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-rw-r--r--src/gallium/drivers/r600/r600_shader.c34
1 files changed, 33 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 15e35f006c1..fce14a12e98 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -7720,11 +7720,43 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
if (r)
return r;
+ /* Evaluate the array index according to floor(idx + 0.5). This
+ * needs to be done before merging the face select value, because
+ * otherwise the fractional part of the array index will interfere
+ * with the face select value */
+ memset(&alu, 0, sizeof(struct r600_bytecode_alu));
+ r600_bytecode_src(&alu.src[0], &ctx->src[0], 3);
+ alu.op = ALU_OP1_RNDNE;
+ alu.dst.sel = ctx->temp_reg;
+ alu.dst.chan = 3;
+ alu.dst.write = 1;
+ alu.last = 1;
+ r = r600_bytecode_add_alu(ctx->bc, &alu);
+ if (r)
+ return r;
+
+ /* Because the array slice index and the cube face index are merged
+ * into one value we have to make sure the array slice index is >= 0,
+ * otherwise the face selection will fail */
+ memset(&alu, 0, sizeof(struct r600_bytecode_alu));
+ alu.op = ALU_OP2_MAX;
+ alu.src[0].sel = ctx->temp_reg;
+ alu.src[0].chan = 3;
+ alu.src[1].sel = V_SQ_ALU_SRC_0;
+ alu.dst.sel = ctx->temp_reg;
+ alu.dst.chan = 3;
+ alu.dst.write = 1;
+ alu.last = 1;
+ r = r600_bytecode_add_alu(ctx->bc, &alu);
+ if (r)
+ return r;
+
/* have to multiply original layer by 8 and add to face id (temp.w) in Z */
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
alu.op = ALU_OP3_MULADD;
alu.is_op3 = 1;
- r600_bytecode_src(&alu.src[0], &ctx->src[0], 3);
+ alu.src[0].sel = ctx->temp_reg;
+ alu.src[0].chan = 3;
alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].chan = 0;
alu.src[1].value = u_bitcast_f2u(8.0f);