diff options
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/swr/rasterizer/core/api.cpp | 17 | ||||
-rw-r--r-- | src/gallium/drivers/swr/rasterizer/core/arena.h | 230 | ||||
-rw-r--r-- | src/gallium/drivers/swr/rasterizer/core/context.h | 1 |
3 files changed, 187 insertions, 61 deletions
diff --git a/src/gallium/drivers/swr/rasterizer/core/api.cpp b/src/gallium/drivers/swr/rasterizer/core/api.cpp index d0738a7e2e0..c742ada1158 100644 --- a/src/gallium/drivers/swr/rasterizer/core/api.cpp +++ b/src/gallium/drivers/swr/rasterizer/core/api.cpp @@ -263,7 +263,20 @@ DRAW_CONTEXT* GetDrawContext(SWR_CONTEXT *pContext, bool isSplitDraw = false) _mm_pause(); } - uint32_t dcIndex = pContext->dcRing.GetHead() % KNOB_MAX_DRAWS_IN_FLIGHT; + uint64_t curDraw = pContext->dcRing.GetHead(); + uint32_t dcIndex = curDraw % KNOB_MAX_DRAWS_IN_FLIGHT; + + static uint64_t lastDrawChecked; + static uint32_t lastFrameChecked; + if ((pContext->frameCount - lastFrameChecked) > 2 || + (curDraw - lastDrawChecked) > 0x10000) + { + // Take this opportunity to clean-up old arena allocations + pContext->cachingArenaAllocator.FreeOldBlocks(); + + lastFrameChecked = pContext->frameCount; + lastDrawChecked = curDraw; + } DRAW_CONTEXT* pCurDrawContext = &pContext->dcRing[dcIndex]; pContext->pCurDrawContext = pCurDrawContext; @@ -1544,4 +1557,6 @@ void SWR_API SwrEndFrame( HANDLE hContext) { RDTSC_ENDFRAME(); + SWR_CONTEXT *pContext = GetContext(hContext); + pContext->frameCount++; } diff --git a/src/gallium/drivers/swr/rasterizer/core/arena.h b/src/gallium/drivers/swr/rasterizer/core/arena.h index 0241f5b900d..64184e16865 100644 --- a/src/gallium/drivers/swr/rasterizer/core/arena.h +++ b/src/gallium/drivers/swr/rasterizer/core/arena.h @@ -65,69 +65,41 @@ static_assert(sizeof(ArenaBlock) <= ARENA_BLOCK_ALIGN, template<uint32_t NumBucketsT = 4, uint32_t StartBucketBitT = 16> struct CachingAllocatorT : DefaultAllocator { - static uint32_t GetBucketId(size_t blockSize) - { - uint32_t bucketId = 0; - -#if defined(BitScanReverseSizeT) - BitScanReverseSizeT((unsigned long*)&bucketId, blockSize >> CACHE_START_BUCKET_BIT); - bucketId = std::min<uint32_t>(bucketId, CACHE_NUM_BUCKETS - 1); -#endif - - return bucketId; - } - void* AllocateAligned(size_t size, size_t align) { SWR_ASSERT(size >= sizeof(ArenaBlock)); SWR_ASSERT(size <= uint32_t(-1)); size_t blockSize = size - ARENA_BLOCK_ALIGN; + uint32_t bucket = GetBucketId(blockSize); { // search cached blocks std::lock_guard<std::mutex> l(m_mutex); - ArenaBlock* pPrevBlock = &m_cachedBlocks[GetBucketId(blockSize)]; - ArenaBlock* pBlock = pPrevBlock->pNext; - ArenaBlock* pPotentialBlock = nullptr; - ArenaBlock* pPotentialPrev = nullptr; + ArenaBlock* pPrevBlock = &m_cachedBlocks[bucket]; + ArenaBlock* pBlock = SearchBlocks(pPrevBlock, blockSize, align); - while (pBlock) + if (pBlock) { - if (pBlock->blockSize >= blockSize) - { - if (pBlock == AlignUp(pBlock, align)) - { - if (pBlock->blockSize == blockSize) - { - // Won't find a better match - break; - } - - // We could use this as it is larger than we wanted, but - // continue to search for a better match - pPotentialBlock = pBlock; - pPotentialPrev = pPrevBlock; - } - } - else + m_cachedSize -= pBlock->blockSize; + if (pBlock == m_pLastCachedBlocks[bucket]) { - // Blocks are sorted by size (biggest first) - // So, if we get here, there are no blocks - // large enough, fall through to allocation. - pBlock = nullptr; - break; + m_pLastCachedBlocks[bucket] = pPrevBlock; } - - pPrevBlock = pBlock; - pBlock = pBlock->pNext; } - - if (!pBlock) + else { - // Couldn't find an exact match, use next biggest size - pBlock = pPotentialBlock; - pPrevBlock = pPotentialPrev; + pPrevBlock = &m_oldCachedBlocks[GetBucketId(blockSize)]; + pBlock = SearchBlocks(pPrevBlock, blockSize, align); + + if (pBlock) + { + m_oldCachedSize -= pBlock->blockSize; + if (pBlock == m_pOldLastCachedBlocks[bucket]) + { + m_pLastCachedBlocks[bucket] = pPrevBlock; + } + } } if (pBlock) @@ -154,7 +126,7 @@ struct CachingAllocatorT : DefaultAllocator return this->DefaultAllocator::AllocateAligned(size, align); } - void Free(void* pMem) + void Free(void* pMem) { if (pMem) { @@ -162,24 +134,57 @@ struct CachingAllocatorT : DefaultAllocator SWR_ASSERT(pNewBlock->blockSize >= 0); std::unique_lock<std::mutex> l(m_mutex); - ArenaBlock* pPrevBlock = &m_cachedBlocks[GetBucketId(pNewBlock->blockSize)]; - ArenaBlock* pBlock = pPrevBlock->pNext; + InsertCachedBlock(GetBucketId(pNewBlock->blockSize), pNewBlock); + } + } - while (pBlock) + void FreeOldBlocks() + { + if (!m_cachedSize) { return; } + std::lock_guard<std::mutex> l(m_mutex); + + bool doFree = (m_oldCachedSize > MAX_UNUSED_SIZE); + + for (uint32_t i = 0; i < CACHE_NUM_BUCKETS; ++i) + { + if (doFree) { - if (pNewBlock->blockSize >= pBlock->blockSize) + ArenaBlock* pBlock = m_oldCachedBlocks[i].pNext; + while (pBlock) { - // Insert here - break; + ArenaBlock* pNext = pBlock->pNext; + m_oldCachedSize -= pBlock->blockSize; + m_totalAllocated -= (pBlock->blockSize + ARENA_BLOCK_ALIGN); + this->DefaultAllocator::Free(pBlock); + pBlock = pNext; } - pPrevBlock = pBlock; - pBlock = pBlock->pNext; + m_oldCachedBlocks[i].pNext = nullptr; + m_pOldLastCachedBlocks[i] = &m_oldCachedBlocks[i]; } - // Insert into list - SWR_ASSERT(pPrevBlock); - pPrevBlock->pNext = pNewBlock; - pNewBlock->pNext = pBlock; + if (m_pLastCachedBlocks[i] != &m_cachedBlocks[i]) + { + m_pLastCachedBlocks[i]->pNext = m_oldCachedBlocks[i].pNext; + m_oldCachedBlocks[i].pNext = m_cachedBlocks[i].pNext; + m_cachedBlocks[i].pNext = nullptr; + if (m_pOldLastCachedBlocks[i]->pNext) + { + m_pOldLastCachedBlocks[i] = m_pLastCachedBlocks[i]; + } + m_pLastCachedBlocks[i] = &m_cachedBlocks[i]; + } + } + + m_oldCachedSize += m_cachedSize; + m_cachedSize = 0; + } + + CachingAllocatorT() + { + for (uint32_t i = 0; i < CACHE_NUM_BUCKETS; ++i) + { + m_pLastCachedBlocks[i] = &m_cachedBlocks[i]; + m_pOldLastCachedBlocks[i] = &m_oldCachedBlocks[i]; } } @@ -195,17 +200,122 @@ struct CachingAllocatorT : DefaultAllocator this->DefaultAllocator::Free(pBlock); pBlock = pNext; } + pBlock = m_oldCachedBlocks[i].pNext; + while (pBlock) + { + ArenaBlock* pNext = pBlock->pNext; + this->DefaultAllocator::Free(pBlock); + pBlock = pNext; + } } } +private: + static uint32_t GetBucketId(size_t blockSize) + { + uint32_t bucketId = 0; + +#if defined(BitScanReverseSizeT) + BitScanReverseSizeT((unsigned long*)&bucketId, blockSize >> CACHE_START_BUCKET_BIT); + bucketId = std::min<uint32_t>(bucketId, CACHE_NUM_BUCKETS - 1); +#endif + + return bucketId; + } + + void InsertCachedBlock(uint32_t bucketId, ArenaBlock* pNewBlock) + { + SWR_ASSERT(bucketId < CACHE_NUM_BUCKETS); + + ArenaBlock* pPrevBlock = &m_cachedBlocks[bucketId]; + ArenaBlock* pBlock = pPrevBlock->pNext; + + while (pBlock) + { + if (pNewBlock->blockSize >= pBlock->blockSize) + { + // Insert here + break; + } + pPrevBlock = pBlock; + pBlock = pBlock->pNext; + } + + // Insert into list + SWR_ASSERT(pPrevBlock); + pPrevBlock->pNext = pNewBlock; + pNewBlock->pNext = pBlock; + + if (m_pLastCachedBlocks[bucketId] == pPrevBlock) + { + m_pLastCachedBlocks[bucketId] = pNewBlock; + } + + m_cachedSize += pNewBlock->blockSize; + } + + static ArenaBlock* SearchBlocks(ArenaBlock*& pPrevBlock, size_t blockSize, size_t align) + { + ArenaBlock* pBlock = pPrevBlock->pNext; + ArenaBlock* pPotentialBlock = nullptr; + ArenaBlock* pPotentialPrev = nullptr; + + while (pBlock) + { + if (pBlock->blockSize >= blockSize) + { + if (pBlock == AlignUp(pBlock, align)) + { + if (pBlock->blockSize == blockSize) + { + // Won't find a better match + break; + } + + // We could use this as it is larger than we wanted, but + // continue to search for a better match + pPotentialBlock = pBlock; + pPotentialPrev = pPrevBlock; + } + } + else + { + // Blocks are sorted by size (biggest first) + // So, if we get here, there are no blocks + // large enough, fall through to allocation. + pBlock = nullptr; + break; + } + + pPrevBlock = pBlock; + pBlock = pBlock->pNext; + } + + if (!pBlock) + { + // Couldn't find an exact match, use next biggest size + pBlock = pPotentialBlock; + pPrevBlock = pPotentialPrev; + } + + return pBlock; + } + // buckets, for block sizes < (1 << (start+1)), < (1 << (start+2)), ... static const uint32_t CACHE_NUM_BUCKETS = NumBucketsT; static const uint32_t CACHE_START_BUCKET_BIT = StartBucketBitT; + static const size_t MAX_UNUSED_SIZE = 20 * sizeof(MEGABYTE); ArenaBlock m_cachedBlocks[CACHE_NUM_BUCKETS]; + ArenaBlock* m_pLastCachedBlocks[CACHE_NUM_BUCKETS]; + ArenaBlock m_oldCachedBlocks[CACHE_NUM_BUCKETS]; + ArenaBlock* m_pOldLastCachedBlocks[CACHE_NUM_BUCKETS]; std::mutex m_mutex; size_t m_totalAllocated = 0; + + size_t m_cachedSize = 0; + size_t m_oldCachedSize = 0; }; typedef CachingAllocatorT<> CachingAllocator; diff --git a/src/gallium/drivers/swr/rasterizer/core/context.h b/src/gallium/drivers/swr/rasterizer/core/context.h index 660c86e1194..6464aa20af7 100644 --- a/src/gallium/drivers/swr/rasterizer/core/context.h +++ b/src/gallium/drivers/swr/rasterizer/core/context.h @@ -485,6 +485,7 @@ struct SWR_CONTEXT uint8_t* pScratch[KNOB_MAX_NUM_THREADS]; CachingAllocator cachingArenaAllocator; + uint32_t frameCount; }; void WaitForDependencies(SWR_CONTEXT *pContext, uint64_t drawId); |