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-rw-r--r--src/glsl/builtins/110/mix50
1 files changed, 50 insertions, 0 deletions
diff --git a/src/glsl/builtins/110/mix b/src/glsl/builtins/110/mix
new file mode 100644
index 00000000000..032f29e5fa8
--- /dev/null
+++ b/src/glsl/builtins/110/mix
@@ -0,0 +1,50 @@
+((function mix
+ (signature float
+ (parameters
+ (declare (in) float arg0)
+ (declare (in) float arg1)
+ (declare (in) float arg2))
+ ((return (expression float + (expression float * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression float * (var_ref arg1) (var_ref arg2))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1)
+ (declare (in) vec2 arg2))
+ ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression vec2 - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref arg2))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1)
+ (declare (in) vec3 arg2))
+ ((return (expression vec3 + (expression vec3 * (var_ref arg0) (expression vec3 - (constant float (1.000000)) (var_ref arg2))) (expression vec3 * (var_ref arg1) (var_ref arg2))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1)
+ (declare (in) vec4 arg2))
+ ((return (expression vec4 + (expression vec4 * (var_ref arg0) (expression vec4 - (constant float (1.000000)) (var_ref arg2))) (expression vec4 * (var_ref arg1) (var_ref arg2))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 arg0)
+ (declare (in) vec2 arg1)
+ (declare (in) float arg2))
+ ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression vec2 - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref arg2))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 arg0)
+ (declare (in) vec3 arg1)
+ (declare (in) float arg2))
+ ((return (expression vec3 + (expression vec3 * (var_ref arg0) (expression vec3 - (constant float (1.000000)) (var_ref arg2))) (expression vec3 * (var_ref arg1) (var_ref arg2))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 arg0)
+ (declare (in) vec4 arg1)
+ (declare (in) float arg2))
+ ((return (expression vec4 + (expression vec4 * (var_ref arg0) (expression vec4 - (constant float (1.000000)) (var_ref arg2))) (expression vec4 * (var_ref arg1) (var_ref arg2))))))
+))