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-rw-r--r--src/glsl/ast_to_hir.cpp56
1 files changed, 5 insertions, 51 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index bf4130fa8c6..3272868ee83 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -4187,25 +4187,6 @@ ast_struct_specifier::hir(exec_list *instructions,
return NULL;
}
-static struct gl_uniform_block *
-get_next_uniform_block(struct _mesa_glsl_parse_state *state)
-{
- if (state->num_uniform_blocks >= state->uniform_block_array_size) {
- state->uniform_block_array_size *= 2;
- if (state->uniform_block_array_size <= 4)
- state->uniform_block_array_size = 4;
-
- state->uniform_blocks = reralloc(state,
- state->uniform_blocks,
- struct gl_uniform_block,
- state->uniform_block_array_size);
- }
-
- memset(&state->uniform_blocks[state->num_uniform_blocks],
- 0, sizeof(*state->uniform_blocks));
- return &state->uniform_blocks[state->num_uniform_blocks++];
-}
-
ir_rvalue *
ast_uniform_block::hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
@@ -4216,17 +4197,15 @@ ast_uniform_block::hir(exec_list *instructions,
* need to turn those into ir_variables with an association
* with this uniform block.
*/
- struct gl_uniform_block *ubo = get_next_uniform_block(state);
- ubo->Name = ralloc_strdup(state->uniform_blocks, this->block_name);
-
+ enum glsl_interface_packing packing;
if (this->layout.flags.q.shared) {
- ubo->_Packing = ubo_packing_shared;
+ packing = GLSL_INTERFACE_PACKING_SHARED;
} else if (this->layout.flags.q.packed) {
- ubo->_Packing = ubo_packing_packed;
+ packing = GLSL_INTERFACE_PACKING_PACKED;
} else {
/* The default layout is std140.
*/
- ubo->_Packing = ubo_packing_std140;
+ packing = GLSL_INTERFACE_PACKING_STD140;
}
bool block_row_major = this->layout.flags.q.row_major;
@@ -4241,17 +4220,10 @@ ast_uniform_block::hir(exec_list *instructions,
true,
block_row_major);
- STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_STD140)
- == unsigned(ubo_packing_std140));
- STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_SHARED)
- == unsigned(ubo_packing_shared));
- STATIC_ASSERT(unsigned(GLSL_INTERFACE_PACKING_PACKED)
- == unsigned(ubo_packing_packed));
-
const glsl_type *block_type =
glsl_type::get_interface_instance(fields,
num_variables,
- (enum glsl_interface_packing) ubo->_Packing,
+ packing,
this->block_name);
if (!state->symbols->add_type(block_type->name, block_type)) {
@@ -4310,24 +4282,6 @@ ast_uniform_block::hir(exec_list *instructions,
}
}
- /* FINISHME: Eventually the rest of this code needs to be moved into the
- * FINISHME: linker.
- */
- ubo->Uniforms = rzalloc_array(state->uniform_blocks,
- struct gl_uniform_buffer_variable,
- num_variables);
-
- for (unsigned i = 0; i < num_variables; i++) {
- struct gl_uniform_buffer_variable *ubo_var =
- &ubo->Uniforms[ubo->NumUniforms++];
-
- ubo_var->Name = ralloc_strdup(state->uniform_blocks, fields[i].name);
- ubo_var->IndexName = ubo_var->Name;
- ubo_var->Type = fields[i].type;
- ubo_var->Offset = 0; /* Assigned at link time. */
- ubo_var->RowMajor = fields[i].row_major;
- }
-
return NULL;
}