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-rw-r--r--src/glsl/ast_function.cpp30
1 files changed, 21 insertions, 9 deletions
diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp
index 758361324e3..92e26bf2416 100644
--- a/src/glsl/ast_function.cpp
+++ b/src/glsl/ast_function.cpp
@@ -863,7 +863,7 @@ process_array_constructor(exec_list *instructions,
if (is_unsized_array) {
constructor_type =
- glsl_type::get_array_instance(constructor_type->element_type(),
+ glsl_type::get_array_instance(constructor_type->fields.array,
parameter_count);
assert(constructor_type != NULL);
assert(constructor_type->length == parameter_count);
@@ -876,7 +876,7 @@ process_array_constructor(exec_list *instructions,
ir_rvalue *result = ir;
const glsl_base_type element_base_type =
- constructor_type->element_type()->base_type;
+ constructor_type->fields.array->base_type;
/* Apply implicit conversions (not the scalar constructor rules!). See
* the spec quote above. */
@@ -896,10 +896,10 @@ process_array_constructor(exec_list *instructions,
}
}
- if (result->type != constructor_type->element_type()) {
+ if (result->type != constructor_type->fields.array) {
_mesa_glsl_error(loc, state, "type error in array constructor: "
"expected: %s, found %s",
- constructor_type->element_type()->name,
+ constructor_type->fields.array->name,
result->type->name);
return ir_rvalue::error_value(ctx);
}
@@ -993,11 +993,15 @@ emit_inline_vector_constructor(const glsl_type *type,
ir_variable *var = new(ctx) ir_variable(type, "vec_ctor", ir_var_temporary);
instructions->push_tail(var);
- /* There are two kinds of vector constructors.
+ /* There are three kinds of vector constructors.
*
* - Construct a vector from a single scalar by replicating that scalar to
* all components of the vector.
*
+ * - Construct a vector from at least a matrix. This case should already
+ * have been taken care of in ast_function_expression::hir by breaking
+ * down the matrix into a series of column vectors.
+ *
* - Construct a vector from an arbirary combination of vectors and
* scalars. The components of the constructor parameters are assigned
* to the vector in order until the vector is full.
@@ -1091,6 +1095,14 @@ emit_inline_vector_constructor(const glsl_type *type,
rhs_components = lhs_components - base_component;
}
+ /* If we do not have any components left to copy, break out of the
+ * loop. This can happen when initializing a vec4 with a mat3 as the
+ * mat3 would have been broken into a series of column vectors.
+ */
+ if (rhs_components == 0) {
+ break;
+ }
+
const ir_constant *const c = param->as_constant();
if (c == NULL) {
/* Mask of fields to be written in the assignment.
@@ -1681,11 +1693,11 @@ ast_function_expression::hir(exec_list *instructions,
return ir_rvalue::error_value(ctx);
}
- /* Later, we cast each parameter to the same base type as the
- * constructor. Since there are no non-floating point matrices, we
- * need to break them up into a series of column vectors.
+ /* Matrices can never be consumed as is by any constructor but matrix
+ * constructors. If the constructor type is not matrix, always break the
+ * matrix up into a series of column vectors.
*/
- if (constructor_type->base_type != GLSL_TYPE_FLOAT) {
+ if (!constructor_type->is_matrix()) {
foreach_in_list_safe(ir_rvalue, matrix, &actual_parameters) {
if (!matrix->type->is_matrix())
continue;