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-rw-r--r--src/gallium/drivers/v3d/v3d_context.h1
-rw-r--r--src/gallium/drivers/v3d/v3dx_draw.c2
2 files changed, 0 insertions, 3 deletions
diff --git a/src/gallium/drivers/v3d/v3d_context.h b/src/gallium/drivers/v3d/v3d_context.h
index 9022ac351d4..42663e2344e 100644
--- a/src/gallium/drivers/v3d/v3d_context.h
+++ b/src/gallium/drivers/v3d/v3d_context.h
@@ -309,7 +309,6 @@ struct v3d_job {
struct v3d_cl indirect;
struct v3d_bo *tile_alloc;
struct v3d_bo *tile_state;
- uint32_t shader_rec_count;
struct drm_v3d_submit_cl submit;
diff --git a/src/gallium/drivers/v3d/v3dx_draw.c b/src/gallium/drivers/v3d/v3dx_draw.c
index efc8d249dce..806aaf9bfa6 100644
--- a/src/gallium/drivers/v3d/v3dx_draw.c
+++ b/src/gallium/drivers/v3d/v3dx_draw.c
@@ -553,8 +553,6 @@ v3d_emit_gl_shader_state(struct v3d_context *v3d,
v3d_bo_unreference(&cs_uniforms.bo);
v3d_bo_unreference(&vs_uniforms.bo);
v3d_bo_unreference(&fs_uniforms.bo);
-
- job->shader_rec_count++;
}
/**