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Diffstat (limited to 'src/glsl/ast_to_hir.cpp')
-rw-r--r--src/glsl/ast_to_hir.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index e731d839d2a..f754652dc9c 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2842,7 +2842,7 @@ handle_geometry_shader_input_decl(struct _mesa_glsl_parse_state *state,
{
unsigned num_vertices = 0;
if (state->gs_input_prim_type_specified) {
- num_vertices = vertices_per_prim(state->gs_input_prim_type);
+ num_vertices = vertices_per_prim(state->in_qualifier->prim_type);
}
/* Geometry shader input variables must be arrays. Caller should have
@@ -5332,7 +5332,7 @@ ast_gs_input_layout::hir(exec_list *instructions,
* was consistent with this one.
*/
if (state->gs_input_prim_type_specified &&
- state->gs_input_prim_type != this->prim_type) {
+ state->in_qualifier->prim_type != this->prim_type) {
_mesa_glsl_error(&loc, state,
"geometry shader input layout does not match"
" previous declaration");
@@ -5353,7 +5353,6 @@ ast_gs_input_layout::hir(exec_list *instructions,
}
state->gs_input_prim_type_specified = true;
- state->gs_input_prim_type = this->prim_type;
/* If any shader inputs occurred before this declaration and did not
* specify an array size, their size is determined now.