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-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3.c7
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3.h3
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_shader.c10
3 files changed, 18 insertions, 2 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3.c b/src/gallium/drivers/freedreno/ir3/ir3.c
index 01a7bbc7dc6..e59f10dab93 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3.c
@@ -683,6 +683,7 @@ void * ir3_assemble(struct ir3 *shader, struct ir3_info *info,
info->max_const = -1;
info->instrs_count = 0;
info->sizedwords = 0;
+ info->ss = info->sy = 0;
list_for_each_entry (struct ir3_block, block, &shader->block_list, node) {
list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) {
@@ -709,6 +710,12 @@ void * ir3_assemble(struct ir3 *shader, struct ir3_info *info,
goto fail;
info->instrs_count += 1 + instr->repeat;
dwords += 2;
+
+ if (instr->flags & IR3_INSTR_SS)
+ info->ss++;
+
+ if (instr->flags & IR3_INSTR_SY)
+ info->sy++;
}
}
diff --git a/src/gallium/drivers/freedreno/ir3/ir3.h b/src/gallium/drivers/freedreno/ir3/ir3.h
index 6ef0683ab00..b8e41718da4 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3.h
@@ -51,6 +51,9 @@ struct ir3_info {
int8_t max_reg; /* highest GPR # used by shader */
int8_t max_half_reg;
int16_t max_const;
+
+ /* number of sync bits: */
+ uint16_t ss, sy;
};
struct ir3_register {
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
index 5d67d4877f5..3d6cae9f80e 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
@@ -169,7 +169,8 @@ dump_shader_info(struct ir3_shader_variant *v, struct pipe_debug_callback *debug
pipe_debug_message(debug, SHADER_INFO, "\n"
"SHADER-DB: %s prog %d/%d: %u instructions, %u dwords\n"
"SHADER-DB: %s prog %d/%d: %u half, %u full\n"
- "SHADER-DB: %s prog %d/%d: %u const, %u constlen\n",
+ "SHADER-DB: %s prog %d/%d: %u const, %u constlen\n"
+ "SHADER-DB: %s prog %d/%d: %u (ss), %u (sy)\n",
ir3_shader_stage(v->shader),
v->shader->id, v->id,
v->info.instrs_count,
@@ -181,7 +182,10 @@ dump_shader_info(struct ir3_shader_variant *v, struct pipe_debug_callback *debug
ir3_shader_stage(v->shader),
v->shader->id, v->id,
v->info.max_const + 1,
- v->constlen);
+ v->constlen,
+ ir3_shader_stage(v->shader),
+ v->shader->id, v->id,
+ v->info.ss, v->info.sy);
}
static struct ir3_shader_variant *
@@ -486,6 +490,8 @@ ir3_shader_disasm(struct ir3_shader_variant *so, uint32_t *bin)
so->info.max_const + 1,
so->constlen);
+ debug_printf("; %u (ss), %u (sy)\n", so->info.ss, so->info.sy);
+
/* print shader type specific info: */
switch (so->type) {
case SHADER_VERTEX: