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-rw-r--r--src/gallium/drivers/vc5/vc5_context.h3
-rw-r--r--src/gallium/drivers/vc5/vc5_draw.c18
-rw-r--r--src/gallium/drivers/vc5/vc5_rcl.c3
3 files changed, 10 insertions, 14 deletions
diff --git a/src/gallium/drivers/vc5/vc5_context.h b/src/gallium/drivers/vc5/vc5_context.h
index cac623adf26..472f0398596 100644
--- a/src/gallium/drivers/vc5/vc5_context.h
+++ b/src/gallium/drivers/vc5/vc5_context.h
@@ -245,7 +245,8 @@ struct vc5_job {
*/
uint32_t resolve;
uint32_t clear_color[2];
- uint32_t clear_zs; /**< 24-bit unorm depth/stencil */
+ float clear_z;
+ uint8_t clear_s;
/**
* Set if some drawing (triangles, blits, or just a glClear()) has
diff --git a/src/gallium/drivers/vc5/vc5_draw.c b/src/gallium/drivers/vc5/vc5_draw.c
index 555e822a719..b7f8a7819f8 100644
--- a/src/gallium/drivers/vc5/vc5_draw.c
+++ b/src/gallium/drivers/vc5/vc5_draw.c
@@ -561,21 +561,15 @@ vc5_clear(struct pipe_context *pctx, unsigned buffers,
rsc->initialized_buffers |= (buffers & PIPE_CLEAR_COLOR0);
}
- if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
+ unsigned zsclear = buffers & PIPE_CLEAR_DEPTHSTENCIL;
+ if (zsclear) {
struct vc5_resource *rsc =
vc5_resource(vc5->framebuffer.zsbuf->texture);
- unsigned zsclear = buffers & PIPE_CLEAR_DEPTHSTENCIL;
- if (buffers & PIPE_CLEAR_DEPTH) {
- job->clear_zs |=
- util_pack_z_stencil(PIPE_FORMAT_S8_UINT_Z24_UNORM,
- depth, 0);
- }
- if (buffers & PIPE_CLEAR_STENCIL) {
- job->clear_zs |=
- util_pack_z_stencil(PIPE_FORMAT_S8_UINT_Z24_UNORM,
- 0, stencil);
- }
+ if (zsclear & PIPE_CLEAR_DEPTH)
+ job->clear_z = depth;
+ if (zsclear & PIPE_CLEAR_STENCIL)
+ job->clear_s = stencil;
rsc->initialized_buffers |= zsclear;
}
diff --git a/src/gallium/drivers/vc5/vc5_rcl.c b/src/gallium/drivers/vc5/vc5_rcl.c
index e55a29772e0..ebc77dcce06 100644
--- a/src/gallium/drivers/vc5/vc5_rcl.c
+++ b/src/gallium/drivers/vc5/vc5_rcl.c
@@ -182,7 +182,8 @@ vc5_emit_rcl(struct vc5_job *job)
/* Ends rendering mode config. */
cl_emit(&job->rcl, TILE_RENDERING_MODE_CONFIGURATION_Z_STENCIL_CLEAR_VALUES,
clear) {
- clear.z_s_clear_value = job->clear_zs;
+ clear.z_clear_value = job->clear_z;
+ clear.stencil_vg_mask_clear_value = job->clear_s;
};
/* Always set initial block size before the first branch, which needs