diff options
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_sample.c | 13 | ||||
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_sample.h | 7 | ||||
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c | 66 | ||||
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c | 76 | ||||
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_tgsi_info.c | 1 | ||||
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c | 5 |
6 files changed, 103 insertions, 65 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c index 8ea5f5e01dc..04f41355e7b 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c @@ -986,11 +986,14 @@ lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld, *row_stride_vec = lp_build_get_level_stride_vec(bld, bld->row_stride_array, ilevel); - if (dims == 3 || bld->static_state->target == PIPE_TEXTURE_CUBE) { - *img_stride_vec = lp_build_get_level_stride_vec(bld, - bld->img_stride_array, - ilevel); - } + } + if (dims == 3 || + bld->static_state->target == PIPE_TEXTURE_CUBE || + bld->static_state->target == PIPE_TEXTURE_1D_ARRAY || + bld->static_state->target == PIPE_TEXTURE_2D_ARRAY) { + *img_stride_vec = lp_build_get_level_stride_vec(bld, + bld->img_stride_array, + ilevel); } } diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h index 7fc432cb4c2..ddd450b7be9 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h @@ -303,15 +303,20 @@ apply_sampler_swizzle(struct lp_build_sample_context *bld, lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles); } - +/* + * not really dimension as such, this indicates the amount of + * "normal" texture coords subject to minification, wrapping etc. + */ static INLINE unsigned texture_dims(enum pipe_texture_target tex) { switch (tex) { case PIPE_TEXTURE_1D: + case PIPE_TEXTURE_1D_ARRAY: case PIPE_BUFFER: return 1; case PIPE_TEXTURE_2D: + case PIPE_TEXTURE_2D_ARRAY: case PIPE_TEXTURE_RECT: case PIPE_TEXTURE_CUBE: return 2; diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c index 1f3a98a6896..7d7e351d21d 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c @@ -619,12 +619,14 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld, &z_offset, &z_subcoord); offset = lp_build_add(&bld->int_coord_bld, offset, z_offset); } - else if (bld->static_state->target == PIPE_TEXTURE_CUBE) { - LLVMValueRef z_offset; - /* The r coord is the cube face in [0,5] */ - z_offset = lp_build_mul(&bld->int_coord_bld, r, img_stride_vec); - offset = lp_build_add(&bld->int_coord_bld, offset, z_offset); - } + } + if (bld->static_state->target == PIPE_TEXTURE_CUBE || + bld->static_state->target == PIPE_TEXTURE_1D_ARRAY || + bld->static_state->target == PIPE_TEXTURE_2D_ARRAY) { + LLVMValueRef z_offset; + /* The r coord is the cube face in [0,5] or array layer */ + z_offset = lp_build_mul(&bld->int_coord_bld, r, img_stride_vec); + offset = lp_build_add(&bld->int_coord_bld, offset, z_offset); } if (mipoffsets) { offset = lp_build_add(&bld->int_coord_bld, offset, mipoffsets); @@ -694,9 +696,11 @@ lp_build_sample_image_nearest_afloat(struct lp_build_sample_context *bld, bld->static_state->wrap_r, &z_icoord); } - else if (bld->static_state->target == PIPE_TEXTURE_CUBE) { - z_icoord = r; - } + } + if (bld->static_state->target == PIPE_TEXTURE_CUBE || + bld->static_state->target == PIPE_TEXTURE_1D_ARRAY || + bld->static_state->target == PIPE_TEXTURE_2D_ARRAY) { + z_icoord = r; } /* @@ -1082,6 +1086,17 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld, bld->static_state->wrap_s, &x_offset0, &x_offset1, &x_subcoord[0], &x_subcoord[1]); + + /* add potential cube/array/mip offsets now as they are constant per pixel */ + if (bld->static_state->target == PIPE_TEXTURE_CUBE || + bld->static_state->target == PIPE_TEXTURE_1D_ARRAY || + bld->static_state->target == PIPE_TEXTURE_2D_ARRAY) { + LLVMValueRef z_offset; + z_offset = lp_build_mul(&bld->int_coord_bld, r, img_stride_vec); + /* The r coord is the cube face in [0,5] or array layer */ + x_offset0 = lp_build_add(&bld->int_coord_bld, x_offset0, z_offset); + x_offset1 = lp_build_add(&bld->int_coord_bld, x_offset1, z_offset); + } if (mipoffsets) { x_offset0 = lp_build_add(&bld->int_coord_bld, x_offset0, mipoffsets); x_offset1 = lp_build_add(&bld->int_coord_bld, x_offset1, mipoffsets); @@ -1132,17 +1147,6 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld, } } } - else if (bld->static_state->target == PIPE_TEXTURE_CUBE) { - LLVMValueRef z_offset; - z_offset = lp_build_mul(&bld->int_coord_bld, r, img_stride_vec); - for (y = 0; y < 2; y++) { - for (x = 0; x < 2; x++) { - /* The r coord is the cube face in [0,5] */ - offset[0][y][x] = lp_build_add(&bld->int_coord_bld, - offset[0][y][x], z_offset); - } - } - } lp_build_sample_fetch_image_linear(bld, data_ptr, offset, x_subcoord, y_subcoord, @@ -1253,6 +1257,17 @@ lp_build_sample_image_linear_afloat(struct lp_build_sample_context *bld, bld->format_desc->block.width, x_icoord1, x_stride, &x_offset1, &x_subcoord[1]); + + /* add potential cube/array/mip offsets now as they are constant per pixel */ + if (bld->static_state->target == PIPE_TEXTURE_CUBE || + bld->static_state->target == PIPE_TEXTURE_1D_ARRAY || + bld->static_state->target == PIPE_TEXTURE_2D_ARRAY) { + LLVMValueRef z_offset; + z_offset = lp_build_mul(&bld->int_coord_bld, r, img_stride_vec); + /* The r coord is the cube face in [0,5] or array layer */ + x_offset0 = lp_build_add(&bld->int_coord_bld, x_offset0, z_offset); + x_offset1 = lp_build_add(&bld->int_coord_bld, x_offset1, z_offset); + } if (mipoffsets) { x_offset0 = lp_build_add(&bld->int_coord_bld, x_offset0, mipoffsets); x_offset1 = lp_build_add(&bld->int_coord_bld, x_offset1, mipoffsets); @@ -1303,17 +1318,6 @@ lp_build_sample_image_linear_afloat(struct lp_build_sample_context *bld, } } } - else if (bld->static_state->target == PIPE_TEXTURE_CUBE) { - LLVMValueRef z_offset; - z_offset = lp_build_mul(&bld->int_coord_bld, r, img_stride_vec); - for (y = 0; y < 2; y++) { - for (x = 0; x < 2; x++) { - /* The r coord is the cube face in [0,5] */ - offset[0][y][x] = lp_build_add(&bld->int_coord_bld, - offset[0][y][x], z_offset); - } - } - } lp_build_sample_fetch_image_linear(bld, data_ptr, offset, x_subcoord, y_subcoord, diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c index 35eb9cd8d08..659de9b5626 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c @@ -612,7 +612,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld, LLVMValueRef flt_width_vec; LLVMValueRef flt_height_vec; LLVMValueRef flt_depth_vec; - LLVMValueRef x, y, z; + LLVMValueRef x, y = NULL, z = NULL; lp_build_extract_image_sizes(bld, &bld->int_size_bld, @@ -648,15 +648,12 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld, bld->static_state->wrap_r); lp_build_name(z, "tex.z.wrapped"); } - else if (bld->static_state->target == PIPE_TEXTURE_CUBE) { - z = r; - } - else { - z = NULL; - } } - else { - y = z = NULL; + if (bld->static_state->target == PIPE_TEXTURE_CUBE || + bld->static_state->target == PIPE_TEXTURE_1D_ARRAY || + bld->static_state->target == PIPE_TEXTURE_2D_ARRAY) { + z = r; + lp_build_name(z, "tex.z.layer"); } /* @@ -695,8 +692,8 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld, LLVMValueRef flt_width_vec; LLVMValueRef flt_height_vec; LLVMValueRef flt_depth_vec; - LLVMValueRef x0, y0, z0, x1, y1, z1; - LLVMValueRef s_fpart, t_fpart, r_fpart; + LLVMValueRef x0, y0 = NULL, z0 = NULL, x1, y1 = NULL, z1 = NULL; + LLVMValueRef s_fpart, t_fpart = NULL, r_fpart = NULL; LLVMValueRef neighbors[2][2][4]; int chan; @@ -740,20 +737,16 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld, lp_build_name(z0, "tex.z0.wrapped"); lp_build_name(z1, "tex.z1.wrapped"); } - else if (bld->static_state->target == PIPE_TEXTURE_CUBE) { - z0 = z1 = r; /* cube face */ - r_fpart = NULL; - } - else { - z0 = z1 = NULL; - r_fpart = NULL; - } } - else { - y0 = y1 = t_fpart = NULL; - z0 = z1 = r_fpart = NULL; + if (bld->static_state->target == PIPE_TEXTURE_CUBE || + bld->static_state->target == PIPE_TEXTURE_1D_ARRAY || + bld->static_state->target == PIPE_TEXTURE_2D_ARRAY) { + z0 = z1 = r; /* cube face or array layer */ + lp_build_name(z0, "tex.z0.layer"); + lp_build_name(z1, "tex.z1.layer"); } + /* * Get texture colors. */ @@ -1017,6 +1010,7 @@ lp_build_sample_common(struct lp_build_sample_context *bld, const unsigned mip_filter = bld->static_state->min_mip_filter; const unsigned min_filter = bld->static_state->min_img_filter; const unsigned mag_filter = bld->static_state->mag_img_filter; + const unsigned target = bld->static_state->target; LLVMValueRef first_level; struct lp_derivatives face_derivs; @@ -1028,7 +1022,7 @@ lp_build_sample_common(struct lp_build_sample_context *bld, /* * Choose cube face, recompute texcoords and derivatives for the chosen face. */ - if (bld->static_state->target == PIPE_TEXTURE_CUBE) { + if (target == PIPE_TEXTURE_CUBE) { LLVMValueRef face, face_s, face_t; lp_build_cube_lookup(bld, *s, *t, *r, &face, &face_s, &face_t); *s = face_s; /* vec */ @@ -1041,6 +1035,24 @@ lp_build_sample_common(struct lp_build_sample_context *bld, face_derivs.ddx_ddy[1] = NULL; derivs = &face_derivs; } + else if (target == PIPE_TEXTURE_1D_ARRAY || + target == PIPE_TEXTURE_2D_ARRAY) { + LLVMValueRef layer, maxlayer; + + if (target == PIPE_TEXTURE_1D_ARRAY) { + layer = *t; + } + else { + layer = *r; + } + layer = lp_build_iround(&bld->coord_bld, layer); + maxlayer = bld->dynamic_state->depth(bld->dynamic_state, + bld->gallivm, unit); + maxlayer = lp_build_sub(&bld->int_bld, maxlayer, bld->int_bld.one); + maxlayer = lp_build_broadcast_scalar(&bld->int_coord_bld, maxlayer); + *r = lp_build_clamp(&bld->int_coord_bld, layer, + bld->int_coord_bld.zero, maxlayer); + } /* * Compute the level of detail (float). @@ -1067,7 +1079,7 @@ lp_build_sample_common(struct lp_build_sample_context *bld, /* fall-through */ case PIPE_TEX_MIPFILTER_NONE: /* always use mip level 0 */ - if (bld->static_state->target == PIPE_TEXTURE_CUBE) { + if (target == PIPE_TEXTURE_CUBE) { /* XXX this is a work-around for an apparent bug in LLVM 2.7. * We should be able to set ilevel0 = const(0) but that causes * bad x86 code to be emitted. @@ -1297,23 +1309,31 @@ lp_build_fetch_texel(struct lp_build_sample_context *bld, /** * Do shadow test/comparison. - * \param p the texcoord Z (aka R, aka P) component + * \param coords incoming texcoords * \param texel the texel to compare against (use the X channel) * Ideally this should really be done per-sample. */ static void lp_build_sample_compare(struct lp_build_sample_context *bld, - LLVMValueRef p, + const LLVMValueRef *coords, LLVMValueRef texel[4]) { struct lp_build_context *texel_bld = &bld->texel_bld; LLVMBuilderRef builder = bld->gallivm->builder; - LLVMValueRef res; + LLVMValueRef res, p; const unsigned chan = 0; if (bld->static_state->compare_mode == PIPE_TEX_COMPARE_NONE) return; + if (bld->static_state->target == PIPE_TEXTURE_2D_ARRAY || + bld->static_state->target == PIPE_TEXTURE_CUBE) { + p = coords[3]; + } + else { + p = coords[2]; + } + /* debug code */ if (0) { LLVMValueRef indx = lp_build_const_int32(bld->gallivm, 0); @@ -1661,7 +1681,7 @@ lp_build_sample_soa(struct gallivm_state *gallivm, } } - lp_build_sample_compare(&bld, r, texel_out); + lp_build_sample_compare(&bld, coords, texel_out); apply_sampler_swizzle(&bld, texel_out); } diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_info.c b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_info.c index ab393ed942a..c62e117b89f 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_info.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_info.c @@ -129,6 +129,7 @@ analyse_tex(struct analysis_context *ctx, readmask = TGSI_WRITEMASK_XYZ; break; case TGSI_TEXTURE_SHADOW2D_ARRAY: + case TGSI_TEXTURE_SHADOWCUBE: readmask = TGSI_WRITEMASK_XYZW; break; default: diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c index 2afdd3027e0..b94e12cb77f 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c @@ -1195,6 +1195,7 @@ emit_tex( struct lp_build_tgsi_soa_context *bld, dims = 3; break; case TGSI_TEXTURE_SHADOW2D_ARRAY: + case TGSI_TEXTURE_SHADOWCUBE: num_coords = 4; dims = 2; break; @@ -1203,11 +1204,14 @@ emit_tex( struct lp_build_tgsi_soa_context *bld, return; } + /* Note lod and especially projected are illegal in a LOT of cases */ if (modifier == LP_BLD_TEX_MODIFIER_LOD_BIAS) { + assert(num_coords < 4); lod_bias = lp_build_emit_fetch( &bld->bld_base, inst, 0, 3 ); explicit_lod = NULL; } else if (modifier == LP_BLD_TEX_MODIFIER_EXPLICIT_LOD) { + assert(num_coords < 4); lod_bias = NULL; explicit_lod = lp_build_emit_fetch( &bld->bld_base, inst, 0, 3 ); } @@ -1217,6 +1221,7 @@ emit_tex( struct lp_build_tgsi_soa_context *bld, } if (modifier == LP_BLD_TEX_MODIFIER_PROJECTED) { + assert(num_coords < 4); oow = lp_build_emit_fetch( &bld->bld_base, inst, 0, 3 ); oow = lp_build_rcp(&bld->bld_base.base, oow); } |