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-rw-r--r--src/glsl/builtins/130_fs/texture128
-rw-r--r--src/glsl/builtins/130_fs/textureProj107
2 files changed, 235 insertions, 0 deletions
diff --git a/src/glsl/builtins/130_fs/texture b/src/glsl/builtins/130_fs/texture
new file mode 100644
index 00000000000..0de981397f0
--- /dev/null
+++ b/src/glsl/builtins/130_fs/texture
@@ -0,0 +1,128 @@
+((function texture
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) float P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler3D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) samplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isamplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usamplerCube sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1DArray sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2DArray sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))
+
+))
diff --git a/src/glsl/builtins/130_fs/textureProj b/src/glsl/builtins/130_fs/textureProj
new file mode 100644
index 00000000000..b1d8f0a2f33
--- /dev/null
+++ b/src/glsl/builtins/130_fs/textureProj
@@ -0,0 +1,107 @@
+((function textureProj
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float bias) )
+ ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))
+
+))