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-rw-r--r--src/glsl/builtins/ir/noise232
1 files changed, 16 insertions, 16 deletions
diff --git a/src/glsl/builtins/ir/noise2 b/src/glsl/builtins/ir/noise2
index 383fccfadfb..d3366145fed 100644
--- a/src/glsl/builtins/ir/noise2
+++ b/src/glsl/builtins/ir/noise2
@@ -6,10 +6,10 @@
(declare () float b)
(declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
(return (var_ref t))
))
@@ -20,10 +20,10 @@
(declare () float b)
(declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
(return (var_ref t))
))
@@ -36,10 +36,10 @@
(declare () float b)
(declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
(return (var_ref t))
))
@@ -52,10 +52,10 @@
(declare () float b)
(declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
(return (var_ref t))
))
))