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-rw-r--r--src/glsl/builtins/120/matrixCompMult61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/glsl/builtins/120/matrixCompMult b/src/glsl/builtins/120/matrixCompMult
new file mode 100644
index 00000000000..69331e26525
--- /dev/null
+++ b/src/glsl/builtins/120/matrixCompMult
@@ -0,0 +1,61 @@
+((function matrixCompMult
+ (signature mat2x3
+ (parameters
+ (declare (in) mat2x3 x)
+ (declare (in) mat2x3 y))
+ ((declare () mat2x3 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+(return (var_ref z))))
+
+ (signature mat3x2
+ (parameters
+ (declare (in) mat3x2 x)
+ (declare (in) mat3x2 y))
+ ((declare () mat3x2 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+(return (var_ref z))))
+
+ (signature mat2x4
+ (parameters
+ (declare (in) mat2x4 x)
+ (declare (in) mat2x4 y))
+ ((declare () mat2x4 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+(return (var_ref z))))
+
+ (signature mat4x2
+ (parameters
+ (declare (in) mat4x2 x)
+ (declare (in) mat4x2 y))
+ ((declare () mat4x2 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (3))) (expression vec2 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
+(return (var_ref z))))
+
+ (signature mat3x4
+ (parameters
+ (declare (in) mat3x4 x)
+ (declare (in) mat3x4 y))
+ ((declare () mat3x4 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+(return (var_ref z))))
+
+ (signature mat4x3
+ (parameters
+ (declare (in) mat4x3 x)
+ (declare (in) mat4x3 y))
+ ((declare () mat4x3 z)
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (constant bool (1)) (array_ref (var_ref z) (constant int (3))) (expression vec3 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
+(return (var_ref z))))
+))