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-rw-r--r--src/gallium/drivers/vc5/vc5_bufmgr.c4
-rw-r--r--src/gallium/drivers/vc5/vc5_screen.h7
2 files changed, 0 insertions, 11 deletions
diff --git a/src/gallium/drivers/vc5/vc5_bufmgr.c b/src/gallium/drivers/vc5/vc5_bufmgr.c
index 5e068400fd8..bced512ae0d 100644
--- a/src/gallium/drivers/vc5/vc5_bufmgr.c
+++ b/src/gallium/drivers/vc5/vc5_bufmgr.c
@@ -469,9 +469,6 @@ bool
vc5_wait_seqno(struct vc5_screen *screen, uint64_t seqno, uint64_t timeout_ns,
const char *reason)
{
- if (screen->finished_seqno >= seqno)
- return true;
-
if (unlikely(V3D_DEBUG & V3D_DEBUG_PERF) && timeout_ns && reason) {
if (vc5_wait_seqno_ioctl(screen->fd, seqno, 0) == -ETIME) {
fprintf(stderr, "Blocking on seqno %lld for %s\n",
@@ -489,7 +486,6 @@ vc5_wait_seqno(struct vc5_screen *screen, uint64_t seqno, uint64_t timeout_ns,
return false;
}
- screen->finished_seqno = seqno;
return true;
}
diff --git a/src/gallium/drivers/vc5/vc5_screen.h b/src/gallium/drivers/vc5/vc5_screen.h
index 710396de999..05a770ba2a1 100644
--- a/src/gallium/drivers/vc5/vc5_screen.h
+++ b/src/gallium/drivers/vc5/vc5_screen.h
@@ -61,13 +61,6 @@ struct vc5_screen {
const char *name;
- /** The last seqno we've completed a wait for.
- *
- * This lets us slightly optimize our waits by skipping wait syscalls
- * if we know the job's already done.
- */
- uint64_t finished_seqno;
-
struct slab_parent_pool transfer_pool;
struct vc5_bo_cache {