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-rw-r--r--src/glsl/builtins/110/step68
1 files changed, 68 insertions, 0 deletions
diff --git a/src/glsl/builtins/110/step b/src/glsl/builtins/110/step
new file mode 100644
index 00000000000..1cc2b51f8fb
--- /dev/null
+++ b/src/glsl/builtins/110/step
@@ -0,0 +1,68 @@
+((function step
+ (signature float
+ (parameters
+ (declare (in) float edge)
+ (declare (in) float x))
+ ((return (expression float b2f (expression bool < (var_ref x) (var_ref edge))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) float edge)
+ (declare (in) vec2 x))
+ ((declare () vec2 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(var_ref edge))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(var_ref edge))))
+ (return (var_ref t))))
+
+ (signature vec3
+ (parameters
+ (declare (in) float edge)
+ (declare (in) vec3 x))
+ ((declare () vec3 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(var_ref edge))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(var_ref edge))))
+ (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz z (var_ref x))(var_ref edge))))
+ (return (var_ref t))))
+
+ (signature vec4
+ (parameters
+ (declare (in) float edge)
+ (declare (in) vec4 x))
+ ((declare () vec4 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(var_ref edge))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(var_ref edge))))
+ (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz z (var_ref x))(var_ref edge))))
+ (assign (constant bool (1)) (swiz w (var_ref t)) (expression float b2f (expression bool < (swiz w (var_ref x))(var_ref edge))))
+ (return (var_ref t))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 edge)
+ (declare (in) vec2 x))
+ ((declare () vec2 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (return (var_ref t))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 edge)
+ (declare (in) vec3 x))
+ ((declare () vec3 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz z (var_ref x))(swiz z (var_ref edge)))))
+ (return (var_ref t))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 edge)
+ (declare (in) vec4 x))
+ ((declare () vec4 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz z (var_ref edge)))))
+ (assign (constant bool (1)) (swiz w (var_ref t)) (expression float b2f (expression bool < (swiz w (var_ref x))(swiz w (var_ref edge)))))
+ (return (var_ref t))))
+))
+