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-rw-r--r--src/gallium/drivers/nv50/nv50_pc_emit.c3
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c25
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.h2
-rw-r--r--src/gallium/drivers/nv50/nv50_shader_state.c7
4 files changed, 23 insertions, 14 deletions
diff --git a/src/gallium/drivers/nv50/nv50_pc_emit.c b/src/gallium/drivers/nv50/nv50_pc_emit.c
index f37dc51e6aa..252c58dd8ff 100644
--- a/src/gallium/drivers/nv50/nv50_pc_emit.c
+++ b/src/gallium/drivers/nv50/nv50_pc_emit.c
@@ -762,7 +762,8 @@ emit_flow(struct nv_pc *pc, struct nv_instruction *i, ubyte flow_op)
new_fixup(pc, NV50_FIXUP_CODE_RELOC, 0, pos, 0xffff << 11, 9);
new_fixup(pc, NV50_FIXUP_CODE_RELOC, 1, pos, 0x3f << 14, -4);
- pc->emit[0] |= (pos / 4) << 11;
+ pc->emit[0] |= ((pos >> 2) & 0xffff) << 11;
+ pc->emit[1] |= ((pos >> 18) & 0x003f) << 14;
}
}
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index 3f148436e81..3ccaff2838a 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -286,7 +286,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
uint32_t tesla_class;
unsigned stack_size, max_warps, tls_space;
int ret;
- unsigned i;
+ unsigned i, base;
screen = CALLOC_STRUCT(nv50_screen);
if (!screen)
@@ -425,25 +425,28 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
BEGIN_RING(chan, RING_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
OUT_RING (chan, 0x3f);
- ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, &screen->code);
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
+ 3 << NV50_CODE_BO_SIZE_LOG2, &screen->code);
if (ret)
goto fail;
- nouveau_resource_init(&screen->vp_code_heap, 0, 1 << 16);
- nouveau_resource_init(&screen->gp_code_heap, 0, 1 << 16);
- nouveau_resource_init(&screen->fp_code_heap, 0, 1 << 16);
+ nouveau_resource_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
+ nouveau_resource_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
+ nouveau_resource_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
+
+ base = 1 << NV50_CODE_BO_SIZE_LOG2;
BEGIN_RING(chan, RING_3D(VP_ADDRESS_HIGH), 2);
- OUT_RELOCh(chan, screen->code, 0 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, screen->code, 0 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCh(chan, screen->code, base * 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, screen->code, base * 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
BEGIN_RING(chan, RING_3D(FP_ADDRESS_HIGH), 2);
- OUT_RELOCh(chan, screen->code, 1 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, screen->code, 1 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCh(chan, screen->code, base * 1, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, screen->code, base * 1, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
BEGIN_RING(chan, RING_3D(GP_ADDRESS_HIGH), 2);
- OUT_RELOCh(chan, screen->code, 2 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, screen->code, 2 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCh(chan, screen->code, base * 2, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, screen->code, base * 2, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
nouveau_device_get_param(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h
index 3886d8068cc..aea434b8679 100644
--- a/src/gallium/drivers/nv50/nv50_screen.h
+++ b/src/gallium/drivers/nv50/nv50_screen.h
@@ -14,6 +14,8 @@
struct nv50_context;
+#define NV50_CODE_BO_SIZE_LOG2 19
+
#define NV50_SCRATCH_SIZE (2 << 20)
#define NV50_SCRATCH_NR_BUFFERS 2
diff --git a/src/gallium/drivers/nv50/nv50_shader_state.c b/src/gallium/drivers/nv50/nv50_shader_state.c
index f7d78a3b11b..bea9c095bb3 100644
--- a/src/gallium/drivers/nv50/nv50_shader_state.c
+++ b/src/gallium/drivers/nv50/nv50_shader_state.c
@@ -138,6 +138,7 @@ nv50_program_validate(struct nv50_context *nv50, struct nv50_program *prog)
return FALSE;
if (prog->type == PIPE_SHADER_FRAGMENT) heap = nv50->screen->fp_code_heap;
+ else
if (prog->type == PIPE_SHADER_GEOMETRY) heap = nv50->screen->gp_code_heap;
else
heap = nv50->screen->vp_code_heap;
@@ -145,14 +146,16 @@ nv50_program_validate(struct nv50_context *nv50, struct nv50_program *prog)
size = align(prog->code_size, 0x100);
ret = nouveau_resource_alloc(heap, size, prog, &prog->res);
- if (ret)
+ if (ret) {
+ NOUVEAU_ERR("out of code space for shader type %i\n", prog->type);
return FALSE;
+ }
prog->code_base = prog->res->start;
nv50_relocate_program(prog, prog->code_base, 0);
nv50_sifc_linear_u8(&nv50->base, nv50->screen->code,
- (prog->type << 16) + prog->code_base,
+ (prog->type << NV50_CODE_BO_SIZE_LOG2) + prog->code_base,
NOUVEAU_BO_VRAM, prog->code_size, prog->code);
BEGIN_RING(nv50->screen->base.channel, RING_3D(CODE_CB_FLUSH), 1);