diff options
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c | 272 | ||||
-rw-r--r-- | src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_pipe.c | 64 |
2 files changed, 178 insertions, 158 deletions
diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c index 1583673c5d8..337680a3063 100644 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c +++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c @@ -17,16 +17,7 @@ #include "vl_types.h" #include "vl_defs.h" -/* - * TODO: Dynamically determine number of buf sets to use, based on - * video size and available mem, since we can easily run out of memory - * for high res videos. - * Note: Destroying previous frame's buffers and creating new ones - * doesn't work, since the buffer are not actually destroyed until their - * fence is signalled, and if we render fast enough we will create faster - * than we destroy. - */ -#define NUM_BUF_SETS 4 /* Number of rotating buffer sets to use */ +const unsigned int DEFAULT_BUF_ALIGNMENT = 256; enum vlMacroBlockTypeEx { @@ -56,32 +47,67 @@ struct vlR16SnormBufferedMC { struct vlRender base; - unsigned int picture_width, picture_height; + unsigned int picture_width; + unsigned int picture_height; enum vlFormat picture_format; + unsigned int macroblocks_per_picture; - unsigned int cur_buf; struct vlSurface *buffered_surface; - struct vlSurface *past_surface, *future_surface; + struct vlSurface *past_surface; + struct vlSurface *future_surface; struct vlVertex2f surface_tex_inv_size; struct vlVertex2f zero_block[3]; unsigned int num_macroblocks; struct vlMpeg2MacroBlock *macroblocks; + struct pipe_surface *tex_surface[3]; + short *texels[3]; struct pipe_context *pipe; struct pipe_viewport_state viewport; struct pipe_framebuffer_state render_target; - struct pipe_sampler_state *samplers[5]; - struct pipe_texture *textures[NUM_BUF_SETS][5]; - struct pipe_surface *tex_surface[3]; - short *texels[3]; + + union + { + void *all[5]; + struct + { + void *y; + void *cb; + void *cr; + void *ref[2]; + }; + } samplers; + + union + { + struct pipe_texture *all[5]; + struct + { + struct pipe_texture *y; + struct pipe_texture *cb; + struct pipe_texture *cr; + struct pipe_texture *ref[2]; + }; + } textures; + + union + { + struct pipe_vertex_buffer all[3]; + struct + { + struct pipe_vertex_buffer ycbcr; + struct pipe_vertex_buffer ref[2]; + }; + } vertex_bufs; + void *i_vs, *p_vs[2], *b_vs[2]; void *i_fs, *p_fs[2], *b_fs[2]; - struct pipe_vertex_buffer vertex_bufs[NUM_BUF_SETS][3]; struct pipe_vertex_element vertex_elems[8]; - struct pipe_constant_buffer vs_const_buf, fs_const_buf; + struct pipe_constant_buffer vs_const_buf; + struct pipe_constant_buffer fs_const_buf; }; -static int vlBegin +static inline int vlBegin ( struct vlRender *render ) @@ -382,7 +408,7 @@ static inline int vlGrabMacroBlockVB vb = (struct vlVertex2f*)mc->pipe->winsys->buffer_map ( mc->pipe->winsys, - mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][2].buffer, + mc->vertex_bufs.ref[1].buffer, PIPE_BUFFER_USAGE_CPU_WRITE ) + pos * 2 * 24; @@ -411,7 +437,7 @@ static inline int vlGrabMacroBlockVB } } - mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][2].buffer); + mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs.ref[1].buffer); /* fall-through */ } @@ -423,7 +449,7 @@ static inline int vlGrabMacroBlockVB vb = (struct vlVertex2f*)mc->pipe->winsys->buffer_map ( mc->pipe->winsys, - mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][1].buffer, + mc->vertex_bufs.ref[0].buffer, PIPE_BUFFER_USAGE_CPU_WRITE ) + pos * 2 * 24; @@ -469,7 +495,7 @@ static inline int vlGrabMacroBlockVB } } - mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][1].buffer); + mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs.ref[0].buffer); /* fall-through */ } @@ -497,7 +523,7 @@ static inline int vlGrabMacroBlockVB vb = (struct vlMacroBlockVertexStream0*)mc->pipe->winsys->buffer_map ( mc->pipe->winsys, - mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer, + mc->vertex_bufs.ycbcr.buffer, PIPE_BUFFER_USAGE_CPU_WRITE ) + pos * 24; @@ -533,7 +559,7 @@ static inline int vlGrabMacroBlockVB 4, 2, 1, mc->zero_block ); - mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer); + mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs.ycbcr.buffer); break; } @@ -555,9 +581,6 @@ static int vlFlush unsigned int num_macroblocks[vlNumMacroBlockExTypes] = {0}; unsigned int offset[vlNumMacroBlockExTypes]; unsigned int vb_start = 0; - unsigned int mbw; - unsigned int mbh; - unsigned int num_mb_per_frame; unsigned int i; assert(render); @@ -567,11 +590,7 @@ static int vlFlush if (!mc->buffered_surface) return 0; - mbw = align(mc->picture_width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH; - mbh = align(mc->picture_height, VL_MACROBLOCK_HEIGHT) / VL_MACROBLOCK_HEIGHT; - num_mb_per_frame = mbw * mbh; - - if (mc->num_macroblocks < num_mb_per_frame) + if (mc->num_macroblocks < mc->macroblocks_per_picture) return 0; pipe = mc->pipe; @@ -628,10 +647,10 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeIntra] > 0) { - pipe->set_vertex_buffers(pipe, 1, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 1, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); - pipe->set_sampler_textures(pipe, 3, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 3, (void**)mc->samplers); + pipe->set_sampler_textures(pipe, 3, mc->textures.all); + pipe->bind_sampler_states(pipe, 3, mc->samplers.all); pipe->bind_vs_state(pipe, mc->i_vs); pipe->bind_fs_state(pipe, mc->i_fs); @@ -641,11 +660,11 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeFwdPredictedFrame] > 0) { - pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); - mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + mc->textures.ref[0] = mc->past_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures.all); + pipe->bind_sampler_states(pipe, 4, mc->samplers.all); pipe->bind_vs_state(pipe, mc->p_vs[0]); pipe->bind_fs_state(pipe, mc->p_fs[0]); @@ -655,11 +674,11 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeFwdPredictedField] > 0) { - pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); - mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + mc->textures.ref[0] = mc->past_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures.all); + pipe->bind_sampler_states(pipe, 4, mc->samplers.all); pipe->bind_vs_state(pipe, mc->p_vs[1]); pipe->bind_fs_state(pipe, mc->p_fs[1]); @@ -669,11 +688,11 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedFrame] > 0) { - pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); - mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + mc->textures.ref[0] = mc->future_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures.all); + pipe->bind_sampler_states(pipe, 4, mc->samplers.all); pipe->bind_vs_state(pipe, mc->p_vs[0]); pipe->bind_fs_state(pipe, mc->p_fs[0]); @@ -683,11 +702,11 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedField] > 0) { - pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); - mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + mc->textures.ref[0] = mc->future_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures.all); + pipe->bind_sampler_states(pipe, 4, mc->samplers.all); pipe->bind_vs_state(pipe, mc->p_vs[1]); pipe->bind_fs_state(pipe, mc->p_fs[1]); @@ -697,12 +716,12 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBiPredictedFrame] > 0) { - pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 8, mc->vertex_elems); - mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; - mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture; - pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 5, (void**)mc->samplers); + mc->textures.ref[0] = mc->past_surface->texture; + mc->textures.ref[1] = mc->future_surface->texture; + pipe->set_sampler_textures(pipe, 5, mc->textures.all); + pipe->bind_sampler_states(pipe, 5, mc->samplers.all); pipe->bind_vs_state(pipe, mc->b_vs[0]); pipe->bind_fs_state(pipe, mc->b_fs[0]); @@ -712,12 +731,12 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBiPredictedField] > 0) { - pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 8, mc->vertex_elems); - mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; - mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture; - pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 5, (void**)mc->samplers); + mc->textures.ref[0] = mc->past_surface->texture; + mc->textures.ref[1] = mc->future_surface->texture; + pipe->set_sampler_textures(pipe, 5, mc->textures.all); + pipe->bind_sampler_states(pipe, 5, mc->samplers.all); pipe->bind_vs_state(pipe, mc->b_vs[1]); pipe->bind_fs_state(pipe, mc->b_fs[1]); @@ -732,7 +751,6 @@ static int vlFlush mc->buffered_surface = NULL; mc->num_macroblocks = 0; - mc->cur_buf++; return 0; } @@ -745,6 +763,7 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered ) { struct vlR16SnormBufferedMC *mc; + bool new_surface = false; unsigned int i; assert(render); @@ -756,39 +775,26 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered if (mc->buffered_surface != surface) { vlFlush(&mc->base); - mc->buffered_surface = surface; - mc->past_surface = batch->past_surface; - mc->future_surface = batch->future_surface; - mc->surface_tex_inv_size.x = 1.0f / surface->texture->width[0]; - mc->surface_tex_inv_size.y = 1.0f / surface->texture->height[0]; - - for (i = 0; i < 3; ++i) - { - mc->tex_surface[i] = mc->pipe->screen->get_tex_surface - ( - mc->pipe->screen, - mc->textures[mc->cur_buf % NUM_BUF_SETS][i], - 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE - ); - - mc->texels[i] = pipe_surface_map(mc->tex_surface[i], PIPE_BUFFER_USAGE_CPU_WRITE); - } + new_surface = true; } } else + new_surface = true; + + if (new_surface) { mc->buffered_surface = surface; mc->past_surface = batch->past_surface; mc->future_surface = batch->future_surface; mc->surface_tex_inv_size.x = 1.0f / surface->texture->width[0]; mc->surface_tex_inv_size.y = 1.0f / surface->texture->height[0]; - + for (i = 0; i < 3; ++i) { mc->tex_surface[i] = mc->pipe->screen->get_tex_surface ( mc->pipe->screen, - mc->textures[mc->cur_buf % NUM_BUF_SETS][i], + mc->textures.all[i], 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE ); @@ -802,7 +808,7 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered return 0; } -static int vlEnd +static inline int vlEnd ( struct vlRender *render ) @@ -819,7 +825,7 @@ static int vlDestroy { struct vlR16SnormBufferedMC *mc; struct pipe_context *pipe; - unsigned int h, i; + unsigned int i; assert(render); @@ -827,19 +833,14 @@ static int vlDestroy pipe = mc->pipe; for (i = 0; i < 5; ++i) - pipe->delete_sampler_state(pipe, mc->samplers[i]); + pipe->delete_sampler_state(pipe, mc->samplers.all[i]); - for (h = 0; h < NUM_BUF_SETS; ++h) - for (i = 0; i < 3; ++i) - pipe->winsys->buffer_destroy(pipe->winsys, mc->vertex_bufs[h][i].buffer); + for (i = 0; i < 3; ++i) + pipe->winsys->buffer_destroy(pipe->winsys, mc->vertex_bufs.all[i].buffer); /* Textures 3 & 4 are not created directly, no need to release them here */ - for (i = 0; i < NUM_BUF_SETS; ++i) - { - pipe_texture_release(&mc->textures[i][0]); - pipe_texture_release(&mc->textures[i][1]); - pipe_texture_release(&mc->textures[i][2]); - } + for (i = 0; i < 3; ++i) + pipe_texture_release(&mc->textures.all[i]); pipe->delete_vs_state(pipe, mc->i_vs); pipe->delete_fs_state(pipe, mc->i_fs); @@ -882,42 +883,39 @@ static int vlCreateDataBufs { const unsigned int mbw = align(mc->picture_width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH; const unsigned int mbh = align(mc->picture_height, VL_MACROBLOCK_HEIGHT) / VL_MACROBLOCK_HEIGHT; - const unsigned int num_mb_per_frame = mbw * mbh; struct pipe_context *pipe; - unsigned int h, i; + unsigned int i; assert(mc); pipe = mc->pipe; + mc->macroblocks_per_picture = mbw * mbh; /* Create our vertex buffers */ - for (h = 0; h < NUM_BUF_SETS; ++h) + mc->vertex_bufs.ycbcr.pitch = sizeof(struct vlVertex2f) * 4; + mc->vertex_bufs.ycbcr.max_index = 24 * mc->macroblocks_per_picture - 1; + mc->vertex_bufs.ycbcr.buffer_offset = 0; + mc->vertex_bufs.ycbcr.buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + DEFAULT_BUF_ALIGNMENT, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(struct vlVertex2f) * 4 * 24 * mc->macroblocks_per_picture + ); + + for (i = 1; i < 3; ++i) { - mc->vertex_bufs[h][0].pitch = sizeof(struct vlVertex2f) * 4; - mc->vertex_bufs[h][0].max_index = 24 * num_mb_per_frame - 1; - mc->vertex_bufs[h][0].buffer_offset = 0; - mc->vertex_bufs[h][0].buffer = pipe->winsys->buffer_create + mc->vertex_bufs.all[i].pitch = sizeof(struct vlVertex2f) * 2; + mc->vertex_bufs.all[i].max_index = 24 * mc->macroblocks_per_picture - 1; + mc->vertex_bufs.all[i].buffer_offset = 0; + mc->vertex_bufs.all[i].buffer = pipe->winsys->buffer_create ( pipe->winsys, - 1, + DEFAULT_BUF_ALIGNMENT, PIPE_BUFFER_USAGE_VERTEX, - sizeof(struct vlVertex2f) * 4 * 24 * num_mb_per_frame + sizeof(struct vlVertex2f) * 2 * 24 * mc->macroblocks_per_picture ); - - for (i = 1; i < 3; ++i) - { - mc->vertex_bufs[h][i].pitch = sizeof(struct vlVertex2f) * 2; - mc->vertex_bufs[h][i].max_index = 24 * num_mb_per_frame - 1; - mc->vertex_bufs[h][i].buffer_offset = 0; - mc->vertex_bufs[h][i].buffer = pipe->winsys->buffer_create - ( - pipe->winsys, - 1, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(struct vlVertex2f) * 2 * 24 * num_mb_per_frame - ); - } } /* Position element */ @@ -973,7 +971,7 @@ static int vlCreateDataBufs mc->vs_const_buf.buffer = pipe->winsys->buffer_create ( pipe->winsys, - 1, + DEFAULT_BUF_ALIGNMENT, PIPE_BUFFER_USAGE_CONSTANT, mc->vs_const_buf.size ); @@ -982,7 +980,7 @@ static int vlCreateDataBufs mc->fs_const_buf.buffer = pipe->winsys->buffer_create ( pipe->winsys, - 1, + DEFAULT_BUF_ALIGNMENT, PIPE_BUFFER_USAGE_CONSTANT, mc->fs_const_buf.size ); @@ -996,7 +994,7 @@ static int vlCreateDataBufs pipe->winsys->buffer_unmap(pipe->winsys, mc->fs_const_buf.buffer); - mc->macroblocks = malloc(sizeof(struct vlMpeg2MacroBlock) * num_mb_per_frame); + mc->macroblocks = malloc(sizeof(struct vlMpeg2MacroBlock) * mc->macroblocks_per_picture); return 0; } @@ -1016,6 +1014,13 @@ static int vlInit pipe = mc->pipe; + mc->buffered_surface = NULL; + mc->past_surface = NULL; + mc->future_surface = NULL; + for (i = 0; i < 3; ++i) + mc->zero_block[i].x = -1.0f; + mc->num_macroblocks = 0; + /* For MC we render to textures, which are rounded up to nearest POT */ mc->viewport.scale[0] = vlRoundUpPOT(mc->picture_width); mc->viewport.scale[1] = vlRoundUpPOT(mc->picture_height); @@ -1057,7 +1062,7 @@ static int vlInit /*sampler.max_lod = ;*/ /*sampler.border_color[i] = ;*/ /*sampler.max_anisotropy = ;*/ - mc->samplers[i] = pipe->create_sampler_state(pipe, &sampler); + mc->samplers.all[i] = pipe->create_sampler_state(pipe, &sampler); } memset(&template, 0, sizeof(struct pipe_texture)); @@ -1071,8 +1076,7 @@ static int vlInit pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC; - for (i = 0; i < NUM_BUF_SETS; ++i) - mc->textures[i][0] = pipe->screen->texture_create(pipe->screen, &template); + mc->textures.y = pipe->screen->texture_create(pipe->screen, &template); if (mc->picture_format == vlFormatYCbCr420) { @@ -1082,13 +1086,10 @@ static int vlInit else if (mc->picture_format == vlFormatYCbCr422) template.height[0] = vlRoundUpPOT(mc->picture_height / 2); - for (i = 0; i < NUM_BUF_SETS; ++i) - { - mc->textures[i][1] = pipe->screen->texture_create(pipe->screen, &template); - mc->textures[i][2] = pipe->screen->texture_create(pipe->screen, &template); - } + mc->textures.cb = pipe->screen->texture_create(pipe->screen, &template); + mc->textures.cr = pipe->screen->texture_create(pipe->screen, &template); - /* textures[3] & textures[4] are assigned from vlSurfaces for P and B macroblocks at render time */ + /* textures.all[3] & textures.all[4] are assigned from vlSurfaces for P and B macroblocks at render time */ vlCreateVertexShaderIMB(mc); vlCreateFragmentShaderIMB(mc); @@ -1114,8 +1115,7 @@ int vlCreateR16SNormBufferedMC struct vlRender **render ) { - struct vlR16SnormBufferedMC *mc; - unsigned int i; + struct vlR16SnormBufferedMC *mc; assert(pipe); assert(render); @@ -1131,14 +1131,6 @@ int vlCreateR16SNormBufferedMC mc->picture_width = picture_width; mc->picture_height = picture_height; - mc->cur_buf = 0; - mc->buffered_surface = NULL; - mc->past_surface = NULL; - mc->future_surface = NULL; - for (i = 0; i < 3; ++i) - mc->zero_block[i].x = -1.0f; - mc->num_macroblocks = 0; - vlInit(mc); *render = &mc->base; diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_pipe.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_pipe.c index d841eb4a044..17c409e1ce5 100644 --- a/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_pipe.c +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_pipe.c @@ -89,25 +89,10 @@ nouveau_surface_release(struct pipe_winsys *ws, struct pipe_surface **s) } } -static struct pipe_buffer * -nouveau_pipe_bo_create(struct pipe_winsys *pws, unsigned alignment, - unsigned usage, unsigned size) +static uint32_t +nouveau_flags_from_usage(struct nouveau_context *nv, unsigned usage) { - struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws; - struct nouveau_context *nv = nvpws->nv; - struct nouveau_device *dev = nv->nv_screen->device; - struct nouveau_pipe_buffer *nvbuf; - uint32_t flags; - - nvbuf = calloc(1, sizeof(*nvbuf)); - if (!nvbuf) - return NULL; - nvbuf->base.refcount = 1; - nvbuf->base.alignment = alignment; - nvbuf->base.usage = usage; - nvbuf->base.size = size; - - flags = NOUVEAU_BO_LOCAL; + uint32_t flags = NOUVEAU_BO_LOCAL; if (usage & PIPE_BUFFER_USAGE_PIXEL) { if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE) @@ -126,6 +111,29 @@ nouveau_pipe_bo_create(struct pipe_winsys *pws, unsigned alignment, flags |= NOUVEAU_BO_GART; } + return flags; +} + +static struct pipe_buffer * +nouveau_pipe_bo_create(struct pipe_winsys *pws, unsigned alignment, + unsigned usage, unsigned size) +{ + struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws; + struct nouveau_context *nv = nvpws->nv; + struct nouveau_device *dev = nv->nv_screen->device; + struct nouveau_pipe_buffer *nvbuf; + uint32_t flags; + + nvbuf = calloc(1, sizeof(*nvbuf)); + if (!nvbuf) + return NULL; + nvbuf->base.refcount = 1; + nvbuf->base.alignment = alignment; + nvbuf->base.usage = usage; + nvbuf->base.size = size; + + flags = nouveau_flags_from_usage(nv, usage); + if (nouveau_bo_new(dev, flags, alignment, size, &nvbuf->bo)) { free(nvbuf); return NULL; @@ -176,6 +184,26 @@ nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf, if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) map_flags |= NOUVEAU_BO_WR; + if ((map_flags & NOUVEAU_BO_RDWR) == NOUVEAU_BO_WR && + !nouveau_bo_busy(nvbuf->bo, map_flags)) { + /* XXX: Technically incorrect. If the client maps a buffer for write-only + * and leaves part of the buffer untouched it probably expects those parts + * to remain intact. This is violated because we allocate a whole new buffer + * and don't copy the previous buffer's contents, so this optimization is + * only valid if the client intends to overwrite the whole buffer. + */ + struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws; + struct nouveau_context *nv = nvpws->nv; + struct nouveau_device *dev = nv->nv_screen->device; + struct nouveau_bo *rename; + uint32_t flags = nouveau_flags_from_usage(nv, buf->usage); + + if (!nouveau_bo_new(dev, flags, buf->alignment, buf->size, &rename)) { + nouveau_bo_del(&nvbuf->bo); + nvbuf->bo = rename; + } + } + if (nouveau_bo_map(nvbuf->bo, map_flags)) return NULL; return nvbuf->bo->map; |