diff options
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_private.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_limits.h | 4 |
2 files changed, 2 insertions, 4 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 030bb2cece6..06ad7372a74 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -103,7 +103,7 @@ struct vertex_header { /* maximum number of shader variants we can cache */ -#define DRAW_MAX_SHADER_VARIANTS 128 +#define DRAW_MAX_SHADER_VARIANTS 512 /** * Private context for the drawing module. diff --git a/src/gallium/drivers/llvmpipe/lp_limits.h b/src/gallium/drivers/llvmpipe/lp_limits.h index 5294ced3c4f..c2808162c78 100644 --- a/src/gallium/drivers/llvmpipe/lp_limits.h +++ b/src/gallium/drivers/llvmpipe/lp_limits.h @@ -78,10 +78,8 @@ /** * Max number of instructions (for all fragment shaders combined per context) * that will be kept around (counted in terms of llvm ir). - * Note: the definition looks odd, but there's branches which use a different - * number of max shader variants. */ -#define LP_MAX_SHADER_INSTRUCTIONS MAX2(256*1024, 512*LP_MAX_SHADER_VARIANTS) +#define LP_MAX_SHADER_INSTRUCTIONS (2048 * LP_MAX_SHADER_VARIANTS) /** * Max number of setup variants that will be kept around. |