float dot (var_ref arg0) (var_ref arg1)))))
+
+ (signature float
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1))
+ ((return (expression float dot (var_ref arg0) (var_ref arg1)))))
+
+ (signature float
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1))
+ ((return (expression float dot (var_ref arg0) (var_ref arg1)))))
+))
diff --git a/src/glsl/builtins/ir/equal b/src/glsl/builtins/ir/equal
new file mode 100644
index 00000000000..d7a4bc6063f
--- /dev/null
+++ b/src/glsl/builtins/ir/equal
@@ -0,0 +1,91 @@
+((function equal
+ (signature bvec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool == (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool == (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool == (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec2
+ (parameters
+ (declare (in) ivec2 arg0)
+ (declare (in) ivec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) ivec3 arg0)
+ (declare (in) ivec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool == (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) ivec4 arg0)
+ (declare (in) ivec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool == (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool == (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec2
+ (parameters
+ (declare (in) uvec2 arg0)
+ (declare (in) uvec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) uvec3 arg0)
+ (declare (in) uvec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool == (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) uvec4 arg0)
+ (declare (in) uvec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool == (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool == (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+))
diff --git a/src/glsl/builtins/ir/exp b/src/glsl/builtins/ir/exp
new file mode 100644
index 00000000000..a73bd6a7f84
--- /dev/null
+++ b/src/glsl/builtins/ir/exp
@@ -0,0 +1,21 @@
+((function exp
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float exp (var_ref arg0)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression vec2 exp (var_ref arg0)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression vec3 exp (var_ref arg0)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression vec4 exp (var_ref arg0)))))
+))
diff --git a/src/glsl/builtins/ir/exp2 b/src/glsl/builtins/ir/exp2
new file mode 100644
index 00000000000..a842d3fe65b
--- /dev/null
+++ b/src/glsl/builtins/ir/exp2
@@ -0,0 +1,21 @@
+((function exp2
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float exp2 (var_ref arg0)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression vec2 exp2 (var_ref arg0)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression vec3 exp2 (var_ref arg0)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression vec4 exp2 (var_ref arg0)))))
+))
diff --git a/src/glsl/builtins/ir/faceforward b/src/glsl/builtins/ir/faceforward
new file mode 100644
index 00000000000..d1703972388
--- /dev/null
+++ b/src/glsl/builtins/ir/faceforward
@@ -0,0 +1,37 @@
+((function faceforward
+ (signature float
+ (parameters
+ (declare (in) float N)
+ (declare (in) float I)
+ (declare (in) float Nref))
+ ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))
+ ((return (var_ref N)))
+ ((return (expression float neg (var_ref N)))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 N)
+ (declare (in) vec2 I)
+ (declare (in) vec2 Nref))
+ ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))
+ ((return (var_ref N)))
+ ((return (expression vec2 neg (var_ref N)))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 N)
+ (declare (in) vec3 I)
+ (declare (in) vec3 Nref))
+ ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))
+ ((return (var_ref N)))
+ ((return (expression vec3 neg (var_ref N)))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 N)
+ (declare (in) vec4 I)
+ (declare (in) vec4 Nref))
+ ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))
+ ((return (var_ref N)))
+ ((return (expression vec4 neg (var_ref N)))))))
+))
diff --git a/src/glsl/builtins/ir/floor b/src/glsl/builtins/ir/floor
new file mode 100644
index 00000000000..8dd8052799b
--- /dev/null
+++ b/src/glsl/builtins/ir/floor
@@ -0,0 +1,21 @@
+((function floor
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float floor (var_ref arg0)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression vec2 floor (var_ref arg0)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression vec3 floor (var_ref arg0)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression vec4 floor (var_ref arg0)))))
+))
diff --git a/src/glsl/builtins/ir/fract b/src/glsl/builtins/ir/fract
new file mode 100644
index 00000000000..3f0763d1b3e
--- /dev/null
+++ b/src/glsl/builtins/ir/fract
@@ -0,0 +1,22 @@
+((function fract
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float fract (var_ref x)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 fract (var_ref x)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 fract (var_ref x)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 fract (var_ref x)))))
+))
+
diff --git a/src/glsl/builtins/ir/ftransform b/src/glsl/builtins/ir/ftransform
new file mode 100644
index 00000000000..9ca63dc1e34
--- /dev/null
+++ b/src/glsl/builtins/ir/ftransform
@@ -0,0 +1,9 @@
+((declare (uniform) mat4 gl_ModelViewProjectionMatrix)
+ (declare (in) vec4 gl_Vertex)
+ (function ftransform
+ (signature vec4
+ (parameters)
+ ((return (expression vec4 *
+ (var_ref gl_ModelViewProjectionMatrix)
+ (var_ref gl_Vertex)))))
+))
diff --git a/src/glsl/builtins/ir/fwidth b/src/glsl/builtins/ir/fwidth
new file mode 100644
index 00000000000..385e05d6a1a
--- /dev/null
+++ b/src/glsl/builtins/ir/fwidth
@@ -0,0 +1,29 @@
+((function fwidth
+ (signature float
+ (parameters
+ (declare (in) float p))
+ ((return (expression float +
+ (expression float abs (expression float dFdx (var_ref p)))
+ (expression float abs (expression float dFdy (var_ref p)))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 p))
+ ((return (expression vec2 +
+ (expression vec2 abs (expression vec2 dFdx (var_ref p)))
+ (expression vec2 abs (expression vec2 dFdy (var_ref p)))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 p))
+ ((return (expression vec3 +
+ (expression vec3 abs (expression vec3 dFdx (var_ref p)))
+ (expression vec3 abs (expression vec3 dFdy (var_ref p)))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 p))
+ ((return (expression vec4 +
+ (expression vec4 abs (expression vec4 dFdx (var_ref p)))
+ (expression vec4 abs (expression vec4 dFdy (var_ref p)))))))
+))
diff --git a/src/glsl/builtins/ir/greaterThan b/src/glsl/builtins/ir/greaterThan
new file mode 100644
index 00000000000..ce7bd29bed8
--- /dev/null
+++ b/src/glsl/builtins/ir/greaterThan
@@ -0,0 +1,91 @@
+((function greaterThan
+ (signature bvec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool > (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool > (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool > (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec2
+ (parameters
+ (declare (in) ivec2 arg0)
+ (declare (in) ivec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) ivec3 arg0)
+ (declare (in) ivec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool > (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) ivec4 arg0)
+ (declare (in) ivec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool > (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool > (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec2
+ (parameters
+ (declare (in) uvec2 arg0)
+ (declare (in) uvec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) uvec3 arg0)
+ (declare (in) uvec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool > (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) uvec4 arg0)
+ (declare (in) uvec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool > (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool > (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+))
diff --git a/src/glsl/builtins/ir/greaterThanEqual b/src/glsl/builtins/ir/greaterThanEqual
new file mode 100644
index 00000000000..de1a9f9516e
--- /dev/null
+++ b/src/glsl/builtins/ir/greaterThanEqual
@@ -0,0 +1,91 @@
+((function greaterThanEqual
+ (signature bvec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool >= (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool >= (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool >= (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec2
+ (parameters
+ (declare (in) ivec2 arg0)
+ (declare (in) ivec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) ivec3 arg0)
+ (declare (in) ivec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool >= (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) ivec4 arg0)
+ (declare (in) ivec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool >= (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool >= (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec2
+ (parameters
+ (declare (in) uvec2 arg0)
+ (declare (in) uvec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) uvec3 arg0)
+ (declare (in) uvec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool >= (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) uvec4 arg0)
+ (declare (in) uvec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool >= (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool >= (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+))
diff --git a/src/glsl/builtins/ir/inversesqrt b/src/glsl/builtins/ir/inversesqrt
new file mode 100644
index 00000000000..5b66d2b3695
--- /dev/null
+++ b/src/glsl/builtins/ir/inversesqrt
@@ -0,0 +1,21 @@
+((function inversesqrt
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float rsq (var_ref arg0)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression vec2 rsq (var_ref arg0)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression vec3 rsq (var_ref arg0)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression vec4 rsq (var_ref arg0)))))
+))
diff --git a/src/glsl/builtins/ir/length b/src/glsl/builtins/ir/length
new file mode 100644
index 00000000000..89ff7f3ef12
--- /dev/null
+++ b/src/glsl/builtins/ir/length
@@ -0,0 +1,21 @@
+((function length
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))
+
+ (signature float
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))
+
+ (signature float
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))
+
+ (signature float
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))
+))
diff --git a/src/glsl/builtins/ir/lessThan b/src/glsl/builtins/ir/lessThan
new file mode 100644
index 00000000000..52113b70466
--- /dev/null
+++ b/src/glsl/builtins/ir/lessThan
@@ -0,0 +1,91 @@
+((function lessThan
+ (signature bvec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool < (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool < (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool < (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec2
+ (parameters
+ (declare (in) ivec2 arg0)
+ (declare (in) ivec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) ivec3 arg0)
+ (declare (in) ivec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool < (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) ivec4 arg0)
+ (declare (in) ivec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool < (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool < (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec2
+ (parameters
+ (declare (in) uvec2 arg0)
+ (declare (in) uvec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) uvec3 arg0)
+ (declare (in) uvec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool < (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) uvec4 arg0)
+ (declare (in) uvec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool < (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool < (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+))
diff --git a/src/glsl/builtins/ir/lessThanEqual b/src/glsl/builtins/ir/lessThanEqual
new file mode 100644
index 00000000000..4b240be5d19
--- /dev/null
+++ b/src/glsl/builtins/ir/lessThanEqual
@@ -0,0 +1,91 @@
+((function lessThanEqual
+ (signature bvec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool <= (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool <= (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool <= (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec2
+ (parameters
+ (declare (in) ivec2 arg0)
+ (declare (in) ivec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) ivec3 arg0)
+ (declare (in) ivec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool <= (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) ivec4 arg0)
+ (declare (in) ivec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool <= (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool <= (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec2
+ (parameters
+ (declare (in) uvec2 arg0)
+ (declare (in) uvec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) uvec3 arg0)
+ (declare (in) uvec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool <= (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) uvec4 arg0)
+ (declare (in) uvec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool <= (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool <= (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+))
diff --git a/src/glsl/builtins/ir/log b/src/glsl/builtins/ir/log
new file mode 100644
index 00000000000..d168abb5a73
--- /dev/null
+++ b/src/glsl/builtins/ir/log
@@ -0,0 +1,21 @@
+((function log
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float log (var_ref arg0)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression vec2 log (var_ref arg0)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression vec3 log (var_ref arg0)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression vec4 log (var_ref arg0)))))
+))
diff --git a/src/glsl/builtins/ir/log2 b/src/glsl/builtins/ir/log2
new file mode 100644
index 00000000000..b96c6276f0a
--- /dev/null
+++ b/src/glsl/builtins/ir/log2
@@ -0,0 +1,21 @@
+((function log2
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float log2 (var_ref arg0)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression vec2 log2 (var_ref arg0)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression vec3 log2 (var_ref arg0)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression vec4 log2 (var_ref arg0)))))
+))
diff --git a/src/glsl/builtins/ir/matrixCompMult b/src/glsl/builtins/ir/matrixCompMult
new file mode 100644
index 00000000000..538da18a794
--- /dev/null
+++ b/src/glsl/builtins/ir/matrixCompMult
@@ -0,0 +1,91 @@
+((function matrixCompMult
+ (signature mat2
+ (parameters
+ (declare (in) mat2 x)
+ (declare (in) mat2 y))
+ ((declare () mat2 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+(return (var_ref z))))
+
+ (signature mat3
+ (parameters
+ (declare (in) mat3 x)
+ (declare (in) mat3 y))
+ ((declare () mat3 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+(return (var_ref z))))
+
+ (signature mat4
+ (parameters
+ (declare (in) mat4 x)
+ (declare (in) mat4 y))
+ ((declare () mat4 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (3))) (expression vec4 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
+(return (var_ref z))))
+
+ (signature mat2x3
+ (parameters
+ (declare (in) mat2x3 x)
+ (declare (in) mat2x3 y))
+ ((declare () mat2x3 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+(return (var_ref z))))
+
+ (signature mat3x2
+ (parameters
+ (declare (in) mat3x2 x)
+ (declare (in) mat3x2 y))
+ ((declare () mat3x2 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+(return (var_ref z))))
+
+ (signature mat2x4
+ (parameters
+ (declare (in) mat2x4 x)
+ (declare (in) mat2x4 y))
+ ((declare () mat2x4 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+(return (var_ref z))))
+
+ (signature mat4x2
+ (parameters
+ (declare (in) mat4x2 x)
+ (declare (in) mat4x2 y))
+ ((declare () mat4x2 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (3))) (expression vec2 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
+(return (var_ref z))))
+
+ (signature mat3x4
+ (parameters
+ (declare (in) mat3x4 x)
+ (declare (in) mat3x4 y))
+ ((declare () mat3x4 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+(return (var_ref z))))
+
+ (signature mat4x3
+ (parameters
+ (declare (in) mat4x3 x)
+ (declare (in) mat4x3 y))
+ ((declare () mat4x3 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (3))) (expression vec3 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
+(return (var_ref z))))
+))
diff --git a/src/glsl/builtins/ir/max b/src/glsl/builtins/ir/max
new file mode 100644
index 00000000000..2b5a02868cc
--- /dev/null
+++ b/src/glsl/builtins/ir/max
@@ -0,0 +1,127 @@
+((function max
+ (signature float
+ (parameters
+ (declare (in) float arg0)
+ (declare (in) float arg1))
+ ((return (expression float max (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1))
+ ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1))
+ ((return (expression vec3 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1))
+ ((return (expression vec4 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) float arg1))
+ ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) float arg1))
+ ((return (expression vec3 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) float arg1))
+ ((return (expression vec4 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature int
+ (parameters
+ (declare (in) int arg0)
+ (declare (in) int arg1))
+ ((return (expression int max (var_ref arg0) (var_ref arg1)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 arg0)
+ (declare (in) ivec2 arg1))
+ ((return (expression ivec2 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 arg0)
+ (declare (in) ivec3 arg1))
+ ((return (expression ivec3 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 arg0)
+ (declare (in) ivec4 arg1))
+ ((return (expression ivec4 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 arg0)
+ (declare (in) int arg1))
+ ((return (expression ivec2 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 arg0)
+ (declare (in) int arg1))
+ ((return (expression ivec3 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 arg0)
+ (declare (in) int arg1))
+ ((return (expression ivec4 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature uint
+ (parameters
+ (declare (in) uint arg0)
+ (declare (in) uint arg1))
+ ((return (expression uint max (var_ref arg0) (var_ref arg1)))))
+
+ (signature uvec2
+ (parameters
+ (declare (in) uvec2 arg0)
+ (declare (in) uvec2 arg1))
+ ((return (expression uvec2 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature uvec3
+ (parameters
+ (declare (in) uvec3 arg0)
+ (declare (in) uvec3 arg1))
+ ((return (expression uvec3 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) uvec4 arg0)
+ (declare (in) uvec4 arg1))
+ ((return (expression uvec4 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature uvec2
+ (parameters
+ (declare (in) uvec2 arg0)
+ (declare (in) uint arg1))
+ ((return (expression uvec2 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature uvec3
+ (parameters
+ (declare (in) uvec3 arg0)
+ (declare (in) uint arg1))
+ ((return (expression uvec3 max (var_ref arg0) (var_ref arg1)))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) uvec4 arg0)
+ (declare (in) uint arg1))
+ ((return (expression uvec4 max (var_ref arg0) (var_ref arg1)))))
+))
diff --git a/src/glsl/builtins/ir/min b/src/glsl/builtins/ir/min
new file mode 100644
index 00000000000..2deef1118a7
--- /dev/null
+++ b/src/glsl/builtins/ir/min
@@ -0,0 +1,127 @@
+((function min
+ (signature float
+ (parameters
+ (declare (in) float arg0)
+ (declare (in) float arg1))
+ ((return (expression float min (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1))
+ ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1))
+ ((return (expression vec3 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1))
+ ((return (expression vec4 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) float arg1))
+ ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) float arg1))
+ ((return (expression vec3 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) float arg1))
+ ((return (expression vec4 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature int
+ (parameters
+ (declare (in) int arg0)
+ (declare (in) int arg1))
+ ((return (expression int min (var_ref arg0) (var_ref arg1)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 arg0)
+ (declare (in) ivec2 arg1))
+ ((return (expression ivec2 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 arg0)
+ (declare (in) ivec3 arg1))
+ ((return (expression ivec3 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 arg0)
+ (declare (in) ivec4 arg1))
+ ((return (expression ivec4 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 arg0)
+ (declare (in) int arg1))
+ ((return (expression ivec2 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 arg0)
+ (declare (in) int arg1))
+ ((return (expression ivec3 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 arg0)
+ (declare (in) int arg1))
+ ((return (expression ivec4 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature uint
+ (parameters
+ (declare (in) uint arg0)
+ (declare (in) uint arg1))
+ ((return (expression uint min (var_ref arg0) (var_ref arg1)))))
+
+ (signature uvec2
+ (parameters
+ (declare (in) uvec2 arg0)
+ (declare (in) uvec2 arg1))
+ ((return (expression uvec2 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature uvec3
+ (parameters
+ (declare (in) uvec3 arg0)
+ (declare (in) uvec3 arg1))
+ ((return (expression uvec3 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) uvec4 arg0)
+ (declare (in) uvec4 arg1))
+ ((return (expression uvec4 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature uvec2
+ (parameters
+ (declare (in) uvec2 arg0)
+ (declare (in) uint arg1))
+ ((return (expression uvec2 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature uvec3
+ (parameters
+ (declare (in) uvec3 arg0)
+ (declare (in) uint arg1))
+ ((return (expression uvec3 min (var_ref arg0) (var_ref arg1)))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) uvec4 arg0)
+ (declare (in) uint arg1))
+ ((return (expression uvec4 min (var_ref arg0) (var_ref arg1)))))
+))
diff --git a/src/glsl/builtins/ir/mix b/src/glsl/builtins/ir/mix
new file mode 100644
index 00000000000..6bc6f0a43e8
--- /dev/null
+++ b/src/glsl/builtins/ir/mix
@@ -0,0 +1,88 @@
+((function mix
+ (signature float
+ (parameters
+ (declare (in) float arg0)
+ (declare (in) float arg1)
+ (declare (in) float arg2))
+ ((return (expression float + (expression float * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression float * (var_ref arg1) (var_ref arg2))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1)
+ (declare (in) vec2 arg2))
+ ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression vec2 - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref arg2))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1)
+ (declare (in) vec3 arg2))
+ ((return (expression vec3 + (expression vec3 * (var_ref arg0) (expression vec3 - (constant float (1.000000)) (var_ref arg2))) (expression vec3 * (var_ref arg1) (var_ref arg2))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1)
+ (declare (in) vec4 arg2))
+ ((return (expression vec4 + (expression vec4 * (var_ref arg0) (expression vec4 - (constant float (1.000000)) (var_ref arg2))) (expression vec4 * (var_ref arg1) (var_ref arg2))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1)
+ (declare (in) float arg2))
+ ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref arg2))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1)
+ (declare (in) float arg2))
+ ((return (expression vec3 + (expression vec3 * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression vec3 * (var_ref arg1) (var_ref arg2))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1)
+ (declare (in) float arg2))
+ ((return (expression vec4 + (expression vec4 * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression vec4 * (var_ref arg1) (var_ref arg2))))))
+
+ (signature float
+ (parameters
+ (declare (in) float v1)
+ (declare (in) float v2)
+ (declare (in) bool a))
+ ((assign (var_ref a) (var_ref v1) (var_ref v2))
+ (return (var_ref v1))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 v1)
+ (declare (in) vec2 v2)
+ (declare (in) bvec2 a))
+ ((assign (swiz x (var_ref a)) (swiz x (var_ref v1)) (swiz x (var_ref v2)))
+ (assign (swiz y (var_ref a)) (swiz y (var_ref v1)) (swiz y (var_ref v2)))
+ (return (var_ref v1))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 v1)
+ (declare (in) vec3 v2)
+ (declare (in) bvec3 a))
+ ((assign (swiz x (var_ref a)) (swiz x (var_ref v1)) (swiz x (var_ref v2)))
+ (assign (swiz y (var_ref a)) (swiz y (var_ref v1)) (swiz y (var_ref v2)))
+ (assign (swiz z (var_ref a)) (swiz z (var_ref v1)) (swiz z (var_ref v2)))
+ (return (var_ref v1))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 v1)
+ (declare (in) vec4 v2)
+ (declare (in) bvec4 a))
+ ((assign (swiz x (var_ref a)) (swiz x (var_ref v1)) (swiz x (var_ref v2)))
+ (assign (swiz y (var_ref a)) (swiz y (var_ref v1)) (swiz y (var_ref v2)))
+ (assign (swiz z (var_ref a)) (swiz z (var_ref v1)) (swiz z (var_ref v2)))
+ (assign (swiz w (var_ref a)) (swiz w (var_ref v1)) (swiz w (var_ref v2)))
+ (return (var_ref v1))))
+))
diff --git a/src/glsl/builtins/ir/mod b/src/glsl/builtins/ir/mod
new file mode 100644
index 00000000000..aeaea240e2d
--- /dev/null
+++ b/src/glsl/builtins/ir/mod
@@ -0,0 +1,43 @@
+((function mod
+ (signature float
+ (parameters
+ (declare (in) float arg0)
+ (declare (in) float arg1))
+ ((return (expression float % (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1))
+ ((return (expression vec2 % (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1))
+ ((return (expression vec3 % (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1))
+ ((return (expression vec4 % (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) float arg1))
+ ((return (expression vec2 % (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) float arg1))
+ ((return (expression vec3 % (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) float arg1))
+ ((return (expression vec4 % (var_ref arg0) (var_ref arg1)))))
+))
diff --git a/src/glsl/builtins/ir/noise1 b/src/glsl/builtins/ir/noise1
new file mode 100644
index 00000000000..eb7be358575
--- /dev/null
+++ b/src/glsl/builtins/ir/noise1
@@ -0,0 +1,18 @@
+((function noise1
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (constant float (0)))))
+ (signature float
+ (parameters
+ (declare (in) vec2 x))
+ ((return (constant float (0)))))
+ (signature float
+ (parameters
+ (declare (in) vec3 x))
+ ((return (constant float (0)))))
+ (signature float
+ (parameters
+ (declare (in) vec4 x))
+ ((return (constant float (0)))))
+))
diff --git a/src/glsl/builtins/ir/noise2 b/src/glsl/builtins/ir/noise2
new file mode 100644
index 00000000000..ae4443a704a
--- /dev/null
+++ b/src/glsl/builtins/ir/noise2
@@ -0,0 +1,18 @@
+((function noise2
+ (signature vec2
+ (parameters
+ (declare (in) float x))
+ ((return (constant vec2 (0 0)))))
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (constant vec2 (0 0)))))
+ (signature vec2
+ (parameters
+ (declare (in) vec3 x))
+ ((return (constant vec2 (0 0)))))
+ (signature vec2
+ (parameters
+ (declare (in) vec4 x))
+ ((return (constant vec2 (0 0)))))
+))
diff --git a/src/glsl/builtins/ir/noise3 b/src/glsl/builtins/ir/noise3
new file mode 100644
index 00000000000..30d9681890e
--- /dev/null
+++ b/src/glsl/builtins/ir/noise3
@@ -0,0 +1,18 @@
+((function noise3
+ (signature vec3
+ (parameters
+ (declare (in) float x))
+ ((return (constant vec3 (0 0 0)))))
+ (signature vec3
+ (parameters
+ (declare (in) vec2 x))
+ ((return (constant vec3 (0 0 0)))))
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (constant vec3 (0 0 0)))))
+ (signature vec3
+ (parameters
+ (declare (in) vec4 x))
+ ((return (constant vec3 (0 0 0)))))
+))
diff --git a/src/glsl/builtins/ir/noise4 b/src/glsl/builtins/ir/noise4
new file mode 100644
index 00000000000..913bef2aa1b
--- /dev/null
+++ b/src/glsl/builtins/ir/noise4
@@ -0,0 +1,18 @@
+((function noise4
+ (signature vec4
+ (parameters
+ (declare (in) float x))
+ ((return (constant vec4 (0 0 0 0)))))
+ (signature vec4
+ (parameters
+ (declare (in) vec2 x))
+ ((return (constant vec4 (0 0 0 0)))))
+ (signature vec4
+ (parameters
+ (declare (in) vec3 x))
+ ((return (constant vec4 (0 0 0 0)))))
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (constant vec4 (0 0 0 0)))))
+))
diff --git a/src/glsl/builtins/ir/normalize b/src/glsl/builtins/ir/normalize
new file mode 100644
index 00000000000..be88a9830d1
--- /dev/null
+++ b/src/glsl/builtins/ir/normalize
@@ -0,0 +1,21 @@
+((function normalize
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression vec2 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression vec3 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression vec4 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))
+))
diff --git a/src/glsl/builtins/ir/not b/src/glsl/builtins/ir/not
new file mode 100644
index 00000000000..b696b06557f
--- /dev/null
+++ b/src/glsl/builtins/ir/not
@@ -0,0 +1,16 @@
+((function not
+ (signature bvec2
+ (parameters
+ (declare (in) bvec2 arg0))
+ ((return (expression bvec2 ! (var_ref arg0)))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) bvec3 arg0))
+ ((return (expression bvec3 ! (var_ref arg0)))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) bvec4 arg0))
+ ((return (expression bvec4 ! (var_ref arg0)))))
+))
diff --git a/src/glsl/builtins/ir/notEqual b/src/glsl/builtins/ir/notEqual
new file mode 100644
index 00000000000..bcc7339bb6e
--- /dev/null
+++ b/src/glsl/builtins/ir/notEqual
@@ -0,0 +1,91 @@
+((function notEqual
+ (signature bvec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool != (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool != (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool != (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool != (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool != (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool != (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool != (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool != (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool != (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec2
+ (parameters
+ (declare (in) ivec2 arg0)
+ (declare (in) ivec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool != (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool != (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) ivec3 arg0)
+ (declare (in) ivec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool != (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool != (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool != (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) ivec4 arg0)
+ (declare (in) ivec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool != (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool != (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool != (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool != (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec2
+ (parameters
+ (declare (in) uvec2 arg0)
+ (declare (in) uvec2 arg1))
+ ((declare () bvec2 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool != (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool != (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec3
+ (parameters
+ (declare (in) uvec3 arg0)
+ (declare (in) uvec3 arg1))
+ ((declare () bvec3 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool != (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool != (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool != (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (return (var_ref temp))))
+
+ (signature bvec4
+ (parameters
+ (declare (in) uvec4 arg0)
+ (declare (in) uvec4 arg1))
+ ((declare () bvec4 temp)
+ (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool != (swiz x (var_ref arg0))(swiz x (var_ref arg1))))
+ (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool != (swiz y (var_ref arg0))(swiz y (var_ref arg1))))
+ (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool != (swiz z (var_ref arg0))(swiz z (var_ref arg1))))
+ (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool != (swiz w (var_ref arg0))(swiz w (var_ref arg1))))
+ (return (var_ref temp))))
+))
diff --git a/src/glsl/builtins/ir/outerProduct b/src/glsl/builtins/ir/outerProduct
new file mode 100644
index 00000000000..69ae741e176
--- /dev/null
+++ b/src/glsl/builtins/ir/outerProduct
@@ -0,0 +1,92 @@
+((function outerProduct
+ (signature mat2
+ (parameters
+ (declare (in) vec2 u)
+ (declare (in) vec2 v))
+ ((declare () mat2 m)
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
+ (return (var_ref m))))
+
+ (signature mat2x3
+ (parameters
+ (declare (in) vec3 u)
+ (declare (in) vec2 v))
+ ((declare () mat2x3 m)
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
+ (return (var_ref m))))
+
+ (signature mat2x4
+ (parameters
+ (declare (in) vec4 u)
+ (declare (in) vec2 v))
+ ((declare () mat2x4 m)
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
+ (return (var_ref m))))
+
+ (signature mat3x2
+ (parameters
+ (declare (in) vec2 u)
+ (declare (in) vec3 v))
+ ((declare () mat3x2 m)
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))
+ (return (var_ref m))
+ ))
+
+ (signature mat3
+ (parameters
+ (declare (in) vec3 u)
+ (declare (in) vec3 v))
+ ((declare () mat3 m)
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))
+ (return (var_ref m))))
+
+ (signature mat3x4
+ (parameters
+ (declare (in) vec4 u)
+ (declare (in) vec3 v))
+ ((declare () mat3x4 m)
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))
+ (return (var_ref m))))
+
+ (signature mat4x2
+ (parameters
+ (declare (in) vec2 u)
+ (declare (in) vec4 v))
+ ((declare () mat4x2 m)
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref u) (swiz w (var_ref v))))
+ (return (var_ref m))))
+
+ (signature mat4x3
+ (parameters
+ (declare (in) vec3 u)
+ (declare (in) vec4 v))
+ ((declare () mat4x3 m)
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (var_ref v))))
+ (return (var_ref m))))
+
+ (signature mat4
+ (parameters
+ (declare (in) vec4 u)
+ (declare (in) vec4 v))
+ ((declare () mat4 m)
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))
+ (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref u) (swiz w (var_ref v))))
+ (return (var_ref m))))
+))
diff --git a/src/glsl/builtins/ir/pow b/src/glsl/builtins/ir/pow
new file mode 100644
index 00000000000..a61bc4418e3
--- /dev/null
+++ b/src/glsl/builtins/ir/pow
@@ -0,0 +1,25 @@
+((function pow
+ (signature float
+ (parameters
+ (declare (in) float arg0)
+ (declare (in) float arg1))
+ ((return (expression float pow (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1))
+ ((return (expression vec2 pow (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1))
+ ((return (expression vec3 pow (var_ref arg0) (var_ref arg1)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1))
+ ((return (expression vec4 pow (var_ref arg0) (var_ref arg1)))))
+))
diff --git a/src/glsl/builtins/ir/radians b/src/glsl/builtins/ir/radians
new file mode 100644
index 00000000000..6a0f5d2e219
--- /dev/null
+++ b/src/glsl/builtins/ir/radians
@@ -0,0 +1,21 @@
+((function radians
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float * (var_ref arg0) (constant float (0.017453))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression vec2 * (var_ref arg0) (constant float (0.017453))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression vec3 * (var_ref arg0) (constant float (0.017453))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression vec4 * (var_ref arg0) (constant float (0.017453))))))
+))
diff --git a/src/glsl/builtins/ir/reflect b/src/glsl/builtins/ir/reflect
new file mode 100644
index 00000000000..8238fdc93fd
--- /dev/null
+++ b/src/glsl/builtins/ir/reflect
@@ -0,0 +1,58 @@
+((function reflect
+ (signature float
+ (parameters
+ (declare (in) float i)
+ (declare (in) float n))
+ ((return (expression float -
+ (var_ref i)
+ (expression float *
+ (constant float (2.0))
+ (expression float *
+ (expression float dot
+ (var_ref n)
+ (var_ref i))
+ (var_ref n)))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 i)
+ (declare (in) vec2 n))
+ ((return (expression vec2 -
+ (var_ref i)
+ (expression vec2 *
+ (constant float (2.0))
+ (expression vec2 *
+ (expression float dot
+ (var_ref n)
+ (var_ref i))
+ (var_ref n)))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 i)
+ (declare (in) vec3 n))
+ ((return (expression vec3 -
+ (var_ref i)
+ (expression vec3 *
+ (constant float (2.0))
+ (expression vec3 *
+ (expression float dot
+ (var_ref n)
+ (var_ref i))
+ (var_ref n)))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 i)
+ (declare (in) vec4 n))
+ ((return (expression vec4 -
+ (var_ref i)
+ (expression vec4 *
+ (constant float (2.0))
+ (expression vec4 *
+ (expression float dot
+ (var_ref n)
+ (var_ref i))
+ (var_ref n)))))))
+
+))
diff --git a/src/glsl/builtins/ir/refract b/src/glsl/builtins/ir/refract
new file mode 100644
index 00000000000..522ab411734
--- /dev/null
+++ b/src/glsl/builtins/ir/refract
@@ -0,0 +1,102 @@
+((function refract
+ (signature float
+ (parameters
+ (declare (in) float i)
+ (declare (in) float n)
+ (declare (in) float eta))
+ ((declare () float k)
+ (assign (constant bool (1)) (var_ref k)
+ (expression float - (constant float (1.0))
+ (expression float * (var_ref eta)
+ (expression float * (var_ref eta)
+ (expression float - (constant float (1.0))
+ (expression float *
+ (expression float dot (var_ref n) (var_ref i))
+ (expression float dot (var_ref n) (var_ref i))))))))
+ (if (expression bool < (var_ref k) (constant float (0.0)))
+ ((return (constant float (0.0))))
+ ((return (expression float -
+ (expression float * (var_ref eta) (var_ref i))
+ (expression float *
+ (expression float +
+ (expression float * (var_ref eta)
+ (expression float dot (var_ref n) (var_ref i)))
+ (expression float sqrt (var_ref k)))
+ (var_ref n))))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 i)
+ (declare (in) vec2 n)
+ (declare (in) float eta))
+ ((declare () float k)
+ (assign (constant bool (1)) (var_ref k)
+ (expression float - (constant float (1.0))
+ (expression float * (var_ref eta)
+ (expression float * (var_ref eta)
+ (expression float - (constant float (1.0))
+ (expression float *
+ (expression float dot (var_ref n) (var_ref i))
+ (expression float dot (var_ref n) (var_ref i))))))))
+ (if (expression bool < (var_ref k) (constant float (0.0)))
+ ((return (constant vec2 (0.0 0.0))))
+ ((return (expression vec2 -
+ (expression vec2 * (var_ref eta) (var_ref i))
+ (expression vec2 *
+ (expression float +
+ (expression float * (var_ref eta)
+ (expression float dot (var_ref n) (var_ref i)))
+ (expression float sqrt (var_ref k)))
+ (var_ref n))))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 i)
+ (declare (in) vec3 n)
+ (declare (in) float eta))
+ ((declare () float k)
+ (assign (constant bool (1)) (var_ref k)
+ (expression float - (constant float (1.0))
+ (expression float * (var_ref eta)
+ (expression float * (var_ref eta)
+ (expression float - (constant float (1.0))
+ (expression float *
+ (expression float dot (var_ref n) (var_ref i))
+ (expression float dot (var_ref n) (var_ref i))))))))
+ (if (expression bool < (var_ref k) (constant float (0.0)))
+ ((return (constant vec3 (0.0 0.0 0.0))))
+ ((return (expression vec3 -
+ (expression vec3 * (var_ref eta) (var_ref i))
+ (expression vec3 *
+ (expression float +
+ (expression float * (var_ref eta)
+ (expression float dot (var_ref n) (var_ref i)))
+ (expression float sqrt (var_ref k)))
+ (var_ref n))))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 i)
+ (declare (in) vec4 n)
+ (declare (in) float eta))
+ ((declare () float k)
+ (assign (constant bool (1)) (var_ref k)
+ (expression float - (constant float (1.0))
+ (expression float * (var_ref eta)
+ (expression float * (var_ref eta)
+ (expression float - (constant float (1.0))
+ (expression float *
+ (expression float dot (var_ref n) (var_ref i))
+ (expression float dot (var_ref n) (var_ref i))))))))
+ (if (expression bool < (var_ref k) (constant float (0.0)))
+ ((return (constant vec4 (0.0 0.0 0.0 0.0))))
+ ((return (expression vec4 -
+ (expression vec4 * (var_ref eta) (var_ref i))
+ (expression vec4 *
+ (expression float +
+ (expression float * (var_ref eta)
+ (expression float dot (var_ref n) (var_ref i)))
+ (expression float sqrt (var_ref k)))
+ (var_ref n))))))))
+
+))
diff --git a/src/glsl/builtins/ir/sign b/src/glsl/builtins/ir/sign
new file mode 100644
index 00000000000..1f51718dab1
--- /dev/null
+++ b/src/glsl/builtins/ir/sign
@@ -0,0 +1,42 @@
+((function sign
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float sign (var_ref x)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 sign (var_ref x)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 sign (var_ref x)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 sign (var_ref x)))))
+
+ (signature int
+ (parameters
+ (declare (in) int x))
+ ((return (expression int sign (var_ref x)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 x))
+ ((return (expression ivec2 sign (var_ref x)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 x))
+ ((return (expression ivec3 sign (var_ref x)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 x))
+ ((return (expression ivec4 sign (var_ref x)))))
+))
+
diff --git a/src/glsl/builtins/ir/sin b/src/glsl/builtins/ir/sin
new file mode 100644
index 00000000000..e6009d8ef12
--- /dev/null
+++ b/src/glsl/builtins/ir/sin
@@ -0,0 +1,21 @@
+((function sin
+ (signature float
+ (parameters
+ (declare (in) float angle))
+ ((return (expression float sin (var_ref angle)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 angle))
+ ((return (expression vec2 sin (var_ref angle)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 angle))
+ ((return (expression vec3 sin (var_ref angle)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 angle))
+ ((return (expression vec4 sin (var_ref angle)))))
+))
diff --git a/src/glsl/builtins/ir/sinh b/src/glsl/builtins/ir/sinh
new file mode 100644
index 00000000000..7ad4f58e204
--- /dev/null
+++ b/src/glsl/builtins/ir/sinh
@@ -0,0 +1,30 @@
+((function sinh
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float * (constant float (0.5))
+ (expression float -
+ (expression float exp (var_ref x))
+ (expression float exp (expression float neg (var_ref x))))))))
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 * (constant vec2 (0.5))
+ (expression vec2 -
+ (expression vec2 exp (var_ref x))
+ (expression vec2 exp (expression vec2 neg (var_ref x))))))))
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 * (constant vec3 (0.5))
+ (expression vec3 -
+ (expression vec3 exp (var_ref x))
+ (expression vec3 exp (expression vec3 neg (var_ref x))))))))
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 * (constant vec4 (0.5))
+ (expression vec4 -
+ (expression vec4 exp (var_ref x))
+ (expression vec4 exp (expression vec4 neg (var_ref x))))))))
+))
diff --git a/src/glsl/builtins/ir/smoothstep b/src/glsl/builtins/ir/smoothstep
new file mode 100644
index 00000000000..663eec63419
--- /dev/null
+++ b/src/glsl/builtins/ir/smoothstep
@@ -0,0 +1,153 @@
+((function smoothstep
+ (signature float
+ (parameters
+ (declare (in) float edge0)
+ (declare (in) float edge1)
+ (declare (in) float x))
+ ((declare () float t)
+
+ (assign (constant bool (1)) (var_ref t)
+ (expression float max
+ (expression float min
+ (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (var_ref t))))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) float edge0)
+ (declare (in) float edge1)
+ (declare (in) vec2 x))
+ ((declare () vec2 t)
+ (declare () vec2 retval)
+
+ (assign (constant bool (1)) (swiz x (var_ref t))
+ (expression float max
+ (expression float min
+ (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
+
+ (assign (constant bool (1)) (swiz y (var_ref t))
+ (expression float max
+ (expression float min
+ (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
+ (return (var_ref retval))
+ ))
+
+ (signature vec3
+ (parameters
+ (declare (in) float edge0)
+ (declare (in) float edge1)
+ (declare (in) vec3 x))
+ ((declare () vec3 t)
+ (declare () vec3 retval)
+
+ (assign (constant bool (1)) (swiz x (var_ref t))
+ (expression float max
+ (expression float min
+ (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
+
+ (assign (constant bool (1)) (swiz y (var_ref t))
+ (expression float max
+ (expression float min
+ (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
+
+ (assign (constant bool (1)) (swiz z (var_ref t))
+ (expression float max
+ (expression float min
+ (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
+ (return (var_ref retval))
+ ))
+
+
+ (signature vec4
+ (parameters
+ (declare (in) float edge0)
+ (declare (in) float edge1)
+ (declare (in) vec4 x))
+ ((declare () vec4 t)
+ (declare () vec4 retval)
+
+ (assign (constant bool (1)) (swiz x (var_ref t))
+ (expression float max
+ (expression float min
+ (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
+
+ (assign (constant bool (1)) (swiz y (var_ref t))
+ (expression float max
+ (expression float min
+ (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
+
+ (assign (constant bool (1)) (swiz z (var_ref t))
+ (expression float max
+ (expression float min
+ (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
+
+ (assign (constant bool (1)) (swiz w (var_ref t))
+ (expression float max
+ (expression float min
+ (expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (assign (constant bool (1)) (swiz w (var_ref retval)) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))
+ (return (var_ref retval))
+ ))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 edge0)
+ (declare (in) vec2 edge1)
+ (declare (in) vec2 x))
+ ((return (expression vec2 max
+ (expression vec2 min
+ (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))
+ (constant vec2 (1.0 1.0)))
+ (constant vec2 (0.0 0.0))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 edge0)
+ (declare (in) vec3 edge1)
+ (declare (in) vec3 x))
+ ((return (expression vec3 max
+ (expression vec3 min
+ (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))
+ (constant vec3 (1.0 1.0 1.0)))
+ (constant vec3 (0.0 0.0 0.0))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 edge0)
+ (declare (in) vec4 edge1)
+ (declare (in) vec4 x))
+ ((return (expression vec4 max
+ (expression vec4 min
+ (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))
+ (constant vec4 (1.0 1.0 1.0 1.0)))
+ (constant vec4 (0.0 0.0 0.0 0.0))))))
+))
+
diff --git a/src/glsl/builtins/ir/sqrt b/src/glsl/builtins/ir/sqrt
new file mode 100644
index 00000000000..0302d164ae5
--- /dev/null
+++ b/src/glsl/builtins/ir/sqrt
@@ -0,0 +1,21 @@
+((function sqrt
+ (signature float
+ (parameters
+ (declare (in) float arg0))
+ ((return (expression float sqrt (var_ref arg0)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0))
+ ((return (expression vec2 sqrt (var_ref arg0)))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0))
+ ((return (expression vec3 sqrt (var_ref arg0)))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0))
+ ((return (expression vec4 sqrt (var_ref arg0)))))
+))
diff --git a/src/glsl/builtins/ir/step b/src/glsl/builtins/ir/step
new file mode 100644
index 00000000000..ce6f4354228
--- /dev/null
+++ b/src/glsl/builtins/ir/step
@@ -0,0 +1,68 @@
+((function step
+ (signature float
+ (parameters
+ (declare (in) float edge)
+ (declare (in) float x))
+ ((return (expression float b2f (expression bool >= (var_ref x) (var_ref edge))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) float edge)
+ (declare (in) vec2 x))
+ ((declare () vec2 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
+ (return (var_ref t))))
+
+ (signature vec3
+ (parameters
+ (declare (in) float edge)
+ (declare (in) vec3 x))
+ ((declare () vec3 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
+ (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
+ (return (var_ref t))))
+
+ (signature vec4
+ (parameters
+ (declare (in) float edge)
+ (declare (in) vec4 x))
+ ((declare () vec4 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
+ (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
+ (assign (constant bool (1)) (swiz w (var_ref t)) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge))))
+ (return (var_ref t))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 edge)
+ (declare (in) vec2 x))
+ ((declare () vec2 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (return (var_ref t))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 edge)
+ (declare (in) vec3 x))
+ ((declare () vec3 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
+ (return (var_ref t))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 edge)
+ (declare (in) vec4 x))
+ ((declare () vec4 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz z (var_ref edge)))))
+ (assign (constant bool (1)) (swiz w (var_ref t)) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge)))))
+ (return (var_ref t))))
+))
+
diff --git a/src/glsl/builtins/ir/tan b/src/glsl/builtins/ir/tan
new file mode 100644
index 00000000000..99798631859
--- /dev/null
+++ b/src/glsl/builtins/ir/tan
@@ -0,0 +1,21 @@
+((function tan
+ (signature float
+ (parameters
+ (declare (in) float angle))
+ ((return (expression float / (expression float sin (var_ref angle)) (expression float cos (var_ref angle))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 angle))
+ ((return (expression vec2 / (expression vec2 sin (var_ref angle)) (expression vec2 cos (var_ref angle))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 angle))
+ ((return (expression vec3 / (expression vec3 sin (var_ref angle)) (expression vec3 cos (var_ref angle))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 angle))
+ ((return (expression vec4 / (expression vec4 sin (var_ref angle)) (expression vec4 cos (var_ref angle))))))
+))
diff --git a/src/glsl/builtins/ir/tanh b/src/glsl/builtins/ir/tanh
new file mode 100644
index 00000000000..3b7271bf779
--- /dev/null
+++ b/src/glsl/builtins/ir/tanh
@@ -0,0 +1,42 @@
+((function tanh
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float /
+ (expression float -
+ (expression float exp (var_ref x))
+ (expression float exp (expression float neg (var_ref x))))
+ (expression float +
+ (expression float exp (var_ref x))
+ (expression float exp (expression float neg (var_ref x))))))))
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 /
+ (expression vec2 -
+ (expression vec2 exp (var_ref x))
+ (expression vec2 exp (expression vec2 neg (var_ref x))))
+ (expression vec2 +
+ (expression vec2 exp (var_ref x))
+ (expression vec2 exp (expression vec2 neg (var_ref x))))))))
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 /
+ (expression vec3 -
+ (expression vec3 exp (var_ref x))
+ (expression vec3 exp (expression vec3 neg (var_ref x))))
+ (expression vec3 +
+ (expression vec3 exp (var_ref x))
+ (expression vec3 exp (expression vec3 neg (var_ref x))))))))
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 /
+ (expression vec4 -
+ (expression vec4 exp (var_ref x))
+ (expression vec4 exp (expression vec4 neg (var_ref x))))
+ (expression vec4 +
+ (expression vec4 exp (var_ref x))
+ (expression vec4 exp (expression vec4 neg (var_ref x))))))))
+))
diff --git a/src/glsl/builtins/ir/transpose b/src/glsl/builtins/ir/transpose
new file mode 100644
index 00000000000..416a0ee4677
--- /dev/null
+++ b/src/glsl/builtins/ir/transpose
@@ -0,0 +1,139 @@
+((function transpose
+ (signature mat2
+ (parameters
+ (declare (in) mat2 m))
+ ((declare () mat2 t)
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+(return (var_ref t))))
+
+ (signature mat3x2
+ (parameters
+ (declare (in) mat2x3 m))
+ ((declare () mat3x2 t)
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+(return (var_ref t))))
+
+ (signature mat4x2
+ (parameters
+ (declare (in) mat2x4 m))
+ ((declare () mat4x2 t)
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (3)))) (swiz w (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (3)))) (swiz w (array_ref (var_ref m) (constant int (1)))))
+(return (var_ref t))))
+
+ (signature mat2x3
+ (parameters
+ (declare (in) mat3x2 m))
+ ((declare () mat2x3 t)
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+(return (var_ref t))))
+
+ (signature mat3
+ (parameters
+ (declare (in) mat3 m))
+ ((declare () mat3 t)
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (2)))))
+(return (var_ref t))))
+
+ (signature mat4x3
+ (parameters
+ (declare (in) mat3x4 m))
+ ((declare () mat4x3 t)
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (3)))) (swiz w (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (3)))) (swiz w (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (3)))) (swiz w (array_ref (var_ref m) (constant int (2)))))
+(return (var_ref t))))
+
+ (signature mat2x4
+ (parameters
+ (declare (in) mat4x2 m))
+ ((declare () mat2x4 t)
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz w (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (3)))))
+ (assign (constant bool (1)) (swiz w (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (3)))))
+(return (var_ref t))))
+
+ (signature mat3x4
+ (parameters
+ (declare (in) mat4x3 m))
+ ((declare () mat3x4 t)
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz w (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (3)))))
+ (assign (constant bool (1)) (swiz w (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (3)))))
+ (assign (constant bool (1)) (swiz w (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (3)))))
+(return (var_ref t))))
+
+ (signature mat4
+ (parameters
+ (declare (in) mat4 m))
+ ((declare () mat4 t)
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz x (array_ref (var_ref t) (constant int (3)))) (swiz w (array_ref (var_ref m) (constant int (0)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz y (array_ref (var_ref t) (constant int (3)))) (swiz w (array_ref (var_ref m) (constant int (1)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz z (array_ref (var_ref t) (constant int (3)))) (swiz w (array_ref (var_ref m) (constant int (2)))))
+ (assign (constant bool (1)) (swiz w (array_ref (var_ref t) (constant int (0)))) (swiz x (array_ref (var_ref m) (constant int (3)))))
+ (assign (constant bool (1)) (swiz w (array_ref (var_ref t) (constant int (1)))) (swiz y (array_ref (var_ref m) (constant int (3)))))
+ (assign (constant bool (1)) (swiz w (array_ref (var_ref t) (constant int (2)))) (swiz z (array_ref (var_ref m) (constant int (3)))))
+ (assign (constant bool (1)) (swiz w (array_ref (var_ref t) (constant int (3)))) (swiz w (array_ref (var_ref m) (constant int (3)))))
+(return (var_ref t))))
+)
+
+)
+