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-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_cmdline.c2
-rw-r--r--src/gallium/drivers/panfrost/midgard/cmdline.c6
2 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
index 0850618bc3d..a8120578283 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
@@ -116,7 +116,7 @@ load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage)
if (!prog)
errx(1, "couldn't parse `%s'", files[0]);
- nir_shader *nir = glsl_to_nir(prog, stage, nir_options);
+ nir_shader *nir = glsl_to_nir(&local_ctx, prog, stage, nir_options);
/* required NIR passes: */
if (nir_options->lower_all_io_to_temps ||
diff --git a/src/gallium/drivers/panfrost/midgard/cmdline.c b/src/gallium/drivers/panfrost/midgard/cmdline.c
index 7326402dd09..acd810b2f34 100644
--- a/src/gallium/drivers/panfrost/midgard/cmdline.c
+++ b/src/gallium/drivers/panfrost/midgard/cmdline.c
@@ -66,11 +66,11 @@ compile_shader(char **argv)
}
midgard_program compiled;
- nir = glsl_to_nir(prog, MESA_SHADER_VERTEX, &midgard_nir_options);
+ nir = glsl_to_nir(&local_ctx, prog, MESA_SHADER_VERTEX, &midgard_nir_options);
midgard_compile_shader_nir(nir, &compiled, false);
finalise_to_disk("vertex.bin", &compiled.compiled);
- nir = glsl_to_nir(prog, MESA_SHADER_FRAGMENT, &midgard_nir_options);
+ nir = glsl_to_nir(&local_ctx, prog, MESA_SHADER_FRAGMENT, &midgard_nir_options);
midgard_compile_shader_nir(nir, &compiled, false);
finalise_to_disk("fragment.bin", &compiled.compiled);
}
@@ -91,7 +91,7 @@ compile_blend(char **argv)
prog->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program->info.stage = MESA_SHADER_FRAGMENT;
midgard_program program;
- nir = glsl_to_nir(prog, MESA_SHADER_FRAGMENT, &midgard_nir_options);
+ nir = glsl_to_nir(&local_ctx, prog, MESA_SHADER_FRAGMENT, &midgard_nir_options);
midgard_compile_shader_nir(nir, &program, true);
finalise_to_disk("blend.bin", &program.compiled);
}