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-rw-r--r--src/gallium/drivers/freedreno/a6xx/fd6_emit.c23
1 files changed, 10 insertions, 13 deletions
diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c
index 49b653bdf8f..a1b34aa5f51 100644
--- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c
+++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c
@@ -918,8 +918,7 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
OUT_RING(ring, A6XX_SP_FS_OUTPUT_CNTL1_MRT(nr));
}
-#define DIRTY_CONST (FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_CONST | \
- FD_DIRTY_SHADER_SSBO | FD_DIRTY_SHADER_IMAGE)
+#define DIRTY_CONST (FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_CONST)
if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & DIRTY_CONST) {
struct fd_ringbuffer *vsconstobj = fd_submit_new_ringbuffer(
@@ -929,10 +928,6 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
&ctx->constbuf[PIPE_SHADER_VERTEX]);
ir3_emit_ubos(ctx->screen, vp, vsconstobj,
&ctx->constbuf[PIPE_SHADER_VERTEX]);
- ir3_emit_ssbo_sizes(ctx->screen, vp, vsconstobj,
- &ctx->shaderbuf[PIPE_SHADER_VERTEX]);
- ir3_emit_image_dims(ctx->screen, vp, vsconstobj,
- &ctx->shaderimg[PIPE_SHADER_VERTEX]);
fd6_emit_take_group(emit, vsconstobj, FD6_GROUP_VS_CONST, 0x7);
}
@@ -945,10 +940,6 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
&ctx->constbuf[PIPE_SHADER_FRAGMENT]);
ir3_emit_ubos(ctx->screen, fp, fsconstobj,
&ctx->constbuf[PIPE_SHADER_FRAGMENT]);
- ir3_emit_ssbo_sizes(ctx->screen, fp, fsconstobj,
- &ctx->shaderbuf[PIPE_SHADER_FRAGMENT]);
- ir3_emit_image_dims(ctx->screen, fp, fsconstobj,
- &ctx->shaderimg[PIPE_SHADER_FRAGMENT]);
fd6_emit_take_group(emit, fsconstobj, FD6_GROUP_FS_CONST, 0x6);
}
@@ -1028,12 +1019,13 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
if (needs_border)
emit_border_color(ctx, ring);
- if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] &
- (FD_DIRTY_SHADER_SSBO | FD_DIRTY_SHADER_IMAGE)) {
+#define DIRTY_IBO (FD_DIRTY_SHADER_SSBO | FD_DIRTY_SHADER_IMAGE | \
+ FD_DIRTY_SHADER_PROG)
+ if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & DIRTY_IBO) {
struct fd_ringbuffer *state =
fd6_build_ibo_state(ctx, fp, PIPE_SHADER_FRAGMENT);
struct fd_ringbuffer *obj = fd_submit_new_ringbuffer(
- ctx->batch->submit, 9 * 4, FD_RINGBUFFER_STREAMING);
+ ctx->batch->submit, 0x100, FD_RINGBUFFER_STREAMING);
const struct ir3_ibo_mapping *mapping = &fp->image_mapping;
OUT_PKT7(obj, CP_LOAD_STATE6, 3);
@@ -1053,6 +1045,11 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
OUT_PKT4(obj, REG_A6XX_SP_IBO_COUNT, 1);
OUT_RING(obj, mapping->num_ibo);
+ ir3_emit_ssbo_sizes(ctx->screen, fp, obj,
+ &ctx->shaderbuf[PIPE_SHADER_FRAGMENT]);
+ ir3_emit_image_dims(ctx->screen, fp, obj,
+ &ctx->shaderimg[PIPE_SHADER_FRAGMENT]);
+
fd6_emit_take_group(emit, obj, FD6_GROUP_IBO, 0x6);
fd_ringbuffer_del(state);
}