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-rw-r--r--src/glsl/ast.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/glsl/ast.h b/src/glsl/ast.h
index 2d6f3a293a0..61fd923bcf9 100644
--- a/src/glsl/ast.h
+++ b/src/glsl/ast.h
@@ -460,6 +460,12 @@ struct ast_type_qualifier {
unsigned prim_type:1;
unsigned max_vertices:1;
/** \} */
+
+ /**
+ * local_size_{x,y,z} flags for compute shaders. Bit 0 represents
+ * local_size_x, and so on.
+ */
+ unsigned local_size:3;
}
/** \brief Set of flags, accessed by name. */
q;
@@ -510,6 +516,13 @@ struct ast_type_qualifier {
int offset;
/**
+ * Local size specified via GL_ARB_compute_shader's "local_size_{x,y,z}"
+ * layout qualifier. Element i of this array is only valid if
+ * flags.q.local_size & (1 << i) is set.
+ */
+ int local_size[3];
+
+ /**
* Return true if and only if an interpolation qualifier is present.
*/
bool has_interpolation() const;
@@ -989,6 +1002,27 @@ private:
const GLenum prim_type;
};
+
+/**
+ * AST node representing a decalaration of the input layout for compute
+ * shaders.
+ */
+class ast_cs_input_layout : public ast_node
+{
+public:
+ ast_cs_input_layout(const struct YYLTYPE &locp, const unsigned *local_size)
+ {
+ memcpy(this->local_size, local_size, sizeof(this->local_size));
+ set_location(locp);
+ }
+
+ virtual ir_rvalue *hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+private:
+ unsigned local_size[3];
+};
+
/*@}*/
extern void