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-rw-r--r--src/gallium/drivers/r600/r600_blit.c2
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h1
-rw-r--r--src/gallium/drivers/r600/r600_state_common.c3
3 files changed, 2 insertions, 4 deletions
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index 372bfc23c37..3eba0ad0636 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -45,7 +45,6 @@ static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- rctx->blit = true;
r600_context_queries_suspend(&rctx->ctx);
util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]);
@@ -98,7 +97,6 @@ static void r600_blitter_end(struct pipe_context *ctx)
rctx->saved_render_cond = NULL;
}
r600_context_queries_resume(&rctx->ctx, FALSE);
- rctx->blit = false;
}
static unsigned u_num_layers(struct pipe_resource *r, unsigned level)
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index dfb1065e371..330e3202bab 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -229,7 +229,6 @@ struct r600_pipe_context {
struct u_vbuf_mgr *vbuf_mgr;
struct util_slab_mempool pool_transfers;
- boolean blit;
boolean have_depth_texture, have_depth_fb;
unsigned default_ps_gprs, default_vs_gprs;
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index f1d88e859cb..b24bb549371 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -24,6 +24,7 @@
* Authors: Dave Airlie <[email protected]>
* Jerome Glisse <[email protected]>
*/
+#include "util/u_blitter.h"
#include "util/u_memory.h"
#include "util/u_format.h"
#include "pipebuffer/pb_buffer.h"
@@ -554,7 +555,7 @@ static int r600_shader_rebuild(struct pipe_context * ctx, struct r600_pipe_shade
static void r600_update_derived_state(struct r600_pipe_context *rctx)
{
- if (!rctx->blit) {
+ if (!rctx->blitter->running) {
if (rctx->have_depth_fb || rctx->have_depth_texture)
r600_flush_depth_textures(rctx);
}