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-rw-r--r--src/gallium/drivers/r300/r300_surface.c75
1 files changed, 43 insertions, 32 deletions
diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c
index 3198c973786..00eb4ebe7c9 100644
--- a/src/gallium/drivers/r300/r300_surface.c
+++ b/src/gallium/drivers/r300/r300_surface.c
@@ -44,7 +44,22 @@ static void r300_surface_setup(struct r300_context* r300,
r300_emit_dsa_state(r300, &dsa_clear_state);
r300_emit_rs_state(r300, &rs_clear_state);
- BEGIN_CS(15);
+ BEGIN_CS(24);
+
+ /* Viewport setup */
+ OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
+ OUT_CS_32F((float)w);
+ OUT_CS_32F((float)x);
+ OUT_CS_32F((float)h);
+ OUT_CS_32F((float)y);
+ OUT_CS_32F(1.0);
+ OUT_CS_32F(0.0);
+
+ OUT_CS_REG(R300_VAP_VTE_CNTL, R300_VPORT_X_SCALE_ENA |
+ R300_VPORT_X_OFFSET_ENA |
+ R300_VPORT_Y_SCALE_ENA |
+ R300_VPORT_Y_OFFSET_ENA |
+ R300_VTX_XY_FMT | R300_VTX_Z_FMT);
/* Pixel scissors. */
OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
@@ -132,7 +147,7 @@ static void r300_surface_fill(struct pipe_context* pipe,
r300_emit_rs_block_state(r300, &r300_rs_block_clear_state);
}
- BEGIN_CS(31);
+ BEGIN_CS(24);
/* VAP stream control, mapping from input memory to PVS/RS memory */
if (caps->has_tcl) {
@@ -159,18 +174,9 @@ static void r300_surface_fill(struct pipe_context* pipe,
/* Disable textures */
OUT_CS_REG(R300_TX_ENABLE, 0x0);
- /* Viewport setup */
- OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
- OUT_CS_32F(1.0);
- OUT_CS_32F((float)x);
- OUT_CS_32F(1.0);
- OUT_CS_32F((float)y);
- OUT_CS_32F(1.0);
- OUT_CS_32F(0.0);
-
/* The size of the point we're about to draw, in sixths of pixels */
OUT_CS_REG(R300_GA_POINT_SIZE,
- ((h * 6) & R300_POINTSIZE_Y_MASK) |
+ ((h * 6) & R300_POINTSIZE_Y_MASK) |
((w * 6) << R300_POINTSIZE_X_SHIFT));
/* Packet3 with our point vertex */
@@ -178,8 +184,8 @@ static void r300_surface_fill(struct pipe_context* pipe,
OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
(1 << R300_PRIM_NUM_VERTICES_SHIFT));
/* Position */
- OUT_CS_32F(w / 2.0);
- OUT_CS_32F(h / 2.0);
+ OUT_CS_32F(0.5);
+ OUT_CS_32F(0.5);
OUT_CS_32F(1.0);
OUT_CS_32F(1.0);
/* Color */
@@ -225,6 +231,11 @@ static void r300_surface_copy(struct pipe_context* pipe,
srcx, srcy, w, h);
}
+ /* Add our source texture to the BO list before emitting anything.
+ * r300_surface_setup will flush if needed for us. */
+ r300->winsys->add_buffer(r300->winsys, srctex->buffer,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
+
r300_surface_setup(r300, desttex, destx, desty, w, h);
r300_emit_sampler(r300, &r300_sampler_copy_state, 0);
@@ -233,7 +244,7 @@ static void r300_surface_copy(struct pipe_context* pipe,
/* Vertex shader setup */
if (caps->has_tcl) {
- r300_emit_vertex_shader(r300, &r300_texture_vertex_shader);
+ r300_emit_vertex_shader(r300, &r300_passthrough_vertex_shader);
} else {
BEGIN_CS(4);
OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VAP_TCL_BYPASS);
@@ -276,29 +287,29 @@ static void r300_surface_copy(struct pipe_context* pipe,
OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x2);
/* Packet3 with our texcoords */
- OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8);
+ OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 16);
OUT_CS(R300_PRIM_TYPE_QUADS | R300_PRIM_WALK_RING |
(4 << R300_PRIM_NUM_VERTICES_SHIFT));
/* (x , y ) */
- OUT_CS_32F((float)destx);
- OUT_CS_32F((float)desty);
- OUT_CS_32F((float)srcx);
- OUT_CS_32F((float)srcy);
+ OUT_CS_32F((float)(destx / dest->width));
+ OUT_CS_32F((float)(desty / dest->height));
+ OUT_CS_32F((float)(srcx / dest->width));
+ OUT_CS_32F((float)(srcy / dest->height));
/* (x , y + h) */
- OUT_CS_32F((float)destx);
- OUT_CS_32F((float)(desty + h));
- OUT_CS_32F((float)srcx);
- OUT_CS_32F((float)(srcy + h));
+ OUT_CS_32F((float)(destx / dest->width));
+ OUT_CS_32F((float)((desty + h) / dest->height));
+ OUT_CS_32F((float)(srcx / dest->width));
+ OUT_CS_32F((float)((srcy + h) / dest->height));
/* (x + w, y + h) */
- OUT_CS_32F((float)(destx + w));
- OUT_CS_32F((float)(desty + h));
- OUT_CS_32F((float)(srcx + w));
- OUT_CS_32F((float)(srcy + h));
+ OUT_CS_32F((float)((destx + w) / dest->width));
+ OUT_CS_32F((float)((desty + h) / dest->height));
+ OUT_CS_32F((float)((srcx + w) / dest->width));
+ OUT_CS_32F((float)((srcy + h) / dest->height));
/* (x + w, y ) */
- OUT_CS_32F((float)(destx + w));
- OUT_CS_32F((float)desty);
- OUT_CS_32F((float)(srcx + w));
- OUT_CS_32F((float)srcy);
+ OUT_CS_32F((float)((destx + w) / dest->width));
+ OUT_CS_32F((float)(desty / dest->height));
+ OUT_CS_32F((float)((srcx + w) / dest->width));
+ OUT_CS_32F((float)(srcy / dest->height));
OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);