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-rw-r--r--src/glsl/ast_to_hir.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index ac86c4242ac..335df11e3a6 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -1951,7 +1951,6 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
ir_variable *var,
struct _mesa_glsl_parse_state *state,
YYLTYPE *loc,
- bool ubo_qualifiers_allowed,
bool is_parameter)
{
STATIC_ASSERT(sizeof(qual->flags.q) <= sizeof(qual->flags.i));
@@ -2846,7 +2845,7 @@ ast_declarator_list::hir(exec_list *instructions,
}
apply_type_qualifier_to_variable(& this->type->qualifier, var, state,
- & loc, this->ubo_qualifiers_allowed, false);
+ & loc, false);
if (this->type->qualifier.flags.q.invariant) {
if ((state->target == vertex_shader) &&
@@ -3356,7 +3355,7 @@ ast_parameter_declarator::hir(exec_list *instructions,
* for function parameters the default mode is 'in'.
*/
apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc,
- false, true);
+ true);
/* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
*