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-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_build.c2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_strings.c3
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c2
-rw-r--r--src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp2
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h3
5 files changed, 8 insertions, 4 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c
index 1d3c4bcdf71..869faa1b420 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_build.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_build.c
@@ -707,7 +707,7 @@ tgsi_default_instruction_texture( void )
{
struct tgsi_instruction_texture instruction_texture;
- instruction_texture.Texture = TGSI_BUFFER;
+ instruction_texture.Texture = TGSI_TEXTURE_UNKNOWN;
instruction_texture.NumOffsets = 0;
instruction_texture.Padding = 0;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_strings.c b/src/gallium/auxiliary/tgsi/tgsi_strings.c
index d7b74ba2b8b..b5fd1fc0a65 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_strings.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_strings.c
@@ -96,7 +96,8 @@ const char *tgsi_texture_names[TGSI_TEXTURE_COUNT] =
"2DARRAY",
"SHADOW1DARRAY",
"SHADOW2DARRAY",
- "SHADOWCUBE"
+ "SHADOWCUBE",
+ "UNKNOWN"
};
const char *tgsi_property_names[TGSI_PROPERTY_COUNT] =
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 28e73832540..d0b9187d1f9 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -674,7 +674,7 @@ pipe_tex_to_tgsi_tex(enum pipe_texture_target pipe_tex_target)
return TGSI_TEXTURE_2D_ARRAY;
default:
assert(0 && "unexpected texture target");
- return 0;
+ return TGSI_TEXTURE_UNKNOWN;
}
}
diff --git a/src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp b/src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp
index 955eb92ec3c..ba08493c282 100644
--- a/src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp
+++ b/src/gallium/drivers/nv50/codegen/nv50_ir_from_tgsi.cpp
@@ -349,6 +349,8 @@ static nv50_ir::TexTarget translateTexture(uint tex)
NV50_IR_TEX_TARG_CASE(SHADOWRECT, RECT_SHADOW);
case TGSI_BUFFER:
return nv50_ir::TEX_TARGET_BUFFER;
+
+ case TGSI_TEXTURE_UNKNOWN:
default:
assert(!"invalid texture target");
return nv50_ir::TEX_TARGET_2D;
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 5325e43896c..615a89a2206 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -504,7 +504,8 @@ struct tgsi_instruction_label
#define TGSI_TEXTURE_SHADOW1D_ARRAY 11
#define TGSI_TEXTURE_SHADOW2D_ARRAY 12
#define TGSI_TEXTURE_SHADOWCUBE 13
-#define TGSI_TEXTURE_COUNT 14
+#define TGSI_TEXTURE_UNKNOWN 14
+#define TGSI_TEXTURE_COUNT 15
struct tgsi_instruction_texture
{