diff options
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/r600/evergreen_state.c | 55 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_pipe.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 36 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_state.c | 50 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_state_common.c | 6 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_translate.c | 3 |
7 files changed, 108 insertions, 47 deletions
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index b313d525012..feb30f3f25d 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -1239,6 +1239,7 @@ void evergreen_polygon_offset_update(struct r600_pipe_context *rctx) default: return; } + /* FIXME some of those reg can be computed with cso */ offset_db_fmt_cntl |= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(depth); r600_pipe_state_add_reg(&state, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE, @@ -1259,6 +1260,30 @@ void evergreen_polygon_offset_update(struct r600_pipe_context *rctx) } } +static void evergreen_spi_update(struct r600_pipe_context *rctx) +{ + struct r600_pipe_shader *shader = rctx->ps_shader; + struct r600_pipe_state rstate; + struct r600_shader *rshader = &shader->shader; + unsigned i, tmp; + + rstate.nregs = 0; + for (i = 0; i < rshader->ninput; i++) { + tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i)); + if (rshader->input[i].name == TGSI_SEMANTIC_COLOR || + rshader->input[i].name == TGSI_SEMANTIC_BCOLOR || + rshader->input[i].name == TGSI_SEMANTIC_POSITION) { + tmp |= S_028644_FLAT_SHADE(rctx->flatshade); + } + if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC && + rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) { + tmp |= S_028644_PT_SPRITE_TEX(1); + } + r600_pipe_state_add_reg(&rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL); + } + r600_context_pipe_state_set(&rctx->ctx, &rstate); +} + void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx) { struct r600_pipe_state *rstate; @@ -1417,12 +1442,30 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info) } if (r600_conv_pipe_prim(draw.mode, &prim)) return; + if (unlikely(rctx->ps_shader == NULL)) { + R600_ERR("missing vertex shader\n"); + return; + } + if (unlikely(rctx->vs_shader == NULL)) { + R600_ERR("missing vertex shader\n"); + return; + } + /* there should be enough input */ + if (rctx->vertex_elements->count < rctx->vs_shader->shader.bc.nresource) { + R600_ERR("%d resources provided, expecting %d\n", + rctx->vertex_elements->count, rctx->vs_shader->shader.bc.nresource); + return; + } +#if 0 /* rebuild vertex shader if input format changed */ if (r600_pipe_shader_update(&rctx->context, rctx->vs_shader)) return; if (r600_pipe_shader_update(&rctx->context, rctx->ps_shader)) return; +#endif + + evergreen_spi_update(rctx); #if 0 for (i = 0 ; i < rctx->vertex_elements->count; i++) { @@ -1506,11 +1549,9 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE; unsigned spi_baryc_cntl; - /* clear previous register */ rstate->nregs = 0; for (i = 0; i < rshader->ninput; i++) { - tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i)); /* evergreen NUM_INTERP only contains values interpolated into the LDS, POSITION goes via GPRs from the SC so isn't counted */ if (rshader->input[i].name == TGSI_SEMANTIC_POSITION) @@ -1528,16 +1569,6 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader if (rshader->input[i].centroid) have_centroid = TRUE; } - if (rshader->input[i].name == TGSI_SEMANTIC_COLOR || - rshader->input[i].name == TGSI_SEMANTIC_BCOLOR || - rshader->input[i].name == TGSI_SEMANTIC_POSITION) { - tmp |= S_028644_FLAT_SHADE(rshader->flat_shade); - } - if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC && - rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) { - tmp |= S_028644_PT_SPRITE_TEX(1); - } - r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL); } for (i = 0; i < rshader->noutput; i++) { if (rshader->output[i].name == TGSI_SEMANTIC_POSITION) diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index ea57fba8e47..6842571044d 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -79,6 +79,8 @@ static void r600_destroy_context(struct pipe_context *context) rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush); + r600_end_vertex_translate(rctx); + r600_context_fini(&rctx->ctx); util_blitter_destroy(rctx->blitter); @@ -90,8 +92,6 @@ static void r600_destroy_context(struct pipe_context *context) u_upload_destroy(rctx->upload_vb); u_upload_destroy(rctx->upload_ib); - r600_end_vertex_translate(rctx); - if (rctx->tran.translate_cache) translate_cache_destroy(rctx->tran.translate_cache); diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index e40cd1dbcf1..ab401e0f69b 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -44,6 +44,9 @@ static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shade rstate->nregs = 0; /* so far never got proper semantic id from tgsi */ + /* FIXME better to move this in config things so they get emited + * only one time per cs + */ for (i = 0; i < 10; i++) { spi_vs_out_id[i] = 0; } @@ -112,31 +115,15 @@ static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shade unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1; int pos_index = -1, face_index = -1; - /* clear previous register */ rstate->nregs = 0; for (i = 0; i < rshader->ninput; i++) { - tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i)); - if (rshader->input[i].centroid) - tmp |= S_028644_SEL_CENTROID(1); - if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR) - tmp |= S_028644_SEL_LINEAR(1); - if (rshader->input[i].name == TGSI_SEMANTIC_POSITION) pos_index = i; - if (rshader->input[i].name == TGSI_SEMANTIC_COLOR || - rshader->input[i].name == TGSI_SEMANTIC_BCOLOR || - rshader->input[i].name == TGSI_SEMANTIC_POSITION) { - tmp |= S_028644_FLAT_SHADE(rshader->flat_shade); - } if (rshader->input[i].name == TGSI_SEMANTIC_FACE) face_index = i; - if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC && - rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) { - tmp |= S_028644_PT_SPRITE_TEX(1); - } - r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL); } + for (i = 0; i < rshader->noutput; i++) { if (rshader->output[i].name == TGSI_SEMANTIC_POSITION) r600_pipe_state_add_reg(rstate, @@ -238,7 +225,6 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s r600_bo_unmap(rctx->radeon, shader->bo); } /* build state */ - rshader->flat_shade = rctx->flatshade; switch (rshader->processor_type) { case TGSI_PROCESSOR_VERTEX: if (rshader->family >= CHIP_CEDAR) { @@ -257,7 +243,6 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s default: return -EINVAL; } - r600_context_pipe_state_set(&rctx->ctx, &shader->rstate); return 0; } @@ -317,17 +302,6 @@ int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *s struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; int r; - if (shader == NULL) - return -EINVAL; - /* there should be enough input */ - if (rctx->vertex_elements->count < shader->shader.bc.nresource) { - R600_ERR("%d resources provided, expecting %d\n", - rctx->vertex_elements->count, shader->shader.bc.nresource); - return -EINVAL; - } - r = r600_shader_update(ctx, shader); - if (r) - return r; return r600_pipe_shader(ctx, shader); } @@ -359,7 +333,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *s } //r600_bc_dump(&shader->shader.bc); //fprintf(stderr, "______________________________________________________________\n"); - return 0; + return r600_pipe_shader(ctx, shader); } void diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h index cd108da4915..e8742b59a44 100644 --- a/src/gallium/drivers/r600/r600_shader.h +++ b/src/gallium/drivers/r600/r600_shader.h @@ -38,7 +38,6 @@ struct r600_shader_io { struct r600_shader { unsigned processor_type; struct r600_bc bc; - boolean flat_shade; unsigned ninput; unsigned noutput; unsigned nlds; diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index 9b70942eebf..2ba15b818aa 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -74,6 +74,7 @@ void r600_polygon_offset_update(struct r600_pipe_context *rctx) default: return; } + /* FIXME some of those reg can be computed with cso */ offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS(depth); r600_pipe_state_add_reg(&state, R_028E00_PA_SU_POLY_OFFSET_FRONT_SCALE, @@ -94,6 +95,36 @@ void r600_polygon_offset_update(struct r600_pipe_context *rctx) } } +/* FIXME optimize away spi update when it's not needed */ +static void r600_spi_update(struct r600_pipe_context *rctx) +{ + struct r600_pipe_shader *shader = rctx->ps_shader; + struct r600_pipe_state rstate; + struct r600_shader *rshader = &shader->shader; + unsigned i, tmp; + + rstate.nregs = 0; + for (i = 0; i < rshader->ninput; i++) { + tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i)); + if (rshader->input[i].centroid) + tmp |= S_028644_SEL_CENTROID(1); + if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR) + tmp |= S_028644_SEL_LINEAR(1); + + if (rshader->input[i].name == TGSI_SEMANTIC_COLOR || + rshader->input[i].name == TGSI_SEMANTIC_BCOLOR || + rshader->input[i].name == TGSI_SEMANTIC_POSITION) { + tmp |= S_028644_FLAT_SHADE(rctx->flatshade); + } + if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC && + rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) { + tmp |= S_028644_PT_SPRITE_TEX(1); + } + r600_pipe_state_add_reg(&rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL); + } + r600_context_pipe_state_set(&rctx->ctx, &rstate); +} + void r600_vertex_buffer_update(struct r600_pipe_context *rctx) { struct r600_pipe_state *rstate; @@ -202,13 +233,30 @@ static void r600_draw_common(struct r600_drawl *draw) } if (r600_conv_pipe_prim(draw->mode, &prim)) return; + if (unlikely(rctx->ps_shader == NULL)) { + R600_ERR("missing vertex shader\n"); + return; + } + if (unlikely(rctx->vs_shader == NULL)) { + R600_ERR("missing vertex shader\n"); + return; + } + /* there should be enough input */ + if (rctx->vertex_elements->count < rctx->vs_shader->shader.bc.nresource) { + R600_ERR("%d resources provided, expecting %d\n", + rctx->vertex_elements->count, rctx->vs_shader->shader.bc.nresource); + return; + } - +#if 0 /* rebuild vertex shader if input format changed */ if (r600_pipe_shader_update(&rctx->context, rctx->vs_shader)) return; if (r600_pipe_shader_update(&rctx->context, rctx->ps_shader)) return; +#endif + + r600_spi_update(rctx); #if 0 for (i = 0 ; i < rctx->vertex_elements->count; i++) { diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index 889432732cf..c647e77b373 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -269,6 +269,9 @@ void r600_bind_ps_shader(struct pipe_context *ctx, void *state) /* TODO delete old shader */ rctx->ps_shader = (struct r600_pipe_shader *)state; + if (state) { + r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_shader->rstate); + } } void r600_bind_vs_shader(struct pipe_context *ctx, void *state) @@ -277,6 +280,9 @@ void r600_bind_vs_shader(struct pipe_context *ctx, void *state) /* TODO delete old shader */ rctx->vs_shader = (struct r600_pipe_shader *)state; + if (state) { + r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_shader->rstate); + } } void r600_delete_ps_shader(struct pipe_context *ctx, void *state) diff --git a/src/gallium/drivers/r600/r600_translate.c b/src/gallium/drivers/r600/r600_translate.c index d927f53398d..1c227d32151 100644 --- a/src/gallium/drivers/r600/r600_translate.c +++ b/src/gallium/drivers/r600/r600_translate.c @@ -169,6 +169,9 @@ void r600_end_vertex_translate(struct r600_pipe_context *rctx) { struct pipe_context *pipe = &rctx->context; + if (rctx->tran.new_velems == NULL) { + return; + } /* Restore vertex elements. */ if (rctx->vertex_elements == rctx->tran.new_velems) { pipe->bind_vertex_elements_state(pipe, NULL); |