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-rw-r--r--src/gallium/drivers/v3d/v3d_context.h3
-rw-r--r--src/gallium/drivers/v3d/v3d_job.c6
-rw-r--r--src/gallium/drivers/v3d/v3d_simulator.c13
-rw-r--r--src/gallium/drivers/v3d/v3dx_context.h5
-rw-r--r--src/gallium/drivers/v3d/v3dx_simulator.c5
5 files changed, 13 insertions, 19 deletions
diff --git a/src/gallium/drivers/v3d/v3d_context.h b/src/gallium/drivers/v3d/v3d_context.h
index 8e44bbae906..4c3779a4990 100644
--- a/src/gallium/drivers/v3d/v3d_context.h
+++ b/src/gallium/drivers/v3d/v3d_context.h
@@ -476,9 +476,6 @@ void v3d_query_init(struct pipe_context *pctx);
void v3d_simulator_init(struct v3d_screen *screen);
void v3d_simulator_destroy(struct v3d_screen *screen);
-int v3d_simulator_flush(struct v3d_context *v3d,
- struct drm_v3d_submit_cl *args,
- struct v3d_job *job);
int v3d_simulator_ioctl(int fd, unsigned long request, void *arg);
void v3d_simulator_open_from_handle(int fd, int handle, uint32_t size);
diff --git a/src/gallium/drivers/v3d/v3d_job.c b/src/gallium/drivers/v3d/v3d_job.c
index d45f89d0962..604e9730902 100644
--- a/src/gallium/drivers/v3d/v3d_job.c
+++ b/src/gallium/drivers/v3d/v3d_job.c
@@ -406,11 +406,7 @@ v3d_job_submit(struct v3d_context *v3d, struct v3d_job *job)
if (!(V3D_DEBUG & V3D_DEBUG_NORAST)) {
int ret;
-#ifndef USE_V3D_SIMULATOR
- ret = drmIoctl(v3d->fd, DRM_IOCTL_V3D_SUBMIT_CL, &job->submit);
-#else
- ret = v3d_simulator_flush(v3d, &job->submit, job);
-#endif
+ ret = v3d_ioctl(v3d->fd, DRM_IOCTL_V3D_SUBMIT_CL, &job->submit);
static bool warned = false;
if (ret && !warned) {
fprintf(stderr, "Draw call returned %s. "
diff --git a/src/gallium/drivers/v3d/v3d_simulator.c b/src/gallium/drivers/v3d/v3d_simulator.c
index 86c31db6cb7..9e66065b500 100644
--- a/src/gallium/drivers/v3d/v3d_simulator.c
+++ b/src/gallium/drivers/v3d/v3d_simulator.c
@@ -284,12 +284,9 @@ v3d_simulator_unpin_bos(struct v3d_simulator_file *file,
return 0;
}
-int
-v3d_simulator_flush(struct v3d_context *v3d,
- struct drm_v3d_submit_cl *submit, struct v3d_job *job)
+static int
+v3d_simulator_submit_cl_ioctl(int fd, struct drm_v3d_submit_cl *submit)
{
- struct v3d_screen *screen = v3d->screen;
- int fd = screen->fd;
struct v3d_simulator_file *file = v3d_get_simulator_file_for_fd(fd);
int ret;
@@ -298,9 +295,9 @@ v3d_simulator_flush(struct v3d_context *v3d,
return ret;
if (sim_state.ver >= 41)
- v3d41_simulator_flush(sim_state.v3d, submit, file->gmp->ofs);
+ v3d41_simulator_submit_cl_ioctl(sim_state.v3d, submit, file->gmp->ofs);
else
- v3d33_simulator_flush(sim_state.v3d, submit, file->gmp->ofs);
+ v3d33_simulator_submit_cl_ioctl(sim_state.v3d, submit, file->gmp->ofs);
ret = v3d_simulator_unpin_bos(file, submit);
if (ret)
@@ -407,6 +404,8 @@ int
v3d_simulator_ioctl(int fd, unsigned long request, void *args)
{
switch (request) {
+ case DRM_IOCTL_V3D_SUBMIT_CL:
+ return v3d_simulator_submit_cl_ioctl(fd, args);
case DRM_IOCTL_V3D_CREATE_BO:
return v3d_simulator_create_bo_ioctl(fd, args);
case DRM_IOCTL_V3D_MMAP_BO:
diff --git a/src/gallium/drivers/v3d/v3dx_context.h b/src/gallium/drivers/v3d/v3dx_context.h
index bb90e1ccf15..ab826af6c29 100644
--- a/src/gallium/drivers/v3d/v3dx_context.h
+++ b/src/gallium/drivers/v3d/v3dx_context.h
@@ -39,8 +39,9 @@ void v3dX(bcl_epilogue)(struct v3d_context *v3d, struct v3d_job *job);
void v3dX(simulator_init_regs)(struct v3d_hw *v3d);
int v3dX(simulator_get_param_ioctl)(struct v3d_hw *v3d,
struct drm_v3d_get_param *args);
-void v3dX(simulator_flush)(struct v3d_hw *v3d, struct drm_v3d_submit_cl *submit,
- uint32_t gmp_ofs);
+void v3dX(simulator_submit_cl_ioctl)(struct v3d_hw *v3d,
+ struct drm_v3d_submit_cl *args,
+ uint32_t gmp_offset);
const struct v3d_format *v3dX(get_format_desc)(enum pipe_format f);
void v3dX(get_internal_type_bpp_for_output_format)(uint32_t format,
uint32_t *type,
diff --git a/src/gallium/drivers/v3d/v3dx_simulator.c b/src/gallium/drivers/v3d/v3dx_simulator.c
index a1e72e0e1d9..27cc3732344 100644
--- a/src/gallium/drivers/v3d/v3dx_simulator.c
+++ b/src/gallium/drivers/v3d/v3dx_simulator.c
@@ -139,8 +139,9 @@ v3dX(simulator_init_regs)(struct v3d_hw *v3d)
}
void
-v3dX(simulator_flush)(struct v3d_hw *v3d, struct drm_v3d_submit_cl *submit,
- uint32_t gmp_ofs)
+v3dX(simulator_submit_cl_ioctl)(struct v3d_hw *v3d,
+ struct drm_v3d_submit_cl *submit,
+ uint32_t gmp_ofs)
{
/* Completely reset the GMP. */
V3D_WRITE(V3D_GMP_0_CFG,