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-rw-r--r--src/gallium/auxiliary/draw/draw_context.h15
-rw-r--r--src/gallium/drivers/svga/svga_pipe_rasterizer.c4
2 files changed, 17 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index 02c176e8f4b..f3a3f232322 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -80,6 +80,21 @@ void draw_set_viewport_state( struct draw_context *draw,
void draw_set_clip_state( struct draw_context *pipe,
const struct pipe_clip_state *clip );
+/**
+ * Sets the rasterization state used by the draw module.
+ * The rast_handle is used to pass the driver specific representation
+ * of the rasterization state. It's going to be used when the
+ * draw module sets the state back on the driver itself using the
+ * pipe::bind_rasterizer_state method.
+ *
+ * NOTE: if you're calling this function from within the pipe's
+ * bind_rasterizer_state you should always call it before binding
+ * the actual state - that's because the draw module can try to
+ * bind its own rasterizer state which would reset your newly
+ * set state. i.e. always do
+ * draw_set_rasterizer_state(driver->draw, state->pipe_state, state);
+ * driver->state.raster = state;
+ */
void draw_set_rasterizer_state( struct draw_context *draw,
const struct pipe_rasterizer_state *raster,
void *rast_handle );
diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
index a18845e3b7c..33428004296 100644
--- a/src/gallium/drivers/svga/svga_pipe_rasterizer.c
+++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
@@ -237,11 +237,11 @@ static void svga_bind_rasterizer_state( struct pipe_context *pipe,
struct svga_context *svga = svga_context(pipe);
struct svga_rasterizer_state *raster = (struct svga_rasterizer_state *)state;
- svga->curr.rast = raster;
draw_set_rasterizer_state(svga->swtnl.draw, raster ? &raster->templ : NULL,
state);
-
+ svga->curr.rast = raster;
+
svga->dirty |= SVGA_NEW_RAST;
}