diff options
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_resource.c | 13 | ||||
-rw-r--r-- | src/gallium/drivers/vc4/vc4_state.c | 13 |
2 files changed, 23 insertions, 3 deletions
diff --git a/src/gallium/drivers/vc4/vc4_resource.c b/src/gallium/drivers/vc4/vc4_resource.c index 239443e7a7d..7006af3d8ff 100644 --- a/src/gallium/drivers/vc4/vc4_resource.c +++ b/src/gallium/drivers/vc4/vc4_resource.c @@ -198,14 +198,23 @@ vc4_setup_slices(struct vc4_resource *rsc) struct pipe_resource *prsc = &rsc->base.b; uint32_t width = prsc->width0; uint32_t height = prsc->height0; + uint32_t pot_width = util_next_power_of_two(width); + uint32_t pot_height = util_next_power_of_two(height); uint32_t offset = 0; uint32_t utile_w = vc4_utile_width(rsc->cpp); uint32_t utile_h = vc4_utile_height(rsc->cpp); for (int i = prsc->last_level; i >= 0; i--) { struct vc4_resource_slice *slice = &rsc->slices[i]; - uint32_t level_width = u_minify(width, i); - uint32_t level_height = u_minify(height, i); + + uint32_t level_width, level_height; + if (i == 0) { + level_width = width; + level_height = height; + } else { + level_width = u_minify(pot_width, i); + level_height = u_minify(pot_height, i); + } if (rsc->tiled == VC4_TILING_FORMAT_LINEAR) { slice->tiling = VC4_TILING_FORMAT_LINEAR; diff --git a/src/gallium/drivers/vc4/vc4_state.c b/src/gallium/drivers/vc4/vc4_state.c index 5f5eee8134c..2a123eb0b08 100644 --- a/src/gallium/drivers/vc4/vc4_state.c +++ b/src/gallium/drivers/vc4/vc4_state.c @@ -389,10 +389,21 @@ vc4_set_framebuffer_state(struct pipe_context *pctx, cso->nr_cbufs = framebuffer->nr_cbufs; + pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf); + cso->width = framebuffer->width; cso->height = framebuffer->height; - pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf); + /* Nonzero texture mipmap levels are laid out as if they were in + * power-of-two-sized spaces. The renderbuffer config infers its + * stride from the width parameter, so we need to configure our + * framebuffer. Note that if the z/color buffers were mismatched + * sizes, we wouldn't be able to do this. + */ + if ((cso->cbufs[0] && cso->cbufs[0]->u.tex.level) || + (cso->zsbuf && cso->zsbuf->u.tex.level)) { + cso->width = util_next_power_of_two(cso->width); + } vc4->dirty |= VC4_DIRTY_FRAMEBUFFER; } |