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-rw-r--r--src/glsl/ast_to_hir.cpp16
1 files changed, 12 insertions, 4 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 3b87f0d56de..2e54e8c22d8 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -447,9 +447,17 @@ modulus_result_type(const struct glsl_type *type_a,
* integer vectors. The operand types must both be signed or both be
* unsigned."
*/
- if (!type_a->is_integer() || !type_b->is_integer()
- || (type_a->base_type != type_b->base_type)) {
- _mesa_glsl_error(loc, state, "type mismatch");
+ if (!type_a->is_integer()) {
+ _mesa_glsl_error(loc, state, "LHS of operator %% must be an integer.");
+ return glsl_type::error_type;
+ }
+ if (!type_b->is_integer()) {
+ _mesa_glsl_error(loc, state, "RHS of operator %% must be an integer.");
+ return glsl_type::error_type;
+ }
+ if (type_a->base_type != type_b->base_type) {
+ _mesa_glsl_error(loc, state,
+ "operands of %% must have the same base type");
return glsl_type::error_type;
}
@@ -1940,7 +1948,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
break;
case fragment_shader:
- if (!global_scope || (var->mode != ir_var_in)) {
+ if (!global_scope || (var->mode != ir_var_out)) {
fail = true;
string = "output";
}